Jump to content

Starship Krupa

Members
  • Posts

    7,028
  • Joined

  • Last visited

  • Days Won

    22

Everything posted by Starship Krupa

  1. And really, as producers of music know, there's the hidden-in-plain-sight flaw: these are all idea generators. As with any pursuit, technological, economic, gastronomic, whatever, coming up with ideas ain't the hard part. Building a finished product out of those ideas is where it breaks down. Example: what these generators do for you is basically noodling in a key. Anyone here need help with that? Tell you what: try playing just the white keys, with your right hand fingers split to allow one key in between each finger. Either 3 fingers or 4. Move that around. Now add to that your left hand, playing a split octave. Move them both around independently. Does one of the patterns sound cool? Congratulations, you just did a John Henry on the AI (minus the falling ill and dying part). Need something on top of it? Duplicate your MIDI track and turn on Cakewalk's built-in arpeggiator and run through some different presets. Take just the left hand notes and apply the arpeggiator and instant bass line. John Henry was a steel-drivin' man. Want to hear how it sounds in a different key, or modulate it to a different key? Select the notes in Piano Roll and right click. Choose Transpose. Hey: I'm no programmer, but I could probably learn enough to code that in a couple of days. Maybe Flowstone or Synthedit? Iz I geniuz AI guy yet? See what I did there? I created an algorithm, came up with the idea to turn it into a script. Took me longer to type it than think it up. And what will come of it is....nothing. Ideas are cheap. Turning them into finished products is the hard part. I'm never going to sit down and learn Flowstone. Although I might try programming it in MPowerSynth's or MSoundFactory's arpeggiator.... Things that really help are tools that enable us to get from ideas to finished products with greater ease. 3-D printers. DAW's, NLE's, word processing programs, spreadsheet programs. The proliferation of all-in-one mastering plug-ins, bx_masterdesk (true or untrue peak), T-Racks ONE, Ozone, etc.
  2. I only ever install VST3's if the plug-in is available in that format (and works correctly in that format vs. the VST2 version). It was 27 new products, some of them with variations as far as number of outputs, so about 30 new plug-ins. I don't install every MeldaProduction product; some of the newer ones sound better than their older versions, or have features that eclipse ones I bought previously. No MReverb or MReverbMB, no MFreeformAnalogEQ, no MDynamicEQ. The first two sound nowhere near as good as MTurboReverb and the second two are products with reduced feature sets compared to others in the line. Yes, for a hobbyist, there is no such thing as wasted time at the DAW. But if one does have certain goals, like "I would like to have something to put on Bandcamp," or "I want to make something that other people can listen to," then play can turn into procrastination. I think it's good to be in the "play" state, but there is a "get it finished" state, too. They're both fun. Just the other night, a friend of mine was asking about a sound he heard on a song that could have been the person's voice, or her cello, either one obviously processed. So I tried to see how fast I could duplicate it with free plug-ins, and it turned out that a sine-y patch in TAL-Noisemaker (my favorite "simple" synth), MVibrato, and KHs Delay (with formants because I knew it was her voice) nailed it. 15 minutes after his query, I sent him a sample of me noodling in the same key as the song and explained how I did it. Fun!
  3. Interesting question. I would compare it to other technological advancements. I still write down ideas and hum melodies into my phone. But the slower way that you mention....yeah, it's like the ways Americans travel now. If a destination is more than about 1/4 mile away, we hop in the car. Back when we would have walked that distance (think of childhood), there would have been so many things to see and experience. Figure in longer car trips, coast-to-coast airplane flights, and all that experience we no longer have. There's an entire genre of literature and film devoted to the pioneers who traveled from St. Louis, MO to....wherever. Today, if I decide I want to visit St. Louis, from where I am on the West coast, if I got the idea in my head in the daytime, I could probably buy a ticket and be there that evening, checked into a motel. The trip would consist of sitting in a padded chair for a few hours, hoping that they had good enough wi fi that I could do exactly what I would be doing at home, then I'd get to said motel and do it some more before going to bed. Writing letters, heck, writing email between friends is a lost art. The mundane truth that I discovered a few years ago when I was really working on doing good vocals was that the "secret" to improving my singing voice was the same one as for any other instrument: 5% study, 95% practice. Believe it or not, I used to think that people had whatever voice they were born with and that was about it. Learn how to sing in tune and use what the lord gave you. Nuh-uh. Practice singing 30 minutes a day for a week: amazing improvement. What happened was that I was playing around with the DAW and different mics, recording the same vocal over and over again. By the time I got to about the 15th repetition, over a couple of sessions, I was sounding as tight and smooth as a friggin' barbershop quartet.
