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JL

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Everything posted by JL

  1. i realised control + mouse wheel scroll now goes in the opposite direction?
  2. maybe double check if your autocross fade is switched on I've assigned a hotkey for the "fade clips" function then after editing all the drums i'll select all the clips and use that. You can find that under Clips> Fade Clips There are 2 main fade types: Fade and Fill Gaps. Fade just apply a fade to all the clips with a specific in and out time. Fill gaps helps you cross fade clips and join them together if the clips are not touching each other. This is my usual fade settings: sometimes the fill gap option doesnt really fade everything so ill do another pass of Fade without altering existing times/curve. i did a tutorial of my usual drum editing process here:
  3. drum maps are pretty cool but kinda a pain to navigate around, I use it mainly to combine all my midi triggering for Samples via different VSTi or Trigger 2 and also trigger gates (like Fab filter Pro C) to open. Really helpful to go into detail like triggering which specific sample or open which mics base on the velocity of the hits, amount of bleed in the drum mics.
  4. i have this issue for quite a while now and its pretty annoying, still cant figure out why it gets stuck!
  5. i cant seem to recreate the problem with consistency, but it only seems to happen in aggressive mode and occurs randomly. here are some audio samples of what im referring to (mainly happens in the later half of the song): https://app.box.com/s/q3oselcptgbyaaacu0oetgfn40lenu5x
  6. it has happened to me before, no idea why. recording vocals into a punched region with no count in enabled had some sync-ing issue, i think its gotta to do with the delay compensation. usually ill just need to restart cakewalk and it works normally again. this also always happens when im reamp-ing or recording my axe fx-3 via AES, the first take of that session is always off sync, seems like a clocking issue thing, but subsequent takes will be alright
  7. with Experimental aggressive task scheduling model turn on, my tracks dont appear to be in sync when its exported, but it sounds ok when its in the DAW
  8. im getting a lot more random cakewalk crashes where theres no prompt or error message and it just closes
  9. Loving the new update so far. Not sure if this is a bug but the new splitting across all lanes thing doesnt seem to follow the setting: "Selection after single split:". and it only selects the left side despite what u choose in that setting (i have mine set to select the right portion).
  10. go to the Menu->Views-> Tempo or press alt shit 5 to bring up the tempo map pane you can adjust the tempo at any point by going to the specific point in the timeline and press the + sign at the top left. you can add a gradual tempo change by using the draw tool and drawing a line between the 2 points
  11. Just tried this, doesnt seem to work. even with a single tap which causes the meter to be in focus (rectangle appears around the fader) it still has the slight jump. seems like this is the issue, i realized i could move my finger sideways first to "activate it" then move downward. but its really not intuitive to do it this way esp if i want to be able do multiple faders at once. It also seems like its a cakewalk thing as knobs and faders in plugins doest have this threshold and immediately moves.
  12. So i bought an Acer T232HL touch screen a while back thinking i could use it as a mini Slate Raven 😂 as cakewalk has touch support. But one thing has always bugged me is how the fader always has an initial jump when u try to move it, so i never actually adopted the touch capabilities for automation and only used it as a secondary monitor. Is anyone else using a touchscreen monitor have this problem too or is this a problem with my specific monitor/touch setting? heres a short vid showing the issue, pardon my bad fader skills as i was trying to move it while seeing from the phone screen
  13. What soft synth/vsti are u using in the project?
  14. for example sometimes u may get a small section of a clip with some crackling or clipping you can chop that clip up, drop in a declip or decrackle plugin and just bounce that section instead of having the plugin on the track running throughout the entire set.
  15. i usually mix it in one large project file mainly to be able to export as one continuous audio file to be sync to video. Like Ludwig said always make a backup first before starting. I would suggest to start by identifying the start and end of each songs with markers. There's gonna be a lot of automation of clip gain/volume to reduce the amount of bleed and stuff, reverb mix, delay tempo, panning etc etc Splitting of clips is also very useful for example if the guitarist changes patches between distorted and cleans, Vocalist doing screams and clean singing. Clip fx are also your friend, but it can really add up and get very heavy on your cpu . You may also lose track of your clip fx easily so i suggest bouncing to clip once you feel your clip fx has achieved your desired goal. Here's a screencap of my mix for a 30min metal/hardcore set of a 5-piece band
  16. @Noel Borthwick is there to bypass that new feature or has the key modifier for adjusting multiple clips at once been changed?
  17. i used to be able to hold shift and extend multiple clips by specific duration but i cant seem to do it in this version. Not sure if this is a feature that requires additional step to turn on in this release. here's a gif trying to show the issue. UPDATE: just realised its because of this new feature: Holding SHIFT on Comp track (lanes collapsed) now allows for adjusting split location across lanes is there a way to keep this feature, but still have the ability to extend the multiple clips by a specific duration?
  18. thanks for the kind words! All the songs were recorded across a long period of time so there was quite a bit of sonic variations. yes the drummer is pretty sick, i've help filmed some of his live drum stuff too
  19. Any fans of heavy music here? A deathcore band ,No Rest for the Weary, i helped produce just dropped their album today. Recorded, edited, mixed and mastered fully in Cakewalk. Spotify
  20. Seems like your cakewalk project's master output is routed to only the 1/2 output hence you dont hear the midi drum track or the echo. Based on your observation that the echo only appears on 1/2, that means the latency is probably caused by having the input monitoring in the cakewalk turn on. Just turn input monitoring off (speaker icon becomes grey) and switch back your monitor button to 1/2 and you should be able to hear cakewalk, youtube etc. input monitoring button in cakewalk: if direct monitoring is too soft, you can probably turn down your backing music (or the drum track) and turn everything way up. if turning input monitoring off doesnt fix the echo, it could be the "listen to this device" from windows recording device: find your interface input under the recording device tab and make sure "listen to this device" is not checked if you really want to hear your vocals through certain plugins/effects you need to use low latency plugins and have a low buffer size/interface with good drivers. Let us know whats the latency number your interface is currently reporting. Press P (for preference)>driver settings and check the round trip latency value
  21. +1 this is really irritating if you're dealing with multi-mic stuff like drums and after spending a number of minutes trying to get them all to show up nicely then accidentally hitting F which resets everything... *facepalm*
  22. Yup I'm using a x299 mobo with Asus ex 3 card. I've even went to buy both the startech and apple adapters. Could just be an isolated issue with my pc but I realized the dropouts were also due to using non vst3 plugins. Thunderbolt as a whole is really more of a Mac thing, way better drivers implemented in Mac than in windows. Hence u don't see a ton of thunderbolt interfaces with windows drivers right out of the box e.g. slate vrs8 (beta), Steinberg arx, antelope discrete (beta) The Apollo is a great interface and I wished that it would work well with my setup but eventually I have to go for a more stable option even if it meant spending the extra dough. Yup the extra buffer for their plugins' delay compensation adds quite a bit of latency. You can adjust this extra buffer but like what Jim said, if you intend to use a lot of vsti with midi controllers, the UA stuff are not the best.
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