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Everything posted by marcL
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Oh, excuse me, I am slow on the uptake! ? I just thought because you did not mention something about the tempo change, you meant a simple pitch change! My misunderstanding! I like it! This describes in detail and in a better way what I tried to explain! I know exactly what this knob did on my Tascam 8-track tape recorder! I wanted to turn the attention in this thread exactly to the meaning of the last 2 sentences of the SOS extract! This is also my experience and that's the reason why I prefer something like the resampling in Samplitude/Audacity for recording something in another pitch/tempo.
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Sorry chuckebaby, I get your joke, but your pitch knob is not the thing we need as this is not the same as varispeed!
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I had already read the 7th post, but just to prevent that I do misunderstand something I read it again and tried it in CbB. Yes, you can do it like that, but it is a simple pitch shift with all the usual artifacts (you can do the same thing with your premix and the menu 'Process > Transpose ...', to me that seems easier!). But real varispeed means that you change the tempo with affecting the pitch in a natural way, it is not the same like changing the pitch with an algorithm (like it is surely behind the Loop Construction view)! Well, this is my last try to explain! Sorry, that I am so insistent! ?
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Maybe in certain cases you can (mis)use it for this application, but if you want to record a vocal track in another speed and go back to the original speed (as requested by the OP), then I do not see the usage of Loop Construction as a solution! ? And secondly Loop Construction does not preserve the natural speed - pitch relation as with real varyspeed, i.e. without artifacts! Try the "Change Speed ..." function in Audacity, then you see what I mean! ?
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I did not say that it does not work in general with vocals and so on, my statements only refer to polyphonic detection and there it depends on the simplicity of a sound whether it works (like piano). If you use it for example on a synthesizer track, then you may get too many voices, some voices do not continue, overtones are used as voices and so on, i.e. it would need endless manual work in the detection window to get it right, before you could begin to change!! And I believe there are many out there who can confirm this! ? I use Melodyne a lot, but mostly for single voice (melodic) stuff like single voice vocal and bass guitar tracks! But for that you do not have to upgrade to Editor from Assistant!
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I did this upgrade a long time ago. Although they say it can detect polyphonic material please just be prepared that for many stuff it doesn't work! Nevertheless I can remember a positive case when a keyboarder reached 2 keys instead of one and I could remove the faulty one. My impression is that polyphonic material only works for very clean material like piano (that was the positive case above), picked accoustic guitar and such stuff, forget about synthesizer, vocals and the like! ?
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I'm still using the 2.n.n versions of my guitars/bass! First I don't like that the whole plugin interface has been bloated with a lot of functions that I newer use (although I would like to use the amp page ?) and there's no way to get rid of it (you have always to check if those cheap stomps are off)! Second when I tried to download version 3 I was really shocked about the sample library sizes, they have even exceeded the 4GB limit, that means I cannot copy the installers with an USB medium to my offline computer and also on my internet connection it is a pain to download such monsters!!! ? I was very satisfied with the older samples, saw no need to have disk fillers!
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But it would still be possible to be implemented, see the Tascam 2488neo, it has it and it is also just an interface with a DAW software! And also in other DAWs and even in Audacity you can find a function like this (change speed affecting also the pitch without artifacts).
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Confused beginner. How do I get all the free instruments?
marcL replied to RedExodus's topic in Instruments & Effects
There is a lot of free and affordable stuff on the internet available that is quite good. You have to download and install them (either using their installers or extracting their dll's into the VST directory of your choice that has to be defined in CbB's preferences). By the way IMO the instruments and FX plugins coming with DAWs are 1) often also not so great and 2) not the ones that you like. So many people using DAWs buy a lot of additional instruments and FX plugins anyway! ? -
I have used Dominator and HellBeast a little bit, and I like them (also their interface) although I am more a vintage guitar player! Once when I had tested and compared overdrive and distortion stomps (real boxes and plugin stuff), I was positively surprised of the stomps included in Dominator, one of the best overdrives (everything from gentle warmth up till real distortion is usable). But some months ago I bought a Boss Katana 50 for recording guitar (and even bass), IMO the real stuff sounds better and is easier to set up. ? But this does not mean that I will never use my plugins again! ?
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I bought them some years ago when they were on sale. IMO they sound fantastic if you finetune the velocity and duration for each note, but that requires a lot of patience! I used them for some solo duos, but with background accompaniment.
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It is exactly this "shell beast" that stopped me buying and using Waves plugins. This uncommon idea is the source of a lot of problems (e.g. scanning performance, version compatibility of single plugins, Daw compatibility ...). It is also the reason why I am not interested in even FREE Waves plugins! ?
