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Everything posted by David Baay
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OK, I should have understood that. Unfortunately there's no indication it's adjustable; it's fixed at 0 (no slope) as you noted: https://legacy.cakewalk.com/Documentation?product=SONAR&language=3&help=ProChannel.06.html
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I presume we're talking about recording audio from a mic or line input to one or both of the Tascam's analog inputs...? If you set the Input of an audio track to the appropriate channel(s) of the Tascam and arm the track to record, do you see signal in the track meter as you rehearse?
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Not sure where you're getting "Currently is 0"; that doesn't even make sense. HP and LP shelves have Slope controls in dB/Octave; default is 12db, and min is 6dB. Regular bands have Q Factor in place of Slope.
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Internal (a.k.a. PC Clock) can only work for pure MIDI projects that have no audio, plugins or even the audio metronome. If any of those are present in the project, Sonar is automatically going to switch the clock to Audio and use the sample clock of the Scarlett as it should. This is highly preferred. This is also a non-standard configuration when using a DAW. You should only connect the controller to the PC via USB MIDI and use tracks in the project to echo MIDI from the keyboard to the Integra via its USB-MIDI. Or you can connect one or the other to the PC via MIDI DIN ports on the Scarlett, but not both DIN and USB.
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no matter what I record, playback is 1/2 a beat off.
David Baay replied to Michael Nickisher's topic in Cakewalk by BandLab
You need to dial in your record latency compensation. But even an entry-level ASIO interface will generally be off by no more than 30-50 samples right out of the box; half a beat points to a suboptimal interface and drivers, and probably not using ASIO. -
[SOLVED] Occasional Inconsistent Snap Behavior (CbB)
David Baay replied to sjoens's topic in Feedback Loop
Looks like you have Snap to Zero Crossings enabled. -
Cakewalk Core subdirectory is for CbB. Sonar's default path is Cakewalk Content/Sonar/Project Templates. For years I have kept my own set of content subfolders directly under Cakewalk Content and pointed all versions to the same directories in preferences. This also allows me to modify factory presets/templates without changing their names and not have them overwritten by updates/re-installs. And new versions can access legacy content that no longer ships with the current release.
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Used to be Edit > Interpolate, and I'm pretty sure it's been around since Cakewalk for DOS. EDIT: Just checked, and it had moved to the Process menu but was still 'Interpolate' in S7 which is the oldest installed version I have.
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I've encountered that situaiton with velocity-switched samples. I generally use Process > Find/Change in that case.
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[SOLVED] Mysterious Vertical Line In MIDI Clip (CbB)
David Baay replied to sjoens's topic in Feedback Loop
Not sure how that would get into the MIDI clip; maybe you had a Melodyned clip inadvertently included in the selection when bouncing MIDI to clips at some point...? In any case, you should be able to just manually delete the Text event from the Event List. -
Yes, I understand. I'm suggesting to use an actual CWP project file as a sort of enhanced track template to bring tracks into an existing project with MIDI/Audio content included as desired. It obviously has shortcomings, the main one being that the track output and send assignments in the 'template project' need to be compatible with the busing in the target project. Also dropping a project file into an existing project still has the slightly buggy behavior if creating a superfluous "Matrix" track and one additional audio track. Like most workarounds, it's an imperfect solution.
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See the videos linked at the bottom of this post by John Vere for an analysis of the alternatives to the no-longer-included TTS-1 and no-longer supported GS Wavetable:
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If you have 'Use ASIO Reported Latency' enabled under Preferences > Audio > Sync and Caching, that should largely be compensating for the input latency. There's always some additional unreported hardware/firmware latency that needs to be compensated by entering a value for Manual Offset, bbut this is usualoy on the order of only 30-50 samples - approximately a millisecond. Normally, I would recommend using the Centrance Latency Checker to find the actual RTL, but since your output and input devices are using different drivers, that's not going to work. First, make sure that your Record and Playback Timing Masters are referencing the correct drivers and note the ASIO Reported Latency in samples (sames as Total Roundtrip reported on the Driver Setting page). Then disable latency compensation temporarily and re-record playback of a clip with a single sharp transient - like a single Metronome click - with the mic right up against a monitor. Change the Now Time readout to samples and use the Now Cursor positioin to count the number of samples from the source transient to the uncompensated recorded transient; this is the Actual Round Trip Latency. Subtract the Reported RTL from that Actual RTL figure, and that's what you need to enter for Manual Offset in samples. Enter the offset, re-enable compensation, and try re-recording again.
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Can't audition instrument tracks with controller keyboard
David Baay replied to andyriggle's topic in Cakewalk by BandLab
It's not necessary to set Input channels or controller transmit channels, only the forced output channel ("C" widget in the track/inspector). -
That's my go-to for a GM hardware synth.
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I see OBS Studio in you taskbar. Does this issue persist if that's shut down?
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I'd be interested in seeing a copy of this project saved as a Project Template with no MIDI/Audio content to see if I can get it to misbehave as described, and also just to see how and why one might use so many buses.
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If you save the "template" as a project file , you can effectively get that result by dragging the project file into an existing project from the Browser. You could even create a dedicated folder for such "template projects" in your Content folder. I have used this method to update pre-audio MIDI projects by dragging them into a new project started from an appropriate project template.
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Better yet... Don't do that! You'll get a more musically satisfying performance by leaving some of the variation that results from eyeballing (or earballing) an approximate match to a target velocity. Mathematically perfect regularity is the enemy of musicality.
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There seems to be some confusion here about Track Templates vs. Project Templates. You save a Project Template by File > Save As and changing the file type to Template which generates a .CWT file from which you can start a whole new project. What you want is a Track Template which can be generated either by Export > Track Template or by right clicking the selected tracks(s) and choosing "Save as Track Template", both of which which generate a .CWX file that can be used to Insert tracks into an existing project.
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Step Sequencer clip? You can’t move part of an SS clip.
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Probably more about syncing controller events or cues to real time; ticks are finer resolution than ms at any tempo above 62.5 bpm anyway. Best alternative is to keep the Now time visible in the desired mode. From, Thru and Selection times can be changed to SMPTE in preferences and maybe seconds as well - not sure about that.
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I meant do all the controller manipulation within CW. But if some non-MIDI data need to be added, then CAL can’t help.