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David Baay

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Everything posted by David Baay

  1. I understand why you might think that, but unless your entire display is failing to update smoothly, I would wager this is actually not a graphical issue but an issue with the driver reporting the sample position consistently to CbB. It's a little unusual to have the Now Cursor position move erratically without also having audible glitches, but not unheard of. The Steinberg "Generic Low Latency ASIO" driver is actually known to cause exactly this kind of issue. There should be a Yamaha-provided driver for your mixer that will work much better, and you will want to remove the Steinberg driver from you system, not just disable it in Preferences.
  2. Exactly. The selected tracks in the OP's screenshot are Synth audio tracks, not Simple Instruments. In order to freeze separate Synth audio and MIDI tracks, you need to select the relevant MIDI track(s) as well. I just checked and CbB successfully group-froze three split Instrument tracks with no problem when I selected all six MIDI and Synth tracks.
  3. What are you using for an audio interface? Using WASAPI with onboard audio is more prone to this kind of thing and more prone to vary from one system to another, especially if it's WASAPI Shared rather than Exclusive. In any case make sure your Playback and Record Timing Masters are set correctly under Preferences > Audio Driver Settings.
  4. Looks like I was mistaken that you can get the full installer directly. It looks like you first get an installation manager and will have to run that on the online machine to get the actual application intaller which I would expect will be saved to your Downloads folder at some point, but I could be wrong. Been a while since I started from scratch.
  5. Just download the latest full installer to a PC that's online, and transfer the executable via USB. https://www.bandlab.com/products/cakewalk
  6. This suggests that you're looking at the UI for a second instance of EZ that's not receiving MIDI, and that you made the kit change in that instance. Check your synth rack and routing of MIDI/Instrument tracks, drum maps etc. And possibly you have hidden tracks that are obscuring what's going on. EDIT: Oops. I see I missed some posts and you've already checked the synth rack. I would still suspect this is some sort of routing issue as opposed to graphics (which would not explain the kit change failure). It would be helpful to get hands-on with the project to understand, but I don't have EZ Drummer.
  7. Looks like you have made the Multidock full screen with the docked Navigator showing. Shift-D to restore the multidock to partial height and drag it to the desired height. P.S. I never noticed this before, but Views > Navigator in the main menu gets you a docked navigtor. If you want the "regular" Navigator strip at the top, open it from the View menu in the Track View (Alt+N default) or drag it open from just above the timeline.
  8. I don't know about opt-out, but it should be easy remove the limit on how tall the FX section can be. Volume and Sends are unlimited.
  9. PM me a link to a zipped copy of the project folder and I'll give it a whirl.
  10. Here's one with some interesting info about where things are stored, but the OP ended up reinstalling everything to get icons back:
  11. I don't have Analog Lab V, but have seen other analog-modeling Arturia synths make quiescent noise at a low level - not audible, but visible in meters and analyzers as your screenshot shows.
  12. I'm going to suggest running the VC Redist repair tool linked in the post below. If the problem persists, it may be due some plugin-related race condition that has a different outcome on the two machines.
  13. Izotope/NI stuff is mostly scalable which will help with the overall size of controls and displays but may still leave text too small. I always try scaling the plugin first if possible and only disable DPI Awareness if that's not sufficient.
  14. True, but giving step-by-step instructions for anything always comes off as more complicated than it is. ;^) I always advocate finding a used/open box deal for those on a budget. That's a good example. I think an M5 is in my future when ye olde MOTU 424 PCIe system becomes unusable due to hardware or O/S evolution.
  15. I was just going to add that the UID of plugin should not have changed with the update to v2.5. My guess is that your old projects were using the VST2 and you only installed the VST3 version of the plugin when you updated. If that's the case, Installing the VST2 will save you time having to correct the drum maps in multiple projects.
  16. Hold Ctrl+Shift while changing one port assignment, and they'll all change.
  17. David Baay

    Gain Staging

    Dis-Arm the track. When armed for recording, the meter shows the Input level.
  18. Like other clip-level FX and edits, Region FX can also be rendered by Bounce to Clip(s). Not sure why the OP is reporting it doesn't work.
  19. Just to be clear, since the microphone has an analog connection to the Neo 'interface', it is not going to show up directly as an input device in CbB. What you should see is the driver for the port on the Neo to which the Mic is connected. It looks to me like the Neo is strictly a class-compliant Windows device so you should see its inputs and outputs in WASAPI mode. Ideally you should connect headphones or motniros to the Neo's analog outputs. If you want to use the USB speakers, you;ll want to set that as the Playback Timing Master while the Neo is the Record Timing Master, but using two different devices for input ant ouput is not ideal. Here's how you would normally go about using a class-compliant device like the Neo: - In Preferences > Audio > Playback and Recording, set the Driver Mode to WASAPI - In Audio > Devices, Check all input/output ports associated with that device. - In Audio > Driver Settings, ensure that the Playback and Record Timing Masters are set to Output/Input ports associated with that device. - Connect headphones (preferable when recording from a mic) or powered monitors or an amp with passive speaker/monitors to the L/R Outputs of the interface. - Add an audio track to a project, assign the relevant Input via the "I" control (a.k.a "widget") in the track. The Ouput should already have defaulted to the Master bus (or direct the interface outputs if you started from a completely empty template with no buses). - If using headphones, enable the Input Echo button (icon looks like headphones) on the track. Do not enable this if using monitors or you will get feedback between the mic and monitors. - Click the record (arming) button on the track to arm it for recording. - Make some noise into the mic and verify you see the track meter responding; if it's peaking in the red (above -6dB), turn down the input level on the interface. - Hit R on the PC keyboard to start recording, and make some more noise into the mic. - Hit Spacebar to stop recording. - Hit W to reWind, and hit Spacebar again to play back the recording.
  20. Yes, rendering clip FX is done by Bounce to Clip(s). If you don;t want to use Workspaces, set Worksapce to None, and your Toolbar will be the same for all projects. IF you want to use whatever Workspace is enable, you need to re-Save the WOrkspace after making any changes ot the layout, including the Toolbar.\ Sonar is unchanged from CbB. If 'Always Echo Current MIDI Track' is enabled in Preferences > MIDI > Playback and Recording the Input of new MIDI tracks will default to 'Omni' which is effectively All, including virtual ports of VSTs. If 'Always Echo' is disabled, the Input will default to 'None', and you can manually select a specific port, but if you manually enable Input Echo before doing that, the Input will default to All External. It has never been possible to set a single default Input port that is automatically set when you insert a new track and/or enable Input Echo whether manually or by 'Always Echo...'
  21. Was this resolved? I'm just curious how things are going with this version The current release is very solid. Eden was encountering an issue precipitated by a Windows update that broke the VC Redist on which Sonar depends. I also encountered this issue which was causing Sonar to crash immediately on launch.
  22. Yeah, I was thinking more in terms of an option that would affect all strips in a pane, but I just discovered you can quick group by holding Ctrl while making the change on all selected tracks/buses so that's pretty quick and easy.
  23. Dollars to donuts its due to an FX with a lookahead buffer. Common offenders are convolution reverbs, linear phase EQ/Compression and transient shapers. If the FX isn't in the path of the track you're input monitoring, you can click the PDC button in the Mix Module to override Plugin Delay Compensation on input-monitored tracks while tracking. But if it's on the Master bus or otherwise in the path from that track to the ouput, you'll need to disable/remove it.
  24. Since the path from TD-27 to and through the Focusrite's direct monitoring circuit is all analog, monitoring from the Focusrite will be the same as from the TD-27 in terms of latency and will be necessary to hear Sonar's click or existing tracks. I agree tracking is often best done "dry" but there are situations where you really need to hear FX (e.g. syncing the performance tempo to a delay when not playing to a click), and it can help the performance to be hearing some semblance of the reverb space that will be on the final mix as it can affect how you articulate. You just need to stay away from FX that use big lookahead buffers.
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