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Everything posted by Bruno de Souza Lino
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[CLOSED] Cakewalk 2021.01 Early Access
Bruno de Souza Lino replied to Morten Saether's topic in Early Access Program
I wish. I have an inexpensive USB 2.0 one. Didn't even have its own drivers. -
[CLOSED] Cakewalk 2021.01 Early Access
Bruno de Souza Lino replied to Morten Saether's topic in Early Access Program
With my interface, setting it to WASAPI requires me to play the transport for a few seconds, otherwise the playback has crackles. -
Or better yet. Don't use Waves plugins and you don't have to worry about that at all!
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Let's hope you don't have to repair multiple times, as Waves only allows one repair per year. I'd advise any people to have a plan B for those Waves plugins. At any moment in time, they could fail and you already repaired once. I don't think you'll push your deadlines one year into the future.
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What people that fetishize analog gear don't seem to understand is that those pieces of gear were built the way they are and sound the way they are because that was the technology they had at the time. The many issues you see in analog gear are a compromise they had to take in because of technological and physical limitations. Engineers of that time would've killed to have the crystal clear sound we have nowadays. I never said it did. And by constantly going into this whole "theoretical" vs "practical" tirade, you're doing exactly what Bob is taking about. "Digital songs harsh because I prefer the analog sound." If you don't know how to make digital sound good, that's not a problem with the sound. It's your opinion and it's okay. It's okay to be wrong. So, how you're proving analog gear and tape has less noise by showing a video from last year? You don't know from where that audio is playing, if that console has been reconditioned with modern components... That's like a girl coming to you stating you impregnated her and only showing her belly as a proof of that.
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It's more efficient than IK's emulations on TRacks. I can at least use ChowTape. Adding a single instance of any TRacks tape machine causes a dropout.
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The reason you think that is the case is because digital has more dynamic range and frequencies. Remember that vinyl and tape and band limited and you have to print fairly hot into them because they have audible noise, which doesn't happen in digital. As Bobby Clearmountain mentions, you have people that think recording to digital is like using tape and people that think that recording analog can be done flat like you do in digital. The early digital recordings sound harsh because engineers thought it was like tape and would push it like you have to do with tape in order to overcome the noise it has. You'll also see modern tape recordings with no high end because people using those don't know you have to EQ to the tape you're using. You can't hear tape noise on modern machines. No two tape machines or tape reels sound the same or have the same tonal characteristics. I can hear hiss on tapes without even having to measure it. Also consider that some decks have Dolby noise reduction, which reduces the hiss on tape. But it's there. On digital, you can only hear the noise if you turn the audio up to the point where you could lose your hearing permanently. Modern DACs have noise 150 dB down the signal. A 120 dB signal already causes temporary hearing loss. Two orders of magnitude lower than tape. Let's not forget that the first recording done fully in the box was in 1999. You could argue that we still use caveman technology in digital, except software doesn't have many of the physical limitations analog gear has. While you can make digital sound analog, it's a very large challenge to make analog soung digital. Why wouldn't you use tape emulation? You have the defective band limited sound with none of the drawbacks or can add them in. I don't use Waves plugins anymore. Their setup is convoluted and complicated and Echosphere doesn't work on Windows 7. There's also the fact that none of them have PDC nor work well with PDC. You have to go to their website and check how many ms of latency each plugin adds to the signal. Once again, I'm not arguing the desirable artifacts and coloration analog gear gives you. What is demonstrably wrong is the notion that digital cannot emulate it. When you take our limited hearing into consideration, digital has infinite headroom and sound quality. It reproduces every frequency we can hear exactly like we hear it recorded through microphones up to the loudest sound we can hear. Analog can't do it. Also, no two pieces of analog gear sound exactly the same either. Electrical components have tolerances, their performance changes with temperature and humidity, as well as voltage and current fluctuations...And so on. Digital is deterministic. A certain input will give you the same output every single time.