  4. Hey, I have it on my iPad, along with Craig Anderton's Giant Book of Cakewalk Tips. Great for waiting rooms.
  5. You can also add links to them in Cakewalk's Utilities menu. The easiest way is via scook's utility.
  6. More bounty from finally checking my updates via Plugin Boutique, Backmask, Dumpster Fire, and MISHBY have all been updated. All are now available in VST3 form. (warning: they're one of those companies that install AAX whether you want it or not)
  7. I was checking my updates at Plugin Boutique (something I recommend) and found that Glitchmachines have been busy. The entire line is now available as VST3's, and in cases where the UI's weren't scalable, they are now: Instruments: Palindrome Cataract Polygon Quadrant FX: Convex Cryogen Fracture XT Those are just the paid ones, Fracture and Hysteresis have also gone through changes. In order to get the updates, the only way I found to download them was through my user account at Plugin Boutique. I've never bought anything from them direct (considering that PB puts the entire line on sale a couple of times a year at 90% off), but I'm sure there's some way to get the installers from them.
  8. In the ears of the musician(s) who originally created it, for sure. There is a problem that has come with this modern revolution where everyone who wants one can have their own bedroom studio. I'm sure we all remember when just creating a demo was a chore that usually involved spending the entire band fund on studio time. Scale that up to top level artists, and there were still time constraints and the issuing of a completed record, in order to fulfill contracts and keep the money rolling in. And reading interviews with said big timers, there are very few who don't express that they could have done better on albums that are considered classics. As said Mr. Lennon. I can think of exceptions (Pink Floyd were pretty happy with Dark Side of the Moon). So there was always a set endpoint at which point the songs were finished. Even with the demo, well, the demo is finished, although we may have intended to re-record them if a record company or other investor comes along. Now artists can fiddle-fart around with no investment other than their own time. This did happen back in the day with artists who had their own studios (the second Boston LP, IIRC), but was much less common. Witness all of the remasters running around, some of which improve things (The Cure's Disintegration) and some of which make them worse, IMO (Ulrich Schnauss' A Strangely Isolated Place). In the case of the latter, the original is considered a stone classic to the point that there's a record label and streaming radio station named after it. It didn't need to be remastered. And a problem I'm having is that the original seems to be very scarce. I don't have an answer for it, I wish I did. The only thing I can think of is putting some kind of external or artificial constraint on the project, which I tend not to do well with.
  9. This. Years ago, when I got my first license for Ozone Elements, I was doing my best to master my own stuff. Then I ran Mastering Assistant on a mix and was humbled. It sounded so much better. So I took the John Henry route "no machine is going to best me." Listened to what MA was doing, looked at how it was setting up the modules, started to tweak what it had done, then attacked the task with tools other than the ones in Ozone Elements. The day that one of my masters sounded better than the Ozone Elements MA was a proud one. A real confidence builder. I still remember the feeling. A friend of mine sent me a tune not long ago that he had done in his home studio, a fairly simple electronic thing. Out of curiosity, I threw Ozone's MA on it and it barely did anything. I gave him props for that. Yes! I now have Ozone Advanced, and it's great to throw MA or even just a preset on a rough mix just to hear where things are going, to make the talent happy about the project so far, give them something to listen to while I buckle down with the actual mix. I heard someone call those "A&R" mixes, where the engineer wants to reassure the company/backers that things are shaping up.
  10. "Legend" would also not be an inaccurate term, if my guess is correct (even if it's not!). That time period at Flyte Tyme will be defining for as long as there's pop R'n'B.
