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pwal³

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Everything posted by pwal³

  1. how is it false? (i'm talking about itb mixing, not the dac process)
  2. sure, and a good suggestion... there've been issues with "selected" vs "focused" since the x-gui, not sure it ever got properly clarified which/which...
  3. you'd expect that just right-clicking the clip would be enough - but also having to select the track first?
  4. the higher your didgital resolution, the smaller/more frequent the steps are
  5. analog is a smooth curve, whereas digital is a stepped approximation to that
  6. subjective vs. objective - anyone remember the old 12 bit samplers? you (well, i) can here them, you can hear the digital artifacts! i can't believe we're arguing about this! can you tell the difference between an mp3 and an analog version? https://www.npr.org/sections/therecord/2015/06/02/411473508/how-well-can-you-hear-audio-quality?t=1548256131667
  7. mixing in your daw of choice, the more accurate the maths (ie, higher resolution) the more accurate your output will be, it's not an opinion, it's science
  8. i buy vinyl but tend to listen to the included mp3 download... convenience is king
  9. as a hobbyist, i also game on the same pc as my daw software... very few people except me hear my musical efforts so, wtf, really? it's a bit like insisting on a tesla car just to go 5 minutes grocery shopping, and this argument seems like the home mechanic arguing with the guy who runs the town garage (where "garage" = "auto-repair-shop")?
  10. yeah but they're listening to the the master encoded to mp3/whatever, so pre-encoding should be as hi-res as possible, and avoid transcoding... having said that, we've always listened to, for example, abbey road mastered stuff on our cheap hi-fi's, so what's the difference really? that's why we check the final version on multiple systems
  11. pwal³

    AAF support

    as i understand it, aaf is more aimed at video post production? (of course that includes audio, who watches silent movies these days?) i'd be surprised but impressed, considering the huge effort it would take, and considering the current video capabilities (somewhat lacking), if it gets added to cakewalk...
  12. if you do a lot of in-the-box processing, the higher the resolution the better, as the maths is more accurate
  13. back in the old forum i suggested that moving to the new x-series gui was a missed opportunity to introduce scalability (vectorised rather than bitmapped) to the gui, and noel responded that i might be surprised with upcoming changes, but then it all went pear-shaped... so you never know (i looked but couldn't find that post)
  14. years ago i had a summer job helping run some go-karts... during the opening times the engines were throttled down to the legal requirement but when we closed we opened them up and burned round that track!
  15. i'm surprised these are still being hosted on google docs
  16. you might be able to get the wav data from a bun by renaming it to .WAV, see here http://forum.cakewalk.com/Are-Cake-Walk-Bundle-files-the-Best-Way-to-Save-Everything-m1415907.aspx#1417418 /hth
  17. pwal³

    Demo mode. Why?

    "demo mode" has at least two benefits for bandlab: 1. they know who's using their software 2. they have a limited number of versions to support but it could be done in a more user-friendly way (e.g., show the expiry/demo-mode date so users who are normally off-line can plan to do the update rather than being surprised by the "demo mode")
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