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azslow3

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  1. I think it is unclear what you want... Do you want play only one instrument using whole keyboard at any particular time? Then already given answer should help. If you want switch instruments from keyboard, write what you want to use for that (f.e. pedals, knobs/buttons on keyboard, etc.). If you want play all instruments at the same time, so split your keyboard into several regions, then you can use Drum Map or several tracks with active echo and the same keyboard as input (or just omni), with forced channel and MFX event filter (MIDI FX plug-in) tuned to filter out unwanted regions.
  2. If that is possible (only M-Audio knows for sure...), AZ Controller can use it (well, that has to be defined in the preset...). Also note that with AZ Controller any button or pad (which sends messages) can be used as a "Shift" ("Ctrl", "Alt.", "CapsLock". etc.), to change what any other control(s) is(are) doing. But the button has to send something. And any knob (in finite CC mode) can be used as "N position" switch. I mean If "Shift+<<" is not sending separate MIDI message and you want extra command, you can define f.e. "Back+<<" for that (while still keeping "Back" doing "Undo" when pressing "Back" alone).
  3. If the strip can send pitch bend only and that is not editable, in Cakewalk you can use MFX which converts pitch bend to CC: https://tencrazy.com/gadgets/mfx/ , PW-Map. What you will see in PRV is still pitch bend, till you "render" that effect.
  4. I was targeting "is any sound can be driven by MPE?" question. But you are right, my post is probably "too academic" for musicians... So I better list just practical points: MPE should be activated on keyboard and inside VSTi to work correctly. Knowing how that is done (and what can deactivate it) may avoid confusion. Original MIDI Polyphonic After-touch is not a part of MPE. Some other messages are used differently. In other words, MPE keyboard can be used with MPE unaware VSTi, but it should not be in MPE mode. The "sound" can be wrong otherwise. the "sound" produced by MPE compatible VSTi in MPE mode from preset not designed for MPE may be not the same as in conventional mode. That is VSTi (and preset) dependent. Also editing MPE recording can be more difficult then conventional recording (DAW dependent). In other words, it is probably better use (record) MPE mode only in case MPE is really used.
  5. Unfortunately I have not found HammerPro88 protocol documentation. User Guide mention 2 things: "Output port for LEDs in DAW mode" and "most DAWs automatically configure the device". In BITWIG, are any LEDs follow the DAW? If some do (f.e. transport), but other don't (fader buttons), M-Audio has not foreseen the feedback for particular buttons (at least not "easy" way). If no LEDs have feedback... it may be worse checking output port is set correctly. But the fact "they are always ON" point to the first case (with incorrect port they should be "always OFF"). "Most DAWs automatically..." is probably not true. In particular DAWs installation instructions they suggest selecting the DAW on keyboard and use Mackie mode in the DAW. Theoretically they can support feedback for buttons and pads (so the possibility for a DAW control LEDs, pads colors, etc.) even in case Mackie mode is not supporting that, I mean in "native" mode. But without protocol documentation from M-Audio it is very hard (up to impossible) to deduct.
  6. If I have understood the specification correctly... there is no "required" ingredients at all to use (or imitate) MPE 🤪 "MPE compatible host" just means the DAW can save (record, edit) Note and CC MIDI events with different channels into one track and deliver them to VSTi "as is" (without modifying MIDI channel in the events). I think (almost?) all DAWs can do that. For editing, a DAW should support convenient editing events with one particular MIDI channel (without that editing MPE recording will be nightmare). Controller is not required, corresponding MIDI can be created in MIDI editor. But converting recording from not MPE keyboard to "MPE compatible" can be boring (till the DAW supports corresponding scripting... theoretically possible with CAL..). If VSTi is not MPE aware, it will take 15 instances of the same VSTi with the same preset to implement MPE with it. Also MIDI has to be specially processed before feeding each instance. Note that such structure is rather hard to do in Cakewalk. PS. depending from VSTi and DAW, special care may be required for switching on MPE (RPN 6 messages) and prevent switching it off (on stop). ------------------------- Finally, I think everyone who want use MPE should read MPE specification instead of MPE advertisements.... MPE is rather simple "trick" to allow changes in several parameters per note. Original MIDI 1.0 has foreseen just one (Polyphonic After-touch). Current MPE defines 3. All that just to support keyboards with extra sensors per key.
