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User 905133

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Everything posted by User 905133

  1. It sounds like you might want to customize which track controls ("widgets") are shown. You can create your own presets and select them to determine which "widgets" are shown. Or you can select one of the "factory" track control presets.
  2. "The Flying Mountains" sounds like the name of a group, maybe a Super Group that does Acid Rock? 🤪
  3. Are you saying (for example) that people who have TTS-1 from prior purchases of SONAR can use TTS-1 in CbB but not in Cakewalk Sonar?
  4. Confirmed on my PC in CbB that by creating a customized Workspace with a docked Control Bar at the bottom installing updates did cause not me to lose the "CB at Bottom" Workspace. It was reported several years ago as well as more recently that if you tweak a factory preset and use the same name [e.g., "Advanced"] you will run the risk that the Factory Workspace that you didn't rename will be overwritten.
  5. Confirmed an hour ago, with a newly saved "CB at bottom" Workspace.
  6. For $50, I could have gotten 12 IK Sound Libraries I didn't have from IK.** For $30, I can get 6 IK Sound Libraries I don't have from HB. For $15, I can get 1 from HB, **In fact, for $50 (possibly less if they accept jam points on this purchase) I can still get all 12 IK Sound Libraries I don't have with Sample Tank 4 MAX v. 2. See the official IK Versions Comparison Chart. JMO: Depending on what IK synths/libraries you have / want, the HB options might not be your best choice. Consumers of the world, UNITE!!! WARNING TO GASaholics inclined to do impulse buying: Don't be in a rush just because something at first glance looks like a great deal (i.e., too good to pass up).
  7. I am a fan of Workspaces, have used floating control bars in different locations (as needed, per Workspace), and have noticed some persistent issues, but I have not paid attention to issues whether or not new releases (updates) move a control bar docked at the bottom to the top. I assume you are talking about Cakewalk Sonar (not CbB) and that you have the Control Bar docked at the bottom. I was also wondering if this might be part of the problem. @Beagle Also, are you using a customized Workspace (e.g., CB at Bottom) when this happens? If so, what are your settings in the Workspace Manager (Show in GUI and Load from Workspace)? PS: If you use a factory Workspace and have customized it to have the Control Bar at the bottom, have you given it a unique name?
  8. Breaking News????????? I hate to tell them, News has been broken for a good number of years!!!!!! 😜
  9. Bring back good old fashioned music from the '60s: Also:
  10. Glad you mentioned the Expansion Pack. It looks like I downloaded/installed them June 4th/5th; super nice to have more patterns. I may have used the Import Preset feature. BTW, there's a quick turn around update: 1.3.1. Here's a link to the updated support page which has the manual, FAQs, release notes, etc.
  11. HIstorical note: Some of my original comments on the MIDI remote in conjunction with the Arpeggiator issue were brought up in this thread:
  12. Thanks for the clarification (remote control/MIDI learn). That's why I specifically mentioned the discussion I raised years ago about the Inspector-based Arpeggiators: For me it started with a problem with MIDI Learn/Remote Control which the deeper I looked into it seemed to involve an issue with channelization. Apologies if I misunderstood your statement to be referring to Cakewalk's automation system. I am aware of at least one DLL/VST3/Standalone software maker that has what I consider less than satisfactory MIDI Learn/Remote Control in that it is by default global/not channelized. Taking "this" to refer specifically to MIDI Learn (especially in regards to plug-ins), I suspect there are also other issues that impact the ability of third-party plug-ins to handle channelized CCs (and other MIDI data) without issues. As concerns my current test project with SONAR X1 PE, so far my channelizing has been done on the source end. In other words, I set my usb keyboard to a specific MIDI channel. So, in both real time (when recording) and playback I have program changes, notes, and CCs on specific MIDI channels. Thus, there is no CC conflation. BTW, while I had plans to explore the issues raised in this thread further with X1, plug-ins, use of remote control and then more up-to-date software, it seems you have found a third-party solution that might be just the thing the OP wants. So, I have put my explorations on hold (not to the back burner, but to the deep freezer!). I stand by my earlier comments as well as this post.
  13. UPDATE (2024-09-12): Now Updated to 1.3.1 From the e-mail (reformatted text and replaced the e-mail link which has user/account info with a direct YT link): Disclosure: I have no financial interest in the software or the viewing of the YT video/stream. I did purchase it when it was on sale at APD and I have experimented with it for possible use in my personal music-making workflow. I have no plans to make any tutorials or to monetize them.
  14. If Cakewalk's automation is not done per channel, that is a totally different matter from what I used to do with hardware sound modules. I recorded CCs (and other parameter controls) on MIDI Tracks. I see nothing in the OP about Cakewalk's Automation System, so I didn't assume that's what he was using. With hardware synth modules, I used MIDI tracks. With software synths I either use the same method, or I use external parameter controls. Previously, I have noted issues with MIDI in connection with the Inspector-based Arpeggiator. I gave up on that. So if what the OP is talking about is something similar, I can understand that. I stand by my comments posted above. BTW, I set up a single module (a Roland M-GS64 which has two MIDI IN Ports) in SONAR X1 PE and so far I have been able to have MIDI tracks going to each port (patch changes, note data, and CCs) without X1 getting confused (i.e., sending CCs intended for Port A to Port B).
  15. I googled SE drums and learned UJAM has a product called SE Drums [SE = Symphonic Elements]. That's all I know about it, but if you used it, maybe the image of the software will strike a familiar chord--err, have a familiar ring.
  16. Based on what you say, I guess I was wrong. I thought for sure Cakewalk software respected per channel MIDI commands (including CCs). If time permits, I will boot SONAR X1 and a multitimbral sound module to double check my memory. If it works with one port, I will set up a second module port to see if there is any crossover of CCs from MIDI channels on one port to gear on the second port. I am curious, what is a differentiated midi out input? Is that a feature that takes midi data that comes in on one channel/port and echoes it to a different channel/port either? If so, how does that differ from the [ I ] and [ O ] track control parameters?
  17. Interesting. Maybe this is one of the differences between hardware synths and software synths. With hardware it was not uncommon to have channelized midi data work properly--notes, program changes, CCs, PB, MW, Aftertouch, etc. depending on the gear's MIDI implementation and settings. I could be misremembering how MIDI data worked. Or, maybe something changed along the way. If hybrid instrument tracks are split, is there the same issue with CCs? ADDENDUM: Also, if the softsynth uses MPE, is it turn off?
  18. I seem to recall the option (a user preference switch) to have the autodock drag'n'drop feature with Ctrl+ settable to on/off was mentioned before. Not sure if I gave the idea a "like" or "great idea" emoji before, but I still think it's a great idea,
  19. Evidently you missed the pre-release sale price that was posted during the SM3 beta period. I feel lucky that shortly after I got SM2, KV331 sent me a direct deal to upgrade to the Everything Bundle. Don't ask me when or how much, but it ended up including beta versions of SM3 as they were made available and as stated when I got the bundle, the upgrade to SM3 (when released) would be free. In hindsight (based on the progressive betas), it was probably obvious that SM3 was close to ready for release. I should have gone out on a limb and done a JMO about the pre-release pricing for those inclined to upgrade. See the July 12th post (below). I think the conversion of old presets and the addition of new factory presets was a clue that the synth engine was getting increasingly stable. Of course, if someone wouldn't use it or had SM2 or (SM One) and never found a use for it, even $29 is $29 too much. We all have different uses, wants, needs, and budgets. My guess (JMO) is that there will be sales from the MSRP along the way.
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