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msmcleod

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Everything posted by msmcleod

  1. Great recording. Amazing how good those old Yamaha cards were. The Yamaha DSP Factory (well, 2 of them plus the AX-16AT card) was the centre of my studio for nearly 20 years, I only retired it 5 or 6 years ago due to moving to 64 bit.
  2. Cakewalk isn't an audio editor, but it's pretty simple to incorporate a 3rd party editor into the Utilities menu. SoundForge is probably the most popular editor out there, but others use Audacity or Acoustica. Acoustica Basic Edition v6 is free and is still available for download (under the Old Versions section) : https://acondigital.com/downloads/ @scook has written a utility to add 3rd party editors to the Utilities menu: https://docs.google.com/document/d/1eiVH_I1clbbRtWFh4-3Mo7HANjCxR8SwqHJtYXy19gw/pub This is how I set it up using scook's toolseditor: Once you've added it, you can edit any waveform in Cakewalk via the tools menu:
  3. You can actually do a fair bit with the nanoKontrol 2 in CbB. I've still got mine, but it's stuck to the wall in my studio next to my vocal mic, so it's duties are limited to transport control & marker navigation. The cycle button can be used like a shift key to access other functions such as Track < > for switching between tracks & busses, and a bunch of other functions like plugin & synth parameter controls (using the pan knobs to change the parameter values):
  4. msmcleod