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@cclarry And I just thought I had outlived BF! But I cannot pass this one! Thanks, Larry!
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I think drum sound is a matter of taste. Everybody has his own vision how it should sound. So I have to curb the euphoria of AD2 (even if it is also my #2), IMHO their kicks sound awful, much too roomy. With all of their endless processing possibilities I don't get rid of it, seems it is attached to the base samples. It's a pity, because I like the rest of AD2 (okay, the snares could also sound better!).
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Me too! But as far as I can see the ticks depend on the interleave setting (stereo/mono). It looks as if 2 ticks show a stereo and one tick shows a mono signal path. Depending on the track mono/stereo setting CA-2A shows 1 or 2 ticks here.
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Believe me, it is not just America, but it is the 21st century! Here in Europe we have the same troubles, even if we pay skyscraping taxes (in my country, I think the highest of the world)!
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Showstopper VSTi Issue in Cakewalk by Bandlab
marcL replied to noynekker's topic in Cakewalk by BandLab
This is exactly what happened to me a couple of days ago in an old project, but I used Kontakt 5 and Addictive Drums as synths (I don't have Omnisphere). As the project was not so important, just to draw an arrangement idea, I simply recreated the synth tracks (I always have a text file with notes for each song, in there I write down all synth settings, just if something goes wrong or if I want to recreate the same sound in another song/project). -
This^, I do the same, I export my final mix and then create a new project for mastering with that single stereo track. Like that it is very easy to make fade in/outs and save them!
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@Noel Borthwick Link: https://drive.google.com/open?id=19j1zZ_JOABHimiqBLy2x-WZ6FYVykQ-S I included also a folder with the exported files from all 3 track variants.
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Volume Problems with Exporting Frozen Synths I noticed several times that there are volume problems exporting frozen synth tracks. There are differences whether they are stereo or mono tracks/sources. Usually I was using Kontakt or Addictive Drums with a folder, a midi and some audio mono and stereo tracks (mixed!). Because of the trouble I began to create a separate "mono export track" and I copied the frozen audio for export (very cumbersome!), but lately I noticed if I create export audio tracks in a folder then there is an additional problem! For simplification and to reduce the involvation of 3rd party plugins I have created a small test project today: Virtual instrument = SI-Electric Piano 3 tracks in a folder: A Midi input track A stereo output track A mono output track (interleave=mono and input=only left output of Electric Piano). Detections: Direct export of the 2 frozen audio tracks: mono=~ -12dB, stereo=~ -18dB(each L/R) Copy the frozen audio clips to 2 new toplevel audio tracks (stereo, resp. mono interleave set): mono=~ -15dB, stereo~ -15dB The same as 2, but the tracks are under a new folder: mono=~ -15dB, stereo~ -18dB The original tracks in the project audio folder: mono=~ -15dB, stereo~ -15dB Additional Information: I did not use any additional plugins The pan in all tracks stay center The faders are all 0.0 I exported without any Automation & FX
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Be honest guys, the holy DNA Direct Note Access polyphonic recognition is very poor! I was very disappointed when I upgraded to the Editor and tried to open very simple polyphonic instrument tracks (yes, no piano! ?). I had to change the whole stuff in assignment mode to have something half-baked. Sometimes I really regret to have paid for the upgrade, therefore I would never upgrade to Studio, it is not worth the money! IMO the Melodyne development has become too sophisticated, they should have paid more attention to the issues they have instead of increasing the functionality! Just look how strange and unintelligible are the pitch differences in assignment and edit mode! It makes no sense and makes working really difficult! How can you find the correct note start if the pitch is totally different in assignment mode than in edit note, very very weird!
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Each time when I read in the "Deals" section of this forum I feel that there are many people that have much more plugins than me (although I think for myself I have too many to use! ?). So most likely a lot of them have even more pitch shifting tools! By the way, 4 of my pitch shifting tools come from Sonar.
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Thanks Colin for your offer! But as you mentioned V-Vocal can't be purchased anymore, aimed more for pitch correction and there are so many other pitch shift plugins/programs on the market. I don't think that my simple test can include any plugin around, it was/is more the objective to make people aware that there maybe problems using pitch shifting, that you have to check the results properly and you probably have to use different plugins. Not like me, who shifted a whole bunch of takes with Cakewalk's "Radius Solo (Vocal)" (I was so confident!) until I noticed that many of them failed due to the introduction of pops and clicks. ?
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Yep, I started with Sonar X3! I used another DAW and diverse hardware before.
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@TheSteven Thanks for the info! Although it is interesting how many changes for the 4 plugs that I own are only related to the installers, Mac OS, Avid, ... Nothing that I need, so I downloaded only one of them! ?