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Everything posted by Chaps
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It shows up on my Native Access home screen. Incidentally, Massive X will not show up in a standalone synth and can only be inserted as a synth in Sonar.
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An alternate method, though more cumbersome, is to use actual samples in an audio track, or using a drum synth, instead of recording the metronome (which should work as noted above). a few years ago I tried experimenting with loop recording with take lanes using the audio metronome, which led to some serious timing issues. I tried using a drum synth to create a click track and it worked fine. You can also import drum samples to create a click track on an audio track, either using the same sounds the metronome uses or sounds of your choice. The samples that my free tier Sonar metronome is using are located at C:\Users\****\AppData\Roaming\Cakewalk\Sonar\Metronome Others metronome samples are at C:\Cakewalk Content\Sonar\Metronome I copied that first folder to C:\Cakewalk Content\Audio Library so I can use the Sonar browser to insert those samples into a track if desired for whatever reason. I'm not recommending that you should do it that way, just offering a different way to do it that might give you more options as to what sounds the click track uses, or as a way to kill time if you get bored.
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The Track FX bin shows in the Console View, and can be used from the Console View, but the Track FX bin is where the FX actually are, just like the sliders, panning, and other controls. Same with buses. The Console View just puts all the tracks and buses in one view so you can see them all at once.
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I don't have any Waves plugins but maybe the .dll or vst3 files are installed in a folder that isn't being scanned by the Cakewalk plug-in manager. Check the folders C:\Program Files (x86)\Waves\ and C:\Program Files\Waves\ to see if you have those folders and if the files are in there. If you find them, add those folders to the locations that the plug-in manager is scanning and then perform a scan.
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Very puzzling thread. I use 3 monitors and can't reproduce any problems mentioned here and everything always works fine with Sonar free tier and Windows 11.
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Steinberg ASIO driver causes Sonar to hang forever
Chaps replied to Egil Hansen's topic in Cakewalk Sonar
I wish it were that simple, but in my experience (had to do it again today after updating a Steinberg plugin) the Steinberg generic ASIO driver has to be removed from the registry, as explained above, or it will cause conflicts in Cakewalk audio. Doesn't make any difference if it shows in Sonar as a driver or is not selected. Google 'how to remove Steinberg generic ASIO driver' and you will see this problem, and its solution, going back many years. Maybe someday this won't be a problem but right now it is. And if the driver is removed from the registry right after it is installed by Steinberg you don't even have to reboot. Even if you have a Steinberg Audio Interface, like me, you still have to remove the generic Steinberg USB ASIO driver and install the Yamaha Steinberg USB ASIO driver from their website, which can be downloaded separately or as part of their Tools package. -
As far as I know, yes. And the Post button in the Pro Channel determines whether the Pro Channel is pre or post the track FX bin. That's how I understand it, anyway.
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Wouldn't FX in the Pro Channel be separate from FX in the track FX bin?
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Steinberg ASIO driver causes Sonar to hang forever
Chaps replied to Egil Hansen's topic in Cakewalk Sonar
It's been a known issue for years no matter who you want to blame and it has caused problems for many people, including myself. Use REGEDIT to open the registry (many sources suggest backing it up first if you want to be extra careful) and go to Computer\HKEY_LOCAL_MACHINE\SOFTWARE\ASIO and remove the Steinberg low-latency ASIO driver, Steinberg generic ASIO, or whatever it's called, and reboot. Problem solved. The only Steinberg ASIO driver that works with Cakewalk is the Yamaha Steinberg USB ASIO driver. It just takes a few minutes, most of which is reboot time. Every time I get new software from Steinberg I have to repeat the process. Annoying, yes, but not that big of a deal in the grand scheme of things. -
Not something I am familiar with, but I'd guess it was the Allow importing of WAV File Cue Markers setting in the Edit>Preferences> File>Audio Data menu. See page 1649 of the Reference Guide for more detailed information.
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You can download the latest Sonar Reference Guide from right here in this forum. At the top of the page. You can just read it online but I strongly recommend downloading the PDF file and using Adobe Acrobat Reader to read it. In Firefox I just right-click the link (Reference Guide PDF) and select Save Link As to download it. Other browsers are probably the same. I guess. I only use Firefox.
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The man was a legend, for sure, and I will always be grateful to Chuck Mangione for turning me on to Grant Geissman, who is an amazing guitar player. Years later I learned that he played the guitar in the original 'Monk' TV series theme, which made me an even bigger fan. Thanks, Chuck!
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Far out, man! I can imagine Devo doing this.
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Fracture Sounds has a free Feedback Guitar instrument for Kontakt and Kontakt Player, though I haven't found a use for it yet. https://fracturesounds.com/product/blueprint-feedback-guitar/
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Never seen that before, though that covers a lot of ground. Try this: Set the faders to 0.0 (or wherever you want them), right-click the one that changes, or each one, and select Value>Set Snap-To = Current. This seems to work for me. There is more about this function on page 1491 of the reference manual. The unwanted change in fader position may be caused by the Set End = Current command, on page 1491 of the manual. "Set Snap-to = Current This command, which you find by right-clicking a fader or knob in the Console or Track views, sets the snap-to position of that fader or knob to its current value. When you double-click a fader or knob, it jumps to its snap-to position. For more information about the Console view, see “Preparing to mix” on page 912." Also, make sure those faders are not part of a custom group.
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Couldn't hurt. Every now I see a post about potential problems with the picture cache running out of room. If nothing else a quick and easy method of emptying the picture cache could eliminate that source of trouble. It still works and I added it to my Windows Task Scheduler so it empties that folder on a weekly basis, but I still like doing it by double-clicking the .BAT file. Again, easily amused. Also, just want to mention that the controls you are using as an example in your video may not be visible if they are hidden in the Track Control Manager options (or whatever that drop-down box is called), like mine was.
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What is the deal with Sonar and Next
Chaps replied to DescendingIntoVertigo's topic in Cakewalk Sonar
I uninstalled CbBL so I would be more motivated to get used to the new Sonar UI. Am I completely happy with it? No, but then again I'm not paying anything for it. I'm grateful to still have something I am very familiar with on the increasingly infrequent times I work on my music. I realize it is still a work in progress and am confident that it will change over time to become more friendly to more people, because that's a good business model. -
Funny, but the thing I learned from you that I have gotten the most use out of was how to make a .BAT file to delete .WOV files in the picture cache (now modified to delete everything in that folder). I still use it frequently. Does it make any difference in