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Posts
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Everything posted by Chaps
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I mentioned the Xbox Game Bar earlier in the thread. That is a screen grabber/recorder that comes in Windows 10. I haven't messed with it much, but just enough to know that it does work. It's main function is for gamers to record their game play but it works for anything on the screen. Can't really compare it will other screen recorders because I haven't used them enough to make a comparison. https://www.microsoft.com/en-us/p/xbox-game-bar/9nzkpstsnw4p?activetab=pivot:overviewtab
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Interesting. Thanks.
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Did you use the Xbox Game Bar to make that video? I've recently learned about it and am going to try it out after my new computer is ready.
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Set midi clip tempo independent of project tempo?
Chaps replied to Mo Jonez's topic in Cakewalk by BandLab
I am unsure of what you are referring to by "midi drum samples". Is it a MIDI track or Audio Samples? As has been pointed out, MIDI tracks follow the project's tempo but audio samples on audio tracks don't. -
You could always transpose the notes down an octave or two and have the synth play the notes an octave or two higher than written, just for editing purposes. When done put the notes back where they belong.
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The more I learn about them, the better they look. I don't plan on overclocking, mostly because that voids the motherboard's warranty, but for sure I want this processor to last as long as it can.
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One thing I notice is that neither of the MIDI tracks are assigned to a MIDI channel. When I put the first track on channel 1 and the second track on channel 2, both faders work the way they are supposed to.
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Adjust the height of the track to your taste, then Right-Click the track and select Set as Default Height. The track should always open at the height now. You will have to do this to each already existing track, I'm pretty sure. All NEW tracks should now open at that height as well.
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Thanks for the input. I have a video card that is, I think, CUDA capable (GeForce GT640LP) so that will be helpful if I get into video creating, editing and processing. I guess I'll wait to see how everything works out before I decide to get a liquid CPU cooler. My main concerns are the temperature in my bedroom and the lack of good airflow because of where my desktop tower is.
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Here's a graphic from the manual for the AMD motherboard I ordered (Gigabyte B450 AORUS PRO WIFI). It shows that an M.2 SSD uses 2 SATA lanes out of 6.
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Check your preferences to see if Suspend Audio Engine When Cakewalk Is Not In Focus is enabled. If it is, try disabling it to see if that makes any difference.
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Has anyone had any experience with using a liquid CPU cooler? I'm waiting on components to build a computer based on an AMD Ryzen 7 3700X CPU and a liquid CPU cooler is something I'm thinking of adding to the case. It gets awful hot here in the SJ valley and heat buildup is always something that has concerned me.
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The first thing to check would to make sure Input Echo is enabled on the track your vsti is on.
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Are you using take lanes on the distorted vocal track? Is the waveform also showing distortion?
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Not an answer to your question, but an alternate method. GR5 works great for processing a recorded guitar signal in Cakewalk. A big problem in recording live guitar is how you listen to the guitar parts you are playing while recording them. I have had good results using a passive direct box to record the straight guitar signal while sending an output to my guitar amplifier for monitoring. No worries about latency or feedback. All you need is a direct box (I paid less than $30 for one) and an amplifier. One advantage of recording the direct guitar signal is that you can take your time and find the right GR5 sounds (or TH3, etc.) you want, even layer different GR5 sounds using multiple tracks.
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Turn off Snap. Right-Click the Draw Tool to select Line Mode to draw the controllers. Left-Click where the series of controllers will start then click and drag the cursor to where you want the series of controllers to stop and let up the left mouse button. Use Freehand Mode similarly, but it doesn't automatically create straight lines like Line Mode Does.
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Here is a handy website that will resize images for you over the Internet. https://pixlr.com/x/
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Play (EWQL) Instruments do not bounce/freeze
Chaps replied to 4th Eden's topic in Cakewalk by BandLab
Have you tried Bouncing the track with Fast Bounce turned off? Or Audible Bounce turned on? -
Beat me to it. ? You can click the Save button and save the layout to any destination folder. I save mine to OneDrive.
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My understanding is that 32 bit VST2 go in the C:\Program Files (x86) directory (C:\Program Files (x86)\Cakewalk\Vstplugins) 64 bit VST2 go in the C:\Program Files directory (C:\Program Files\Cakewalk\Vstplugins) and VST3 go in the C:\Program Files\Common Files\VST3 directory. And some plugins will install to the Steinberg directory in either C:\Program Files\ or C:\Program Files (x86) unless you change the destination folder during installation. Any sub-directory will do as long as it's added to the VST scan path. That's how I've been doing it and everything works fine. If I'm wrong I hope someone will correct me.
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I usually install them in a folder with the company's name. Helps me keep track of them. Keep in mind that 32 bit, and 64 bit VST, and VST3 plugins go in different locations.
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If there is no way to sort plugins by date in the program you can do it the old-fashioned way by opening the folder the plugins are actually installed in and sorting them by Date Modified.
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Here's how I do it. Right-Click the CLIP and select either Insert Effect, which will put MIDI FX in the clip's FX Rack and will act non-destructively, or click Process Effect which will open the tool and destructively write the changes you make to the MIDI data.