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Everything posted by msmcleod
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I got this a while back - it's a good one
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how to permanantly delete CC controllers?
msmcleod replied to sadicus's topic in Cakewalk by BandLab
This sounds to me like you've got an automation lane on track 14. You can remove the automation like this: If it's not automation and definitely CC's, you can select them by filter then delete: Something you should be aware of though.... regardless of what channel the data says, Cakewalk will always transmit on the channel the track is set to: -
Vsti Patches not saving in projects
msmcleod replied to TVR PRODUCTIONS's topic in Instruments & Effects
I've just tried a project with Vocal Rider & Bass Rider using both the Stereo and Mono versions of the plugins. None had any issue recalling the settings. It's going to be difficult for the Bakers to fix this unless they've got a reproducible case. Perhaps if they had a project with a complete undo history, they could try to re-trace the steps to reproduce? It would need a high undo history count, and obviously enough memory to cope with the high count. -
I wonder if that's because so many bought it after the demise of Cakewalk Inc., then decided they didn't need it after the BandLab rescue? I still think it has its use. It's pretty good with video.
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Hmm... Stevie Wonder was one of the first to buy a Linn LM1, Phil Collins used a Roland CR78 - I'm sure most of them tracked along to a drum machine before laying down their drum tracks. Of course they would do it all again from scratch in the studio, but that's kinda the point I was trying to make.
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@Larry Novik - minidumps are located in %APPDATA%\Cakewalk\Cakewalk Core\MiniDumps
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One of my main criticisms of BiaB is that many of the styles are pretty boring, middle of the road, and in a lot of cases,"cheesy". I think this is true even more so for Bandora. To my ears it doesn't sound much different from the auto accompaniment you get with home keyboards. At least with BiaB the RealBand tracks go some way to mitigate this.
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I'm kind of on the fence with this one. I generally agree with him, however RIck makes a few assumptions: The song is already written & arranged It's being performed by a full band The band can actually physically play together (i.e. they're not spread around the world) Assuming the above, then what he says makes sense. What he doesn't account for though, is unfinished songs, one-man bands or remote collaborations. Not all bands perform - some just record. Arranging unfinished songs is much more difficult if you're not quantised to a grid, and the results are usually less than satisfactory unless they are. Personally I find natural variations in dynamics are far more important for feel than variations in timing. I do agree with him being against quantising audio tracks after the fact. Playing to a click is fine by me, but editing the timing of a performance afterwards (unless it clearly way out), isn't desirable. I guess once you've finished a song, you could record your part again from start to finish by just playing each part along to the original, and not quantise anything. I've done this before with a band, and it works pretty well, but it's not quite the same as a band playing together. If studio space is an issue, a better approach would be to record the band to play the song in full together in a rehearsal studio (even if it's recorded on an iPhone), transfer that track to the studio, and then record each part separately against that. But for one-man-bands & remote collaborations, you're limited in your options, and click tracks/quantising is your friend in these scenarios.
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I got a years' subscription on Zinio for Computer Music, and noticed they do Sound on Sound as well ... so I went for it. I wish I hadn't now though, as for a few extra quid I could have got a real SoS subscription which would have given me access to the back issues too Just goes to show: you really do get what you pay for.
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I've made an update to the C4Mapper: Loading of GenericPluginParams.xml is slightly quicker A progress bar is shown when loading GenericPluginParams.xml and processing the plugins, so it doesn't look like it's hung when starting up Same download URL: http://msmcleod.co.uk/cakewalk/C4Mapper.zip
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latest update install without file download?
msmcleod replied to Living Room Rocker's topic in Cakewalk by BandLab
There's obviously something wrong there. Maybe it's stuck somewhere.... have you tried pressing ALT+TAB a few times to see if there's a dialog box that's waiting for a response? It may be that its being obscured by something else. [Edit] - If there's no dialog box anywhere, kill the install process and try running BandLab Assistant as Administrator. There's a possibility it could be a permissions issue. -
Here's a link to a zip of all the .ins files from the old Cakewalk ftp site: http://msmcleod.co.uk/cakewalk/InstrumentDefinitions.zip ... and here's a post from the old forum with some more links: http://forum.cakewalk.com/Instrument-Definition-Files-Cakewalk-Sonar-INS-Files-m3716596.aspx
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latest update install without file download?
