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  1. My preferred method is to turn on the click. Set the starting tempo as close as you can. Move the clips over to line up the first downbeat with the beginning of a measure. (If you have to adjust the tempo for the first bar you may have to realign the downbeat). Open up the tempo view (zoom in for finer resolution), Then listen to the click and the music. When the click sounds like it’s not keeping up with the music or getting ahead of the music, draw in tempo changes at the appropriate places. (Again, zoom in to make finer changes, or zoom out for broader changes). The click is your conductor and must be conducting the tempo right with your music. This method allows your ears to be the judge of how together your conductor is with your band. (The drummer’s transients aren’t always the best indicator. Different drums sound better slightly ahead or behind the beat so it’s best to have the click where the beat actually is and not necessarily where the drummer placed their kick or snare) The more you map your own tempos the easier it gets. It’s foolproof when mastered.
  2. Don’t turn on audio snap when you map the tempo. Map the tempo by hand listening to the click. Audio snap can be used AFTER you map the tempos (when you want to change the original tempos to something different or even them out). Melodyne has never been reliable enough for me in regards to tempo mapping. Let me know if you need any help with this!
  3. Turn on the metronome and hand draw the tempos to make Cakewalk’s metronome stay right with your track. It’s the most reliable and accurate way to do it. With practice, you’ll get really good at it! I’ve done it this way for years and haven't met a track I couldn’t sync.
  4. +1 for Music Rebalance. I like to render to 4 separate stems via rebalance (when multitrack stems are unavailable). Allows to have Vox, Bass, Percussion and Other separate for different treatment and/or balance.
  5. Groove clips only go to whole beats. Since 7/8 is only 3.5 beats (to the groove clip looper) , it gets confused. (It can’t even groove clip loop 7/8 in the meter of 7/8 as it still doesn’t consider the 1/8 note getting 1 beat) You can as suggested copy the first 7/8 bit to where it goes (the ‘And’ of beat 4), making a total of 7 beats that end on beat 3 of the second bar. Bounce those two clips into one clip, then groove clip loop that. It works perfectly then!
  6. I personally like to Bounce to Track each part to it’s own track for mixing flexibility and to have the audio committed. Then I save the patch I’ve customized to an Instrument Presets folder within the project folder. (for safety...I still get the occasional default patch upon reconnecting or thawing.) Then, disconnect the synth. You can set up multi outs and freeze em all in one push of the button, but I like to just highlight the midi and synth, then solo what I want to bounce in the mixer section of Superior drummer 3. I pre-make the destination tracks via inserting a ready made Track template for the separate drum tracks. This way I can always re-bounce just a snare or kick or what have you, without having to unfreeze and refreeze all of them.
  7. By the way I do this sort of thing all the time. If the two tracks are in sync to start with, there’s no need to copy and lock the audio transients. With Clip Follows Project (auto stretch) turned on for both tracks prior to tempo changes, they will auto stretch together perfectly regardless of where the audio transients of each track are located. In fact, without Clip Follows Project turned on, any tempo changes made in the map will NOT change the tempo of the Clips with the locked transients. Copying and locking transients is better suited for adjusting the timing of tracks needing to be fixed, for instance with multitrack drums that are not quite in the pocket of the grid. With a track and a vocal that are already in sync with each other and just need the tempo(s) to be adjusted simultaneously, Clip Follows Project (auto stretch) is the way to go!
  8. So you have the music and vocals separate. I make sure they are single clip tracks that start at zero to avoid confusing audio snap. Don’t use Set Project from clip. Map your tempo (matching Cakewalks grid and tempo map to your songs tempo either by hand (my preferred) or using melodyne via dragging the clip to the timeline (not as accurate in my experience) . Don’t use any Audio snap while Mapping your tempo. Once Cakewalks tempo and grid match your audio, highlight the music track and the vocal track and open audio snap view. Turn On Audio Snap. Click Clip follows project (it turns blue) make sure it has the Auto stretch option selected. Set Offline stretch method to Radius Mix. Now adjust the tempo map to your New likings! Finally, right click each clip and Bounce to Clip. They will stay perfectly together! ✌️
  9. Like Max said, if the track is already frozen and you don’t want to un-freeze, you can simply right click the FX Bin and Un-bypass it allowing you to use more FX. (Bypass the ones you previously froze to prevent double processing) Same with Pro channel. Just click the button to re-enable it. I personally Bounce to Track (to a new track) then do further processing. That gives me options to easily go back a step if needed without losing any work done prior to freezing. Then I archive and hide em till or if they are needed, or disconnect synths via Synth rack.
  10. Yikes!! Sorry Bit! I have seen ‘em on Ebay ($20) and have thought about getting another for backup.
  11. I love and still use my Tranzport!! I’ve had to superglue the play button, but it’s still working. 😄
  12. I like using Nudge 1 set to 1 ms, Nudge 2 to 5 ms and Nudge 3 set to 20 ms. Good range of Nudge values for ‘pocketing’ in my workflow! 😄
  13. I ran into this today as well!! 😒
  14. Vienna Synchron pianos are my favorites. Very detailed and expressive, not to mention very customizable. Love the Yamaha CFX grand!
  15. Izotope RX7 is perfect for these situations where the original stems or mixes aren’t available using their “Music Rebalance” plugin. It allows separate sliders for Vox, Bass, Percussion and Other on a Stereo mix. I highly recommend it!
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