  7. For the 3d option to work, the slider should send CC11. It will be assigned to AZ Controller logic, so initially CC11 will not come throw but modify WAI volume (or something according to preset logic). If the control is put in the group "A" and that group is toggles, it will no longer block CC11 and so it should be usable in plug-ins. And in that case it will be be processed by AZ Controller, so will not move WAI volume. But switching presets on the Keyboard, so control is sending something not assigned in AZ Controller, is probably simpler approach to achieve the same goal. "Groups" in AZ Controller are primary for controllers which can't switch hardware presets easily or when "advanced" logic is used (f.e. auto move some controls to/from pure MIDI mode when particular VSTi is in focus... some AZ Controller users experiment with funny configurations, may be just because that is possible 🤪 ).
  8. It depends from the version of Session. "SONAR" edition was bound to Sonar. General Strum Session 2 has serial number (as other AAS Session plug-ins, Platinum users could get those, in this case they are listed in AAS account).
  9. I have to checked what exactly is going on in this concrete preset for AZ Controller and so how easy/hard it is going to be to add "modes" for controls. But AZ Controller supports all kinds of plug-in control in Cakewalk, including Dynamic Plug-in Mapping (sometimes called just "ACT" since used in "ACT MIDI" plug-in) Direct Plug-in Control (used in Mackie Control plug-in) dynamically including/excluding controls from surface plug-in operations (not available in other surface plug-ins). The last options allows at run time "de-assign" let say sliders 7-8 from AZ Controller logic, which effectively allows using them in VSTi plug-ins as MIDI input. For that, put controls in questions in some Group (in the Hardware Tab) and assign some button to toggle the group.
  10. I don't think people here joke about soundstage or audio imaging. And there was no claims audiophile equipment produce the same sound as studio monitors. But there is significant difference in opinions from where all that comes and what it really is... In other words, are DSD/768kHz/etc. really the "keys" to that "great audiophile sound"? Listening some recordings with studio monitors is way less fun then listening them on $100 HiFi player. My 20 years old €40 Yamaha computer speakers with "virtual surround" button pressed produce crazy soundstage, even when they stay near each other. But I don't think based on that someone consider using HiFi player for mixing own songs or computer speakers to check soundstage 😏
  11. If you are blind, there is related solution: https://www.azslow.com/index.php/topic,346.0.html But since LEDs make no sense in such case, the device stay dark all the time (and there is no on-screen display). So the solution is far from perfect for majority of users. Well, you may find interesting to work just with audio feedback: you can stay away from the computer monitor nor look at XTC, and still have all important information...
  12. I think that is a wish to use 8x oversampling, just for "safety" or really required by some crazy plug-in to work properly... In the second case it is better re-think and abandon the plug-in in question. It is definitively not written good when requiring such oversampling (and not providing it internally). In the first: that is "too much" in safety, do not forget that all less then a half of sampling frequencies are perfectly reproduced. Unlike 8x AA in graphics, extra high sampling rage does not "improve" anything. 96kHz by itself is already reproducing frequencies more that two times higher then any human (and audio equipment) can perceive.
  13. With me you can talk on this forum, my forum, WhatsUp/Skype/Phone. On this forum you can "talk" to Mark (current supporter of Mackie Control in Cakewalk), Noel (long time Cakewalk developer) and other Cakewalk staff people. That is not the same as "support" from Novation/Focusrite/M-Audio, where you normally can communicate just with (or throw) the "first level" support (people trained to answer common questions). People here not only know how all that works, but they are also able to modify related parts of the code in case that is required.
  14. Keyboard sends MIDI from each particular control to one port only. Which one depends from the keyboard settings, so currently loaded preset and activated mode. That is not something Cakewalk nor surface plug-in can influence (till plug-in knows how to switch mode/preset...). The "bug" I have mentioned was rather confusing, in your example even so you could see let say "MIDIIN2" in the preferences, the DAW was actually using "LKMK3" instead. If that can happened in the current Cakewalk version I am not sure, I have not observed the effect for a while (but I try to be careful with connections...).
  15. My first guess is a bug in Cakewalk, it likes messing with MIDI assignments of Control Surfaces (started in some version, then was changed/improved/modified, but I am not sure it is eliminated completely...). "AZ Controller" will not help if that is the issue, it also use Cakewalk MIDI (for that reason I was thinking several times to work with MIDI devices directly, but mentioned "one port for everything" case will be impossible then). General rule with Cakewalk: always start it with the same MIDI devices connected into the same USB slots. Unfortunately that is not always practical or even not possible (I have several MIDI devices and I don't want switch all of them on every time I start a DAW, I also use different audio devices with different settings and that is real nightmare in all DAWs I use, why even "smartest" DAW developers can't at least remember one set of settings for each interface, better several presets, is a good question...).
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