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Everything posted by David Baay
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First things first: - New project from Basic template. - Verify Metronome is set to Audio, not MIDI, and high/low click levels are reasonable. - Assign the metronome output directly to hardware "Main Outs" to which your monitoring system is connected. - Enable playback metronome and disable Stop at Project End in Track View Options. - Start the transport; do you get a click?
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I'm unable to set the input gain level
David Baay replied to Dan Bartosik's topic in Cakewalk by BandLab
IIRC correctly using a unbalanced TS cable between balanced inputs and ouputs results in a 6dB attenuation. If one end is not balanced, I'm guessing there will be no difference. -
Sonar Doesn't Recognize Line 6 POD Go -- Solved
David Baay replied to henkejs's topic in Cakewalk Sonar
Had to Google that one. Sounds distinctly like not a good thing to have enabled on a DAW in General. In case you haven't already, and just to be sure, you should check the security setting mentioned in this decription (probably a bunch of AI misinformation, but FWIW): How it works Core isolation runs core processes in a virtualized environment that's isolated from the rest of the system It protects against malware and other attacks by isolating computer processes from the operating system and device It prevents malware from hijacking high-security processes How to enable or disable Open the Windows Security app Select Device security Click Core isolation details Click the toggle under Memory integrity to turn core isolation on or off Restart your device for the changes to take effect Known issues Some devices or software may have trouble running with Core Isolation enabled -
Sending 32 channels of audio from Cakewalk to the A&H SQ6 mixer
David Baay replied to Edward Allen's question in Q&A
Not sure what you mean by that...? Regarding audio ouput, be sure also to check the 'Show Mono Outputs' box at the bottom of the Audio Devices page in order to be able select individual mono outs for tracks. -
First midi note / audio on playback not playing
David Baay replied to Jess's topic in General Music Discussion
I just picked up a UMC404HD last week. I've not seen anything like what the OP describes with my unit, but thought I would share some other info: When I went to download the driver on the Feb 17, the newest available was 5.30.0. I was having some issues with variable RTL (+/- 6 samples at 48kHz) preventing dialing in the Manual Offset to get sample-accurate record latency compensation, and in the process of troubleshooting discovered that a v5.76.0 driver was just released two days later. So far as I can tell, the only thing it changes is the way inputs are presented to Windows via the WASAPI driver. And it seems a step backward from the 5.57 driver (which I'm running currently) as the 1/2 inputs are not presented as independent mono inputs, only as a stereo pair. There's no changelog so it's impossible to know what else was changed, but it had no effect on the variable RTL at 48kHz (observed in both Sonar and another DAW and in the CEntrance Latency Tester). AT 96kHz, the variability is only +/- 1 sample, but I'm not going to start working at 96kHz at this late date just for that. One other observation: The 5.30 driver I originally downloaded had 48 samples = 1ms lower RTL across all buffer sizes at 48kHz with Safe Mode enabled than either the 5.57 or 5.76 driver so I'll probably roll back to that version given there don't seem to be any other improvements to the ASIO driver. All three versions support Win11. -
Crackle-inducing plugins will often be those that use lookahead buffers and require delay compensation. In Sonar you can identify these by hovering over each plugin in an FX bin to see how much PDC it's inducing, if any. Mastering plugins from Izotope, linear phase EQs and Compressors and transient shapers are common offenders. Also if you've added any soft synths in the mean time, you might try freezing those. Synths that use physical modeling like those from AAS and Arturia, Izotope's Iris 2, Pianoteq, etc. can add a lot of processing load.
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My beef with Set Project from Clip is that a regression occured between S8.5.3 and X1 whereby the tempo change it creates are not exactly on timeline beats now. They tend to be a little after the beat where the tempo is increasing, and a little before it where the tempo is decreasing. Aside from simply looking and "feeling" messy when you view the tempo list or zoom in the timeline, this can make arranging by copy/cut/paste with tempo changes problematic when selecting with snap to measures misses a tempo change or includes one it shouldn't. I tried for years to get traction on fixing this regression to no avail. I ultimately wrote off using the function because of this, but also because I found that the time it takes to massage the beat markers into position for Set Project to work correctly was better spent spent on SM/BAN which is a lot more flexible anyway, allowing you set only as many points as necessary, not always evey beat or even every measure. Aand it works the same for freely recorded MIDI!
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The keystroke you're looking for is Shift+M - Set Measure/Beat At Now - but it's not a real-time operation. You set the Now Marker at an absolute musical time, and use SM/BAN to tell Sonar what measure and beat that is. Sonar will insert the necessary tempo changes to make the specified timeline beat align with the muscal beat at each point. Depending on how variable the tempo is, you can start by setting downbeats every 8-16 bars, and then set additional points in between to tighten it up as needed. If the music doesn't start with a downbeat at 1:01:000, additional steps are needed to do it properly. If you Google "SM/BAN site:discuss.cakewalk.com", you'll find previous posts of mine on the subject with detailed procedures. No doubt someone will suggest dragging the audio to the timeline to have Melodyne Essential create a tempo map for you, but I personally find the results are often marginal at best compared to SM/BAN. It;s also possible to record a guide track of MIDI notes in real time, hitting a key on your keyboard at every beat (no more, no less) and using Fit Improvisation against that guide track to create the tempo map, but you'll tend to get a rushing/dragging timleine from that as well.
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Sonar Doesn't Recognize Line 6 POD Go -- Solved
David Baay replied to henkejs's topic in Cakewalk Sonar
Did you download the latest ASIO driver from Line6? I Googled and saw some posts saying the ASIO driver didn't load properly in Win11 until updated last March. My guess is Windows is using it as a WASAPI device so it doesn't matter that the ASIO driver is not loading. If all else fails, try changing CbB to WASAPI mode. -
Break the stubborn love of control data and smart tools
David Baay replied to Woonyoung PArk's topic in Feedback Loop
Hmmm... Ok. I generally find the opposite: that the Smart tool is biased towards drawing new controllers and that it takes very careful aim to grab a particular controller. If you want to draw, you only need to avoid hovering over the very top of a controller tail or its shadow. -
Break the stubborn love of control data and smart tools
David Baay replied to Woonyoung PArk's topic in Feedback Loop
You mean you release the left-click, and the controller continues to follow the pointer? For the benefit of the Bakers, what are exact steps and conditions to reproduce it? -
Yes, this is still the place for all discussion of Cakewalk by Bandlab (not the web app unless the question is about intergration between CbB and the web app). And, to be clear, you don't need to be a subscriber to post in the Sonar forum, but the subject should be about Sonar, including how it differs (or doesn't ) from CbB.
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recording Cakewalk Recording Problems
David Baay replied to ijustwanttomakemusicPLEASE's question in Q&A
This is Digital Audio 101 and you will encounter the same issue with any DAW software. - Digital recording into any device requires setting the sensitivity of the analog input to not clip the A/D convertor. - The iPhone is likely automatically compressing the analog input to avoid clipping the convertor or just isn't as inherently sensitive as your PC mics. - You need to lower the input sensitivity/level of you PC's mics under System > Sound in Windows. - A dedicated audio interface will have front panel knobs to adjust input sensitivity. Note that Gain level in the track only affects soft synths and recorded audio. The DAW has no way of controlling the sensitivity of analog circuitry in front of the A/D converter. P.S. You can actually see that the iPhone recording is compressed (in the analog realm) as the quieter sections have a higher amplitude than the PC recording even though the loud sections are not clipped. The dynamic range between quiet and loud sections has been reduced. This is often desirable for various reasons, but in the digital audio world, you want to record without compression to get the greatest possible dynamic range in the raw recording and apply compression non-destructively as desired after the fact by digital signal processing. -
Time line and now time display hitches and glitches
David Baay replied to Skelm's topic in Cakewalk by BandLab
DAW troubleshooting 101: "Does it happen in all projects, including a pure audio project with no plugins". I made the mistake of assuming from the original description that it was affecting a lot of existing projects that were running fine on the old machine. -
Advice on how to clean up track data no longer used.
David Baay replied to Roy Slough's question in Q&A
Just run Utilities > Clean Audio Folder with the project open. Save As works but it's an unnecessary workaround for a simple function that already exists and doesn't require you to rename the project, copy all the audio to a new location and then manually delete the old project folder to recover the space. That said, Save As might make sense if there are also a lot of alternate versions of the CWP file with different names in the same project folder that you saved along that way and want to discard as well or only keep as an archive. -
How do I revert to the previous version of Cakewalk Sonar
David Baay replied to ccondon23's topic in Cakewalk Sonar
By any chance do you have a large .zip file stored on your desktop or in any path that that Sonar might be touching? If so, try moving it to another folder or another drive entirely. More generally, check disk activity in Windows Resource Monitor and see if any large file is being read. -
Sonar VX64 is so good, but what about PX64??
David Baay replied to Guillermo Diaz's topic in Cakewalk Sonar
If you had any paid version that included them you should still have them or can re-install...? -
Comping with multiple lanes really needs to be done in the Track View and, as recently discussed, is not well-suited to working with MIDI. Because MIDI is fully editable in ways that that audio is not (though Melodyne gets you pretty close), it's generally easier to make the necessary edits to one decent take (or maybe a compilation of several sequential takes) than to try to piece together a performance from many parallel takes.
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move Feature Suggestion: "Move clip in track"
David Baay replied to Mauro Gaspa's topic in Feedback Loop
Move to Folder is two clicks and doesn't include specifying whether to move or copy since the latter is not possible. To move/copy clips you'd either need a third click or two diffent menu options for Move to Track and Copy to Track. Then at some point you're probably going to want to be able to choose wether to move/copy clips in multiple tracks to one track or to multiple tracks with the same relationship. This option and more are already covered by the Paste Special dialog. I suppose the value of saving a click or two and not having to touch the keyboard with a no-frills context menu option might depend on how often you use it. My workflow would not benefit meaningfully. -
I can't reproduce a crash adding Spire VST3 as an Instrument track to a project that already has a Spire VST2 Instrument track. But your description of adding Spire with only the MIDI source would not create a Synth audio track to host the output of Spire VST3 in the rack. If you do that manually and then make the two tracks into an Instrument track after the fact, do you get a crash at any point?
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Not sure how you reached that conclusion. Admittedly I don't normally do a lot of synth automation but I have a number of projects that do, and they are working fine and have been for years. As a sanity check, I also just added some filter and LFO automation to the Spire VST3 test that I created for my reponse to the OP in this thread and it's working fine as well. The Serum demo only installs the VST2 so I can't test that one. I see that CW Support is looking into your issue with Serum. Somehow I doubt the reponse will be "Sorry, we haven't been fully supporting VST3 for the last 10 years but we'll get right on it." I kind of liked the results of my test so I'm attaching it for your listening pleasure. Spire VST3 Parameter Automation Demo.mp3