  11. Nice qualification there.😆 That is a thing, though, deciding what tools we need or don't need. I think that's another point where our resolutions to put a halt to collecting can break down. Despite the recent acquisition of the MComplete bundle, I've been good with my decision to lay off trying out mixing effects. Even when freebies come up in this forum, if it's a compressor or EQ or reverb or enhancer, thanks, but I'm good. Pretty similar with bread-and-butter synths. I've been flirting with Chromaphone for years, so what the heck. What actually slowed me down this time was having MPower Synth in the MComplete bundle. It is really, really good, although as far as programming my own patches, I seem to be a non-starter on just about any synth. I know enough to play around with oscillator shapes and usually turn off the internal reverb, but there are so many people who are better at it that 99.9% of the time, I find a preset, turn off the reverb and that's it. Having MDrummer ends the search for the One True Drum Machine. Even if I find its UI to be Melda baffling, as long as I can switch it into bozo mode and program beats via piano roll, it will do anything I want it to. If there's something I want from a synth that I can't find in Massive, Chromaphone, Hybrid, Vacuum Pro, Vital, or MPowersynth....not likely at this time. As for creative sound design-y FX, I'm still a 'ho, especially with certain developers, like Freakshow Industries or Unfiltered Audio or Glitchmachines. I'll kick the tires on anything they come up with. Same with loss-leader ROMplers and libraries like the Soundpaint freebies, Kontakt Start, Spitfire LABS, Analog Lab V, various Kontakt Player libraries, Swatches and other freebie A|A|S soundpacks and so forth. So unless it's some kind of deliberately weird effect or a free ROMpler or library, I'll pass. I'm also very interested in 3-D spatial processing, so I keep an eye out for those things.
  12. Cool idea. I call MeldaProduction. Now that I have everything they've ever come up with. Which includes a (actually very high quality) synthesizer, a Kontakt-style synth/sampler, and a drum machine. iZotope would work, as I got Iris and Break Tweaker when they were still available. One of my (unfnished, natch) pieces is an entire song made using nothing but things from the MFreeFX bundle and DAW automation. No synth in the bundle, so I figured out how to "play" MOscillator using its MIDI input ability. MNoiseGenerator (gated with automation) is for percussion. I was hoping it would have a Kraftwerk/Radiophonic Workshop vibe.
  13. Something came to me the other day as I was pondering whether or not to spring for Chromaphone 3 at $80 (don't worry, @abacab, I did) and maybe Loop Engine (yes, also). I was watching Cakewalk count off my plug-ins after the recent acquisition of the MComplete bundle and it came to this number, which may have had something to do with the subsequent epiphany: Not surprisingly, the number caught my attention, and somehow it made me think of the things I tell myself when I'm weighing the decision whether to drop whatever amount of money on a new effect or synth, the number one being "well, if I get even one single song out of it, it will be worth it." I'd like to confess that I do not have 666 finished songs, I don't even have 66 finished songs (or even 66 song ideas). if I'm being honest with myself about "finished," and if that means "I'd play this at a party or send it to a college radio station or put it up on Bandcamp, where the song has all of its parts together and is recorded and mixed. Well, it's probably more like.....6. So I've resolved to remind that voice that it would be nice to at least give the previous 665 FX and synths a shot at inspiring me. Whether it affects my behavior or not. After all, it is my money and it really comes down to "is buying this likely to bring me an appropriate amount of joy?" I made my $100 purchase yesterday (did the ol' PB 1-2, where virtual cash from the first one helped pay for the second one) with that in mind, but make the purchase I did. I've been pondering Chromaphone for years now and this is the lowest the price has ever been. I demo'd Loop Engine for over a week and it has indeed sparked some ideas, and I can see where it could do more.
  14. You are not stupid, at least resetting your audio interface is not a marker of stupidity. I don't fully subscribe to "if it ain't broke don't fix it," although it's not good to fiddle about with these things when the thing we are fiddling with is in the critical path. All you need to do is take some deep breaths and make sure you have the latest version of Focusrite Mix Control. Then open it up and make sure that all outputs are set to "DAW" (unless you use it for system sounds, then things get a little different) and also the correct number you like to use in the DAW. I don't get fancy with the Saffire Pro, I just number them from the top down. I'm pretty sure that when you run Mix Control, the S/PDIF I/O will either be set to a number you aren't expecting or it isn't set to any DAW input at all. Focusrite Mix Control is notorious for being hard to get one's head around, but if you just stick to the routing panel and realize that what you're doing is assigning the Focusrite's hardware outs to corresponding outs in your OS and DAW like a patchbay that's usually all you need. Here's how my routing is set up. Mix control also sees "DAW 1 and DAW 2" as my OS' main outputs, so I have that assigned to my Cambridge Audio digital system. But if I didn't assign those to anything, they wouldn't show up as available to the DAW/ASIO driver or the OS.
  15. Ugh, Wavesfactory, you came up with a stone classic plug-in, but why oh why must your installer ask me where to install the VST2 version before asking me whether I want to install the VST2 version?
  16. Got another addition/addendum. It's been a while, which is a testament to just how accurate and comprehensive TYLIP has become. This time it's an "Also used in." ProChannel / Modules / QuadCurve EQ fly-out / Close Zoom Window is also the Close button in Add Track Flyout and the Set Properties dialog you get when you right click on a plug-in's name in Browser to edit its category.
  17. @Gilvan has a series of tutorials in Brazilian Portuguese. I don't understand much of what he's saying, but I grew up listening to my mom's Gilberto (with/without Getz) records, so they're fun to watch. It's interesting to hear his cool accent narrating what he's doing. The tutorial I'm watching now is on using the Quadcurve to sweep for honks in an excellent solo bossa nova guitar performance: https://www.youtube.com/@GILVAMUSIC1
  18. What you really need to do is read the entire 2000-page Reference Guide and watch every beginner tutorial you can find on YouTube. ....J/K 😍
  19. Microsoft Developer Pete Brown (a Cakewalk user) has a guide for tuning Windows 10/11 workstations for audio work. A system with those specs should be able to handle the load you're putting on it. Neutron is certainly a devourer of resources, but not that bad. Make sure you have hyperthreading enabled in your BIOS, that you're using the High Performance power plan, and use Task Manager to make sure there aren't any unnecessary processes running. Exclude your Cakewalk Projects folder from realtime Defender scanning.
  20. Back in the day, I was only ever in pro studios as a producer or talent, never as an engineer. 8 track, then 16, then 16 via two conjoined ADAT's. I used to read Mix and others, so I knew about print-through, and not having loud sounds on a track adjacent to softer sounds so as to avoid bleed-through. "Whole Lotta Love" is of course the most famous example of audible bleed-through, and it's a totally awesome effect. Generations of stoners have doubtlessly tripped hard on that effect. I've even seen people try to duplicate it with a backup singer when covering the song. "way Way down insiiiiide woman woman...." sheer genius, the happiest of accidents. And for the people who despair of happy accidents occurring today in our precise world of DAW's, I can think of at least one I had with Cakewalk and (I think) TAL Noisemaker. I got a stuck note that sounded AWESOME as a pedal tone underneath my chord change in the chorus. Not reproducible after I stopped the transport, but I took note of where it had occurred and dragged the note out.
  21. Those antique MFC dialogs are not themeable. My guess/hope is that as time goes on, the devs will convert them all to the newer format as seen in the Export dialog, at which time I can start pestering them to allow us to change the colors.
  22. This was around the same time that Cakewalk, Inc. released CA-2A with a similar introductory offer, IIRC. 2014? I was such a noob with mixing FX that it looked like the cockpit of a jet airliner to me, but the presets sounded great. Wow, I see that it's now selling for $249. I wonder, though, how many individual licenses they sell for it vs. as part of a bundle. I see that it's part of their Anthology bundle, which is currently on sale for $499. Between UltraChannel and Quadravox, both of which I got for free, my upgrade price for Anthology is $389. My guess is that people go for the Anthology bundle way more often than buying the individual plug-ins.
  23. Kinda goes hand in hand, I think. "Do we update these to include VST3 and Apple silicon support?" In the case of Focusrite, they were probably developed on contract rather than in-house. They probably see it as a loss-leader that gets attention for the current versions. The loss-leader model for commercial plug-in developers has become more common since the days when it was pretty much the MeldaProduction MFreeFX bundle and ReaPlugs. I just recommended to someone on the Cakewalk Reddit whose trial FX had started inserting noise and silence that they check out the MeldaProduction and Kilohearts Essentials bundles. I realized that between just those two, they'd be getting over 70 FX to use for free. And those aren't just mixing FX either. The MeldaProduction and Kilohearts bundles include creative FX like reverser, tape stop and modulated filters, as well as in the case of the Melda bundle, tools like signal generators and analyzers (and the somewhat overlooked MNotepad, a favorite of @John Vere for scrolling lyrics, IIRC). The Plugin Alliance free bundle includes a really good all-in-one mastering plug-in, so just about everything is covered. Add to this these "legacy" offerings, and that's quite a haul of free plug-ins from commercial developers. And there's, y'know, that BandLab company who offers a full-featured Windows DAW for free....
  24. For anyone who missed it, Cakewalk by BandLab was released 5 years ago as of April 4th. BandLab has owned the program longer than any other company since Twelve Tone Systems sold to Roland, and it has really thrived under their stewardship. Better than it's ever been. Thanks to the Bakers for making such an amazing program, thanks to the beta team and Early Access adopters for helping them keep the bugs out, and thanks to Meng and BandLab for seeing the potential and caring enough to come to the rescue. And, for heaven's sake, making it available for free! Also, thanks are due to the helpful people in the user community. Always ready to help.
×
×
  • Create New...