msmcleod replied to Living Room Rocker's topic in Cakewalk by BandLab
I takes about 20 to 30 seconds to install. The Studio Instruments Suite from the add-ons menu takes a little longer (maybe a couple of minutes): -
If it were me, I'd look at using 2 x Behringer RX1602 mixers, and daisy chain them. In saying that, for live use, extending your passive mixer to 12 channels should be fine. Lowering the resistors to 2.2K might work better for more channels. You could modify an old patchbay for the housing, or just use a 1U panel pre-holed for 1/4" sockets at the back. Alternatively, get an ABS rack case similar to this and drill the holes yourself. It's much easier to drill plastic, and it will weigh much less too. https://www.newark.com/pro-power/g17081ug/case-19-abs-1u-grey/dp/74M2232
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What's your clock set to in preferences? If it's set to Internal, set it to Audio: Also check your Playback Timer Master is set correctly:
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Follow-Up to My Windows 10 Comments - I Spoke Too Soon!
msmcleod replied to Craig Anderton's topic in Cakewalk by BandLab
I used to do that, but 3 days of re-installing, finding licenses etc, versus 3 hours of a relatively unattended restore of everything (i.e. I only need to be there to switch disks)... backup images became a no-brainer for me. A full restore takes 1hr 40 mins for my WIN10OS/DATA drive, 30 mins for my WIN7 drive and 30 mins for my project drive. Plus, it gives me the confidence to mess about with my configuration and try new things. Only backing up the Win10 partition takes 30 mins. I can change hardware, install new software (or Windows updates), do what I want... and if I don't like it, I can go back to what I had in 30 mins. This was invaluable when I was getting my mLAN system up and running on Windows 10. I had to restore the OS a number of times to get the install right. Now I've an easy way of switching between my Scarlett setup & my mLAN setup, and it takes less than 2 mins to switch... click a batch file, reboot, copy my AUD.INI & TTSSEQ.INI over.... done. -
FWIW the only SSD I've had fail on me within the warranty period was a SanDisk SSD Plus (it lasted around 14 months). It was my samples drive as well, which for the most part was read only. To give SanDisk their due however, they did replace it without fuss with an Ultra II which has been going strong ever since. Almost all my other SSD's are Crucial MX300's or MX500's which have been rock solid.
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I agree, although I normally use audio editors for editing the waveform itself, either cut/pasting or removing clicks or pops. If I want to apply an effect, normally I'd just do that in Cakewalk.
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I think you're right, but then again so was SoundForge until version 12. I'm still using SoundForge 11 Pro with no issues, but I do find Acoustica much easier to use, and faster for basic edits.
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I forgot to mention, yesterday I was using Melodyne again and the problem has re-appeared... although in a slightly different way. Now it doesn't crash when dragging audio to MIDI, but any subsequent creation of RegionFX will not have any algorithm selected. Re-selecting the algorithm fixes it for that edit, but it forgets it again for the next edit within the same session. This I can live with as at least it doesn't crash. Hopefully @Noel Borthwick has got to the bottom of it.
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Yes, that's the best way to do it.
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I'm sure some of you are aware of this, but for those who don't, PluginBoutique are offering Acon's Acoustica 6 Basic Edition for free: https://www.pluginboutique.com/product/3-Studio-Tools/48-Audio-Editor/1956-Acoustica-6-Basic-Edition Using scook's excellent ToolEditor (https://docs.google.com/document/d/1eiVH_I1clbbRtWFh4-3Mo7HANjCxR8SwqHJtYXy19gw/pub ), you can add this to your tools editor to edit audio within CbB: The settings for the ToolEditor are as follows:
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I struggled to find it too - it ended up in C:\Program Files\Common Files\Steinberg\VST3, so I just added this to my VST search path, re-scanned and it found it. I only tried the GFX in stand-alone mode, and it seemed pretty good - as you say, good not great. My only gripe was that the noise-gate is saved along with the patch, rather than a global setting. I've not tried it in an FX bin yet... [EDIT] - Just tried the VST3 in an FX bin, and it worked fine for me.
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Cakewalk not recording audio reliably
msmcleod replied to David A. White's topic in Cakewalk by BandLab
Have you changed your audio driver settings recently, or updated any drivers? I've found that after any driver changes, or even just changing from ASIO to WDM to ASIO again, can occasionally mess up AUD.INI, and can cause the problems you describe. While you're not running CbB, try deleting AUD.INI from %APPDATA%\Cakewalk\Cakewalk Core\ - CbB will create a new one the next time it starts.