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Bristol_Jonesey

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Everything posted by Bristol_Jonesey

  1. Yes it is. You simply drag the top handle upwards. It's a bit counter intuitive as you'd expect to drag the bottom handle downwards, but you can definitely resize it. I thought the size was adjusted dynamically but it doesn't appear so.
  2. One thing I noticed in your Export dialog is that you're exporting at 16 bit with no dithering. If your original project was 24 bit then you'll probably need to apply dithering during the export.
  3. There are only 128 addressable "steps" in parameters like velocity. How would you propose to increase this? And what would the benefit be? I would struggle to hear a difference of a velocity of, say, 100 to 101
  4. You should be applying Melodyne as a Region Fx, NOT as a plugin in the Fx Bin. Right click the clip that needs correction, then under Region Fx, select Melodyne > Create Region Fx Before moving onto the next clip, render the one you've just finished from the same menu
  5. Turn it all off. If your plugins are properly registered this will not cause a problem. The only time my daw goes online is for updates & software downloads
  6. Hold the control key whilst dragging. This overrides the Hot Spot(s)
  7. I use it offline all the time I call that reasonable And Cakewalk by Bandlab is light years ahead of Platinum. And it's free.
  8. Do a "save as" to a completely different location, making sure "copy audio with project" is ticked. You can easily move it elsewhere when you've done.
  9. I'd be taking this up with XLN Audio, see what they have to say
  10. Try putting a volume envelope on the bus containing the Sonitus Delay. Drop it to -INF
  11. That's right, you cannot split a clip with active Region Fx. Render or bounce down, then split
  12. Is this an actual question? I can tell you now if you've never owned a legally registered version of Sonar 8.5 then you will NEVER be able to obtain one now.
  13. I've downloaded your midi file and can confirm the following: The last note data appears at measure 107:03:000 (Timestamp 4:24:08) On the drum/percussion track (12) the snare on note D3 starts off with a duration of 10 ticks which is about right for a snare track But this changes at measure 43 and becomes over an entire measure in length, which I would shorten to 10 ticks But at measure 107:03 where it's supposed to stop, you have a single event which lasts for 430 measures! This is why your project doesn't stop when it should. Delete it The reason you can't hear it is because at the point, the volume is being attenuated down to -INF in TTS-1 (the synth I used to test it) Hope this helps
  14. Ripple Edit is a potential culprit So is Offset Mode. Have you got little + signs next to any of the volume/pan controls
  15. According to his post history, this is the only post he's made, yet it says "2" under his name above. Strange
  16. Have you bounced the track down to itself after engaging looping? This is what the "Offline" part of Offline Render refers to.
  17. Who's "we"? I've never seen anyone specifically asking for ASIO4ALL support New users have a responsibility to themselves for at least researching the topic - I did and have never had a driver problem Because you're advocating a return to 30 year old technology which never worked properly. And besides, "upset" is a bit of a stretch, more concerned ?????????????????????
  18. You need to try and work out why the UI is becoming slow. Rolling back to a previous version is just papering over the cracks. Some idea about your system would be useful.
  19. You could try shifting your base octave down
  20. It will definitely help. There are several algorithms available for different applications. Under the Help menu, click on Documentation and search for Algorithms for more info
  21. Have you tried rendering the effects of using AS after making adjustments?
  22. There might be a way to identify it, but it's potentially a long and painstaking method. Start by making a copy of the project and save it under a different name Then open the original up in Safe Mode. When you're prompted to load plugins, enable the first 50% (as close as you can judge it) and disable the rest. Save under yet another different name and see if it glitches. If it does, you've narrowed the culprit down to those plugins you've enabled so you can then repeat the process and enable the first 50% of the enabled ones. Repeat until you've found it If it doesn't glitch, repeat the process on the second 50% of your plugins. The more plugins there are in a project, the longer this will take
  23. Yes, agreed. They should also consider tweaking the code of the VX-64 Vocal Strip and the PX-64 Percussion Strip. These have proved to be very useful over the years but are also prone to instability
  24. I though he meant using a mic with an XLR, not USB
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