    Sonar X3

    Your old cakewalk.com should still be there, along with all of your products. IIRC X3 just needs the activation code, which should be listed with your products. If you're having problems accessing your old account, the support team can help - just send an email to support@cakewalk.com
  5. I've got a Korg nanoKontrol Studio + Mackie C4 in the office, and a Mackie MCU/XT/C4 in the Studio... but as I'm constantly swapping between my laptop, office PC & studio PC, I must admit I don't use the control surface to its full. For tracking, I'll quite happy swap between the control surfaces, and the PC keyboard without a thought, but the control surfaces always come into play in two workflows: 1. At the beginning of mixing, when doing the initial rough mix balance 2. At the end of mixing, when doing my final bus automation. In both these scenarios, being able to control 8 faders at once (usually with my eyes closed) is a huge plus.
  6. Normally Melodyne 4 is uninstalled (and its license removed) when you install Melodyne 5. It sounds like you've got some Melodyne 4 files lying around in your scan path. You'll need to find them and either remove or rename them... I recommend renaming to them to .old just in case you get the wrong one. Might be worth getting in touch with Celemony - they might be able to shed light on as to why Melodyne 4 wasn't removed.
  7. Maybe look at a Fernandes Burny : https://www.hotroxuk.com/burny-rlc-85s-sustainer-with-floyd-rose-trem.html I believe Steve Hackett uses these...
  8. There's two things in play here: 1. The positioning resolution (dictated by the Global Snap - which is set to whole measures) 2. The note length, which is dictated by which note you've clicked. What you're selecting is different note lengths, not different position resolutions. There's actually a couple of other settings in the View menu that may affect things: 3. The "Display Resolution" - I pretty much always keep this at 1/32. 4. The "Fill Durations" setting, which I suspect is checked on your set up. I normally keep this unchecked.
  9. I guess the "official" way to do this is via a Drum Map, then bounce the output to a new track. However I used to use a CAL script for this when doing exactly the same thing from XG/GS drums to my Alesis DM5. Copy/Paste this into Notepad and save it to you CAL scripts folder as something like SimpleDrums.CAL . You'll need to copy / change the note numbers as appropriate. You can then bind it to a key mapping if you want within preferences. ;; XGDrums.Cal ;; (do (forEachEvent (if (== Event.Kind NOTE) (do (if (== Note.Key 36) (do (= Note.Key 35) ) ) (if (== Note.Key 38) (do (= Note.Key 40) ) ) ) ) ) )
  10. When using COAX, the cable needs to be terminated with a 75Ohm terminator... what's confusing though, is that some devices have the terminator built in, and other's don't. Using no terminators or terminating twice will cause sync problems. I've found the only way to get things working is to try different combinations until one works.
  11. @Vyacheslav - can you clarify this for me? In the previous release, the snap was hard-coded to 1/32... so you would have to aim quite precisely between the two bar lines to correctly position the notes rhythmically. In other words, there was always 32 positions between the bars where the note could be placed. Now, when global snap is on and set (for example) to 1/4, you don't need to be as precise as there's only 4 positions it could be placed in rhythmically. When global snap is off, it reverts back to the previous release's behaviour of 1/32. To my mind, having the global snap set to a less precise amount makes it easier to aim, not more difficult.... or am I missing something?
  12. This is fixed in the 2020.08 HotFix - you can get the preview release here:
  13. Just click the Global Snap to turn it off - it'll revert back to the old behaviour of 1/32nd (or 1/24 when using triplets).
  14. I've tried to reproduce with various settings and cannot reproduce this issue. Can you post a more detailed recipe, i.e. exactly what steps did you perform for this to happen?
  15. Compressing your C:\ drive can cause these to disappear. If you have compressed your drive, try decompressing the following directories: C:\Program Files\Cakewalk\Shared Utilities\Internal C:\Program Files\Cakewalk\VstPlugins\CA2ALevelingAmplifier C:\Program Files\Common Files\VST3\CA2ALevelingAmplifier
  16. Good suggestion for quantise... in the meantime, you can use "Apply Trimming" on the clip after quantising. Your second point, use CTRL + D to duplicate. This does exactly what you're wanting.
  17. I suspect your ASIO output issue is not to do with Cakewalk, but instead a routing setup with your Mixer. I've not used the A&H QU16 specifically, but normally mixers of this type let you decide whether each channel is coming from the audio inputs, or from USB. You need to designate a stereo pair on the mixer that is fed from USB, and ensure that it is "hearing" the output from Cakewalk via the ASIO driver.
  18. It's not ASIO not being in focus, it's CAKEWALK not being in focus. So when this setting is checked, if you bring another application to the foreground, Cakewalk will stop its audio engine. If you need Cakewalk to play while it's in the background, then don't use this setting. What I don't understand is why you need WDM for playback. Cakewalk will NOT be using WDM for playback, it'll be using ASIO. The A&H ASIO Driver supports 32 channels of audio via ASIO in BOTH directions. If you're playing back using another Windows application, then it may be using WDM. What I do personally, is use my onboard sound card for Windows (a Realtek device), and run both my audio interface and onboard sound-card through a mixer (actually a Mackie Big Knob) - this way I can easily switch between the two.
  19. It sounds like the A&H drivers don't support access via ASIO & WDM at the same time. Cakewalk will be using ASIO for both recording & playback, whereas (as you've pointed out) Windows uses WDM/WASAPI. If you check "Suspend Audio Engine When Cakewalk Is Not in Focus" within Preferences->Audio->Playback and Recording, then Cakewalk will release the ASIO driver while it is not in focus. This will allow Windows to use the WDM driver.
  20. This definitely shouldn't be happening. To give you an idea of what is happening in the freeze: 1. Instrument tracks are made up of two tracks: an audio track, and a MIDI track. 2. When the track is frozen, all that happens is the bounced down audio is stored against the audio track, and the MIDI track hidden. 3. When you unfreeze, the audio is deleted from the audio track - the MIDI track data should remain unchanged. Can you confirm that the MIDI data has actually disappeared, or that it's a cropping issue? In other words, if you extend the beginning of the clip back from bar 13 to 1 is the MIDI data restored? [Edit] - Can you also confirm which version of CbB was used (a) to Freeze the track, and (b) to Unfreeze the track.
  21. I've found & fixed the issue. It's down to a combination of per output instrument tracks, auto-track zoom & showing the synth properties. If either of those were off, it would work fine. The fix will be in the next release.
  22. Essentially everything except Per Output Instrument Tracks will ignore the track limit. In the next version, these will be greyed out if you pick any other option.
  23. @Vernon Barnes - looks like an AutoZoom issue. Do you have this switched on? If you switch it off, does it insert the tracks successfully?
  24. @scook - I took a look at the dump, and I've fixed that problem... basically now you must select one or the other, and the issue it caused (a divide by zero error) has also been fixed. @Vernon Barnes - thank's for the info... I'll look into it further. The options on the dialog work fine for me with Kontakt, so there must be something else happening here.
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