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Will.

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Everything posted by Will.

  1. ☺ You can. I don't see why not. I use the Console emulators now and then, when ever I remember those exists. It's not bad sounding - including the style dial effects. It comes handy too just wish the EQ module was removable too. When I do use the PC I remove every module on it and only leave the Emulators Modules active. Theres been times when the EQ switch itself on. Maybe some shortcut I'd forgotten about . . . I'm trying to avoid those accidents. I'm saying exactly that. This external input to the side-chain is known as the ‘key input’. When working using plug-ins (rather than hardware) where a bus need to be created to a virtual path. In hardware gear this is done via an insert point known as a "send and return" placed in the side-chain path which connects to output and input sockets on the rear of the unit. Cakewalk emulate this routing method. My current workflow to identify all my SC inputs, is to create a folder and move all my sidechain tracks to it. That being said: moving this to the plugin wouldn't be a bad idea i guess. I too think for visual purpose it will be a benefit?
  2. @solarlux @GreenLight I actually came to realized thay Cakewalk is doing this the way it's done by hardware because of the prochannel that emulates hardware strips.
  3. Yeah, this is strange. In fact there quite a few popular VST 3 plugins that act this way.
  4. Not entirely true. If you press F8 twice - it will display the stretch tool and ones when you're already on the edit tool. Then theres of course the quick shortcut Ctrl+Shift (which you had pointed out already.) The only thing that comes to mind that can cause this would either be a Shift button that is slightly stuck on the keyboard (Left or Right) or a shortcut bind key that has been created with the F8 button.
  5. Request to have AUX tracks added to Track Control Manager.
  6. Are these still around on the Market? https://www.google.com/amp/s/www.soundonsound.com/reviews/cakewalk-v-studio-700%3famp And do you get separate add-on wings for it to add more channels? If not . . . Does Cakewalk support the Icon qcon? https://iconproaudio.com/product/qcon-pro-g2/
  7. Hope you get the comfortability you need. I spend some days 12hrs infront of the desk and working with these home based computer mouse can bring some discomfort.
  8. Will.

    Resolution

    No, not in that aspect of scalling. There's a couple DAWs (well more like a hand few) that wrote a code in there software to scale its UI smaller or bigger. Meaning: Everything in the software shrinks and gets smaller or larger for you're far from the monitor - like resizing a plugin in both PPi and DPi.
  9. This should give you a pretty good idea on how long the Trackball has been in Studios. Readball right corner.
  10. Behind the scenes, yes. That entire multidock toolbar idea at the bottom - getting old. Opening views without the multidock currently works fine, closing them is a different story. Shortcuts dont work when they are maximized to the window.
  11. Or, you could have pressed MUTE and UNMUTE. I did report this in an earlier release, guess it wasn't looked at, OR assumed it wasnt a bug. Along with plugins that cuts out certain times when you move them while open as well - among other bugs I found in that same release (which wasn't responded too) carried over to the new release as you've discovered.
  12. Will.

    Resolution

    I know im going wild with this, but wouldn't it be great to be able to scale Cakewalks UI? ☺ The dreams we have.?
  13. ☺ Yep. To close the the global project. Yeah! I've been complaining about this multidock system for years now. Even though I use floating windows for the Inspector and Browser (only to add samples) I do prefer the PRV and Melodyne as its currently working. What I do find annoying is to have the multidock available with everything you open. Meaning: its not necessary to have a multidock to open these normal. Almost like a ghost/phantom multidock behind the scenes. The extra bar at the bottom looks unattractive and taking space.
  14. Its a controller. ☺ Stop Judging. I believe the OP is referring to the "Console 1 fader" controller by Softube. ?
  15. I believe these are your own custom keys. I use these keys daily I also think @Starship Krupa are referring to each VIEW WINDOW such as the Browser/PRV/ STAFF etc. when its in "Dock State" to be removed ("closed") and not be collapsed in their docks .
  16. Will.

    Size of cakewalk setup

    How long is it stuck on 4/5 for? Try next time with the new Web Installer. The Bandlab Assistant is problematic.
  17. Yeah. I was thinking why Silverlight? ?
  18. I believe Cakewalk dont use Silverlight anymore as it has been discontinued in 2011/12? due to the poor restrictions Microsoft brought? Anyway . . . Well, then I guess the problem is with screensets? Have you tried saving your screensets with a workspace. I have 3 different workspaces (with each different layout) running on the same template. So "MAYBE" the screensets are runned with workspaces too?
  19. Really great answers you're getting, but i believe not one of them answer your question. So i'm gona try an be short and clear with this. The first thing before you understand how this works - is to be able to identify the sound (character) it adds per module, which is fairly subtle. Once you can identify this, the rest will become really noticeable. Reason: The more you use this on each channel, the more you will hear this effect in the project. It sometimes helps with your peaks, it smooth out your dynamics | OR | it can add to your dynamics. Another example would be: If you have it cracked up +3db on every channel in a project that consist of 40 Tracks - distortion will be really noticeable. It can either sweeten or ruin the project, so use it sparingly and wisely to shape your Drums, Instruments and Audio Files. Make a mental note of "less is more" with this.
  20. I believe it's in the first Video attached. ? In all fairness: I believe why I don't have a problem with this - it's because of my default template and workplace? I constantly make changes to them and save it internally and externally, but this works without any of the issues you're bringing to light. My template and workspace are saved with floating windows (obviously not visible or docked in the multidock and with only the browser, synth rack and inspector as floating) so I guess it reads them as "temporary" docked windows in the videos?
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