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Harrison AVA Mastering EQ - crashes CbB
Bruno de Souza Lino replied to Chris Towers's topic in Instruments & Effects
I didn't have any issues with AVA Mastering EQ on CbB. You can test the other plugins, as the only thing they do when they're unlicensed is pop a nag screen you have to click every once in a while. No crackles, no silence. -
I'm aware that you can freeze tracks and also free the FX rack and ProChannel by bouncing the audio, however: - You can't freeze aux tracks nor bounce their result to audio without manually recording it. That would give another option to create submixes/stems by bouncing tracks into aux tracks. - Adding to that, an option to reset the FX Rack and ProChannel after a bounce has been performed on the clip. That could help reduce the amount of tracks one uses, since CbB doesn't have any sort of native subproject workflow.
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If it takes 3-5 seconds to open here, it'll open in 0.4 femtoseconds on you guy's hardware.
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This is a quite known developer bubble. They all have enthusiast hardware and think every user has the same hardware or can easily throw money at the problem...Even when the performance issues are their fault. That's how Steinberg developers their software. And...Do I have to create an account to download a trial? It's one of those companies...
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10 seconds is fast? Some plugins open in 3-5 seconds at most.
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As far as frequency goes, high frequencies are 100% directional and the human ear is more sensitive in the area where human voices normally sit. The same principe apply though. What stop sounds from passing through is air and mass. Maybe the sound is being conducted through the walls? It's hard to tell without knowing the exact setup. Apartments are tricky to get acoustics right because they're built... The way they are.
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It's similar to the limited sale on the Waves Omni Channel. That plugin has been on sale non- stop for the last few years.
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I don't think I'd need a dual cpu workstation to simulate a guitar amp but... Modern plugins keep proving me wrong.
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I've never used analog units and I entered into making music in 2002, when people were recording and mixing in the box already. I don't believe there's any defect present in analog units that cannot be replicated digitally. And you have determinism, which means all defects can be repeatable. I'm referring to those tonal characteristics as "defects" because of a few things. Firstly, when you have to record into tape, it has noise you can hear and each batch sounds different, so you have to EQ to the tape you're using and print some things very hot to overcome noise. When digital first came out, engineers thought it was like tape and recorded and mixed to it like they did with tape. This is the reason why the early digital audio catalog sounds harsh and "digital". I have tried to use Ecosphere, which was the plugin Waves have away last year. I don't remember how it sounded, but I remember several people mentioning how similar it was to the Lexicon 480L and that you could learn how to use the plugin by reading the 480L manual. What makes Waves plugins heavy on resources is their copy protection scheme. The reason their plugins take longer to load the first time you load them is because Waves starts a server process on your machine with the some purpose of loading and dealing with its plugins on top of any extra processing the plugin itself does. Plugins I tried to use but they would cause dropouts by simply being loaded were the PRS Amps and Abbey Road Chambers. I don't even have to run sound through them.
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I could think of other alternatives but...UEFI is annoying to diagnose and fix.
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I know. Don't have resources for that. All the money I had bought an audio interface. I wasn't willing to guess if the problem with the gpu I bought in the past not working was the power supply, as the power supply would cost all the money I had at the time.
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ARC and Monitors vs. expensive monitors
Bruno de Souza Lino replied to Bad Mac's topic in The Coffee House
2.7 meters with 1.1 meters depth. Yeah. You wouldn't even pass by the door frame, as most doors tend to be 2.1 meters tall and 80cm wide. -
Free till Jan 21st: STAR WARS™ Battlefront™ II: Celebration Edition
Bruno de Souza Lino replied to Kal S's topic in Deals
Along with Cities Skylines, Stranded Deep, Torchlight, Enter The Gungeon and others. -
Get ready to unlock a whole heap of performance issues, thanks to Softube's copy protection that relies heavily on encryption and decryption on the fly while the plugin runs.
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You could've fixed that by booting with a Windows 10 installation disk and using the repair tools.
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I'd say this plugin smokes most tape emulations out there.
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Rivium Software is giving away Rivium AI Reverb
Bruno de Souza Lino replied to Larry Shelby's topic in Deals
I'd rather have a really good type of each reverb, rather than one reverb that does everything sort of half decent. Sure I haven't tested things like Arturia's Delay Infinity and similar types, but still. Dragonfly Reverb is also nice. -
I like the one about emulation and marketing hype. How many CLA Epic emails I keep receiving again? Ironically, my problem is not latency. I can record and do quite a bit on 256 samples but somewhere along the way, CbB starts to struggle rendering some graphical stuff when there's a lot of them on screen. Reaper does the same thing but only the UI becomes slow. No dropouts happen.
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