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Everything posted by Bristol_Jonesey
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Sluggish GUI and disappearing mouse pointer
Bristol_Jonesey replied to Archerdrummer's topic in Cakewalk Sonar
PC spcecs? -
Just going back to your original post. Are you 100% sure that the interleave does nothing?
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Clip automation gain shortcut
Bristol_Jonesey replied to charles kasler's topic in Cakewalk by BandLab
Preferences > Customization > Keyboard Shortcuts Under area, select Track View Under search type clip g -
How Do I Change The Project Audio Folder?
Bristol_Jonesey replied to JamPro's topic in Cakewalk by BandLab
With the project open: 1. Do a "save as" to the new location. Makes sure "copy audio with project" is checked 2. Play the project. If it's ok go to 3 3. Delete the original project. Step 1 will also only copy the audio tracks currently referenced by the project so this is a very convenient way to clean up the project folder -
I believe what Glenn meant was, if you search for it on this site you might well end up having access to it. 🙃
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No sound from mic unless Recording.... SOLVED
Bristol_Jonesey replied to paulo's topic in Cakewalk by BandLab
Input Echo? -
Sonar Producer vs new Cakewalk Sonar
Bristol_Jonesey replied to J Giles's topic in Cakewalk by BandLab
Both CbB & the new Sonar are light years ahead of your current DAW There have been umpteen bug fixes and new features added, though this isn't the case with plugins CbB is currently free and will be for the foreseeable future Sonar is a paid product which currently is only available via a Bandlab Subscription. There might be other purchasing options further down the line but nobody knows when or how much. If you decide to upgrade to either platform, do NOT uninstall any existing installation as you'll lose your bundled plugins. -
Seems there's no plans for a GM default Player?
Bristol_Jonesey replied to a topic in Cakewalk Sonar
I told him this earlier in the thread but he chooses to ignore it -
Seems there's no plans for a GM default Player?
Bristol_Jonesey replied to a topic in Cakewalk Sonar
If you have a reasonably well spec'ed interface it will come with its own ASIO driver. I don't think any of us have had to hunt for Windows ASIO drivers -
Seems there's no plans for a GM default Player?
Bristol_Jonesey replied to a topic in Cakewalk Sonar
ASIO is not the same as ASIO4ALL I would ALWAYS recommend using ASIO over the piece of junk known as ASIO4ALL as it's not ASIO - it's just a wrapper to fool Windows into thinking it is a fully compliant ASIO driver. It isn't. And that's why the warning pops up in Cakewalk/Sonar. -
Hit 'f' to Fit the tracks to the screen If it doesn't show the other tracks hit 'h' for Track Manager and put a tick against any unticked tracks
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My Drive changes .cwb extension to .wav?
Bristol_Jonesey replied to Terry Kelley's topic in Cakewalk by BandLab
And if you're using the new Sonar you can save it as a Cakewalk Zip file -
This took all of 6 seconds to find https://www.google.co.uk/search?q=sonar+ripple+edit&sca_esv=3d2729c58a978d77&sca_upv=1&tbm=vid&sxsrf=ADLYWIIXnWfgHV9ifK7IJqWn8nvt2dHxwg:1726926374596&source=lnms&sa=X&ved=2ahUKEwiOlPGIltSIAxUyhP0HHcOZBYgQ_AUoAXoECAQQAw&biw=1528&bih=800&dpr=1.25#fpstate=ive&vld=cid:dfa5e8a5,vid:bGtfz2YB4sA,st:0
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Ripple edit is an extremely powerful tool and can totally destroy your project if you don't know what you're doing. It's primary use (for me) is for deleting unwanted measures and to slide everything over to fill in the gap. The extremely important thing to remember is you MUST switch it off when you've made your edit, otherwise it will stay active and cause untold mayhem.
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There are only 2 solutions, bot are mentioned in the above post(s) Ditch SI drums for a drum vsti which exposes multiple Audio outputs Use multiple instances of SI drums, one for each kit piece. Sadly this could end up looking a total mess and will be resource heavy
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Seems there's no plans for a GM default Player?
Bristol_Jonesey replied to a topic in Cakewalk Sonar
I fail to see how this makes CbB better than Sonar. If you're using Jbridge I(see above) then the vast majority of your 32 bit plugins will work in Sonar as well as they do in CbB. And are you absolutely sure there's no 64bit version of these plugins available? I and many others ditched most of our 32 bit plugs years ago. -
Seems there's no plans for a GM default Player?
Bristol_Jonesey replied to a topic in Cakewalk Sonar
That's always been the case, going way back prior to Cakewalk by Bandlab. The recommended solution was always to use Jbridge if Bitbridge was throwing up errors -
Seems there's no plans for a GM default Player?
Bristol_Jonesey replied to a topic in Cakewalk Sonar
It's only a warning - nothing prevents you from using ASIO4ALL but why anyone would want to do this is a mystery. -
Yes, exactly this. Back in the days before we had articulation maps, I used Drum maps extensively to map out orchestral articulations - one for each instrument It was a monumental undertaking but it worked! I had the drum map above the note pane so I could change artics in context with the note being played
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Seems there's no plans for a GM default Player?
Bristol_Jonesey replied to a topic in Cakewalk Sonar
No, that's wrong. Any previously installed instance of TTS-1 will work in all versions of Cakewalk/Sonar -
We have exclusive solo, which is very useful What about an exclusive mute? I can think of several scenarios where this could be really beneficial