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Bristol_Jonesey

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Everything posted by Bristol_Jonesey

  1. A reasonable price is what a given user is prepared to pay.
  2. I wonder what OS will be supported? My studio computer will not upgrade to WIN11 so I'm stuck on 10
  3. Open up the synth Top right hand corner there is a little keyboard with the caption "Give all keystrokes to plugin"
  4. Just to be clear: Delete it from the FX bin Right click the clip you want to work on Choose Region FX > Melodyne Do your magic and then render the clip Save, then export Is this a fully paid version of Melodyne?
  5. Having Melodyne in the Fx bin sort of stands out It should be applied as a Region FX and rendered after using it
  6. So what happens if open the same project from within Cakewalk?
  7. There is a limit regarding just how much of a project that can be displayed on one screen. My album project which runs to about 140 minutes will only show the first 20 of the 21 songs. So if your import is any further down the timeline this could well be the reason
  8. With Ripple Edit you don't need to delete special with Delete hole any more
  9. I don't. But a good way to approach a fresh mix is to first pan EVERYTHING to the centre. Get your mix working in mono first with EQ, compression, levels before panning everything. Then when you do pan it you'll have a lovely, open & airy mix free of any phasing issues
  10. Do you see any meter activity when you play what's recorded? You should see it on the track, bus, master & mains if you have these busses set up Fader levels all turned up to 0dB? Are there any plugins in your project anywhere?
  11. Console view is comprises of 3 main sections, Tracks, Busses & Mains(Interface/Speakers) Everything apart from your mains have to be set up by the user (unless you are using a template) You can drag the little dividers between the sections to the left to expose more busses Right-click in the blank area to the right of your existing busses and select "Insert Stereo Bus"
  12. This will mitigate a lot of the associated problems
  13. See, therein lies the problem. You're comparing your, unmastered mix to a mastered reference track. If you can get close without master bus tweaks then kudos to you. Just remember to leave some headroom for when it is mastered
  14. If you run the reference track through any mastering chain that's set up, you are effectively "doubling up" on whatever processing i going on. A ripped CD track that comes it at -0.1dB can be raised to ridiculous levels if there are compressors & limiters in the Fx chain. Also, if the material you're working on isn't going through a mastering chain then, to my mind, the comparison is useless as you're not comparing like for like.
  15. Just remember that any track you use as a reference will have already been mastered so route it directly to your interface, not your master buss
  16. Yeah it's got a real 80's vibe to it I thought. Didn't plan it that way, it just happened 🤣
  17. This might be because you have 2 or more pairs of hardware outputs active in the project and you select "Entire Mix" for the export. This happened to me years ago because I'd set up outputs 3/4 to feed a headphone amplifier. My exports using Entire Mix were always boosted by 6dB The solution, as you have found, is just to use Main Outs in the Export dialog
  18. Yes you can. Provided you have an appropriate monitoring setup I can't help but feel that Atmos is another gimmick to part the unwary from their cash. IMHO, it's not as immersive as regular 5.1
  19. Hi Nigel, thanks for your comments I'm wondering if the distortion you're hearing comes from the drum sample that was looped for a good part of the song. Must go and have another listen.
  20. This is easy to do in the Event Inspector. Make sure this is visible in the Control Bar Select all the notes you want to change pitch and enter the new value in the box Only works for Midi obviously
  21. 3 more songs for your listening pleasure ............................
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