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Posts
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Everything posted by Bristol_Jonesey
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Unable to export project to desktop...digital hash!!
Bristol_Jonesey replied to Steve Patrick's topic in Cakewalk by BandLab
Have you tried a Fast Bounce? -
VST Synth Settings Problems
Bristol_Jonesey replied to GuyWithAFuzzPedal's topic in Cakewalk by BandLab
I'd start a new thread if I were you This one is 2 years old and is not related to the issues discussed above -
Ripple Edit should be able to clear this up
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Feature request: Show last point in song
Bristol_Jonesey replied to Moving Air Productions's topic in Cakewalk by BandLab
Control + End will take you to the end point -
Can't be done currently
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Select all (ctrl + a) Then in the timeline swipe across from 40:04:720 through to measure 59 Enable Rippled Edit All Delete Switch Ripple edit off If it's just an Export Problem you can still do the control + a Then in the timeline swipe across from 01:01:000 through to measure 40:04:720 Now do your export
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Breverb shipped with X3 & Platinum.
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Abouts busses to lowering volume of a mix
Bristol_Jonesey replied to Manolo's topic in Cakewalk by BandLab
This will work provided you don't have any volume automation on your tracks -
Abouts busses to lowering volume of a mix
Bristol_Jonesey replied to Manolo's topic in Cakewalk by BandLab
Personally I'd use Offset Mode and lower all your Tracks by 6dB. Don't forget to switch it off afterwards! -
Drum Replacer won't load - VST error alert
Bristol_Jonesey replied to Chevy's topic in Cakewalk by BandLab
How are you trying to load it? Drum Replacer can only be applied via Region Fx -
Play head and cursor suddenly whizzing along!
Bristol_Jonesey replied to RICHARD HUTCHINS's topic in Cakewalk by BandLab
And watch those peaks!!!!! -
My mistake Thanks for the correction John
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Best Hardware for a PC Upgrade? - Help pls
Bristol_Jonesey replied to musikman1's topic in Computer Systems
The basic rule is, you only ever dither ONCE and that is when you go from a higher bit rate to a lower one - 24 to 16 Keep everything at your higher rate until the mix is totally finished and then export at 16bit 44.1KHz WITH dither for CD quality wav files -
There are a few things you need to do before you can export successfully: Make sure all of you tracks are routed either to an intermediate buss, like drums, guitars etc Make sure all your intermediate busses are routed to your Master bus Then you can simply select all (ctrl + a) Then hit File > Export There are several options in the dialog that need setting appropriately as well as choose where the export goes on your pc
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Articulation Map Issue
Bristol_Jonesey replied to Daniel Carl Heister's topic in Cakewalk by BandLab
You can drag the divider at the bottom of the articulation pane downwards to open up a new lane Load the other map here. Should work, I think -
Best Hardware for a PC Upgrade? - Help pls
Bristol_Jonesey replied to musikman1's topic in Computer Systems
Record at 24, render at 32. You only need worry about going down to 16 bit for CD on your final, and I mean FINAL export when you use dither to go down to 16bit Using a render depth of 32 bit gives you much more mathematical precision -
Where does the Now time end up when you hit ctrl + end?
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1. Position Now time cursor where you want 2. Process > Insert Time/Measures Done!
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Hit ctrl + end This will tell you where cakewalk thinks the project ends. That's a clue If you select from where you want it to end and the Cakewalk end point you should be able to "Delete Hole" like you did in the other project Failing that, you can use Ripple Editing to delete the empty space There is ALWAYS something "out there" Automation Nodes Hidden/Archived Tracks Ditto for Busses Meter/Key changes Tempo changes CC Events
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[ANSWERED] Which Release Included SI Bass?
Bristol_Jonesey replied to razor7music's topic in Cakewalk by BandLab
Just FYI, the suite was first bundled with X1 -
What appears to be "different"? They seem the same to me
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E.g mute all kicks in a midi track UPDATE
Bristol_Jonesey replied to Bassfaceus's topic in Cakewalk by BandLab
This is where Drum Maps come into their own. Each key has it's own M & S buttons