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Everything posted by David Baay
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Cakewalk Sonar Default virtual piano keyboard
David Baay replied to August Spencer's topic in Cakewalk Sonar
Whatever is going on is not new to Sonar. On my non-touch screen laptop CbB has the same small-sized three-octave keyboard as Sonar. And on the touchscreen, they both have the larger 2-octave one which makes sense for touch-playability. I don't think I have ever seen more than three octaves in any version of SONAR/CbB/Sonar on any machine. -
Cakewalk Sonar Default virtual piano keyboard
David Baay replied to August Spencer's topic in Cakewalk Sonar
I'm not aware of any VSTs that send MIDI to a virtual OUT from the UI keyboard, but it's possible such a beast exists. -
Cakewalk Sonar Default virtual piano keyboard
David Baay replied to August Spencer's topic in Cakewalk Sonar
If you had a touch screen, it would be big in Platinum the same way it is in Sonar - probably even bigger because Platinum doesn't use vector graphics which are, in fact "wonderful", notwithstanding the handful of teething problems that some (not all) have encountered, depending on their display hardware, monitor setup, O/S configuration and project layouts which are infinitely variable. -
Cakewalk Sonar Default virtual piano keyboard
David Baay replied to August Spencer's topic in Cakewalk Sonar
That is definitely not right, and nothing like what I get. I have two laptops with different display resolutions but scaling adjusted to give very close to the same amount of realestate in Sonar. One is touch and one is not. The touchscreen shows two octaves and the non-touch shows three. The keyboard on the touch screen is much bigger, using approx. 60% of the screen width while the keyboard on the non-touch screen uses only about half that. But both are displaying the octave and hold controls amd full key lengths. -
Working here, also. What exactly is not working? Not loading, not responding or some function not having the expected effect? Possibly the FX bin itself is disabled? This has caught me out a number of times.
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Bug: ripple doesn’t move meter changes
David Baay replied to Variousartist's topic in Cakewalk Sonar
A Move is inherently a Cut-Paste. That said, I thought Ripple All would always move everything regardless of Cut/Copy and Paste settings. If that's not the case, I think it should be. I'll try re-testing with one or both of my Copy/Paste Special dialogs set to exclude Meter/Key changes. EDIT: I retested this, and Ripple All seems to move everything, as expected, regardless of Cut/Paste Special settings. As this point, I think you might need to share a stripped-down copy of your project with exact steps to reproduce the issue. -
Not hearing audio from songs in Cakewalk Sonar when connected to Korg Nautilus
David Baay replied to catmanj's question in Q&A
What are you using for an audio interface, and are you trying to have MIDI in the project drive the sound engine in the Nautilus? If so, and you want to monitor the Nautilus' output through CbB (as opposed to direct from the Nautilus to headphones/speakers), you need to have an audio track in CbB with Input set to the audio input to which the Nautilus' audio output is connected, Output assigned to your audio interface (usually via a Master bus) and Input Echo enabled. If that's not the setup/intent, let us know what's in the project and how you're routing MIDI and audio.- 1 reply
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No mic signal from audio interface into DAW
David Baay replied to Megan CM's topic in Cakewalk Sonar
Are you not able to record to an armed audio track, or is it just that you don't hear live output because neither the Mackie's direct monitoring mode or the Sonar track's Input Echo are engaged? You need to have one of the other - but not both - enabled in order to hear yourself in real time (since you're recording from a mic, I presume you're monitoring output from the Mackie via headphones...?). For monitoring your own performance while recording, you'll want to be using direct monitoring because 27ms of latency at 512-sample buffer is going to be to much for input monitoring The windows audio settings are only relevant to Windows sounds and generic multimedia players and browsers that use it; Sonar is going to be using the interface driver directly via its ASIO driver so the Windows audio setup doesn't matter, but you might do better to assign your onboard audio (e.g. Realtek) as the default I/O device for Windows, leaving the Mackie dedicated to Sonar so there's no chance of a conflict. -
Cakewalk Sonar Default virtual piano keyboard
David Baay replied to August Spencer's topic in Cakewalk Sonar
The question was about how many octaves are displayed at once. -
My conclusion is that only Sonar has a sophisticated enough start-up process to expose a phony ASIO driver. 😁
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Bug: ripple doesn’t move meter changes
David Baay replied to Variousartist's topic in Cakewalk Sonar
Appears to be working in general here. Can you give a specific example of where the meter changes occur, what you're moving from where to where and how the result differs from your expectation? -
Cakewalk Sonar Default virtual piano keyboard
David Baay replied to August Spencer's topic in Cakewalk Sonar
I think you must be remembering some 3rd-party keyboard app. -
Yes, that Generic Low Latency ASIO Driver is a Steinberg thing - usually installed with Cubase, but I think some other audio softwares leverage it as well. As Mark said it's that 'aggregate driver' tying up your dedicated Tascam interface driver when it's enumerated on startup that causes the problem. The Steinberg driver is a known cause of issues in Sonar for this reason and needs to be uninstalled. I've never had it, but I assume that can be done through Windows Applications and Features. If not you can just remove its key from HKEY_LOCAL_MACHINE\SOFTWARE\ASIO
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Feature requests belong in the general Feedback Loop subforum. This thread is for feedback/questions/issues specific to the 25.08 release.
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Try: - Disabling the 64-bit Double Precision Mix Engine. - Bypassing all plugins via the Fx button in the Mix module.
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Need help with inputs, for cakewalk sonar.
David Baay replied to connor armitt's topic in Cakewalk Sonar
From what souce... a hardware MIDI keyboard, Sonar's virtual MIDI controller or something else? -
Sonar Not Saving Instrument When Exporting Track Template (Resolved)
David Baay replied to henkejs's topic in Cakewalk Sonar
Yes, strange. I had already created a more recent AD2 track template but hunted up an old one on another machine dating to the Platinum era. It loaded fine as did a re-saved copy. -
Sonar Not Saving Instrument When Exporting Track Template (Resolved)
David Baay replied to henkejs's topic in Cakewalk Sonar
Did you verify AD2 actually isn't present in the Synth Rack or is it just that a drum map loaded incorrectly or has the wrong output assignment so the tracks are silent and/or clicking the synth icon in the track doesn't open the AD2 UI? If CbB and Sonar are referencing their own specific Drum Map folders rather than a common one, the drum map might be wrong/missing. -
Adding a buss resets horizontal view scroll position - please fix!
David Baay replied to petemus's topic in Feedback Loop
There have actually been a number of issues over the years that were locale-specific. This could definitely be one. -
Yes, notes/waveforms automatically take on the color selected for the track while the background remains dark by default. You can uncheck Use Track Colors in clip properties and set custom foreground (notes/waveforms) and background clip colors independently of the track color. The foreground will initially be assigned the current track color.
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Adding a buss resets horizontal view scroll position - please fix!
David Baay replied to petemus's topic in Feedback Loop
I also generally insert tracks and buses by right-click; they are always inserted above/ahead of the currently focused track/bus. -
What interface and driver mode? If onboard audio with WASAPI Shared, try WASAPI Exclusive. Try Reset Config File in preferences. Sonar will back up AUD.INI and create a new default one.
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Clips get grey highlighted for no apparent reason. Feature or bug?
David Baay replied to jimlynch22's topic in Cakewalk Sonar
Can't say I've ever seen that, and can't imagine what meaning or utility it would have. I'm gonna go with "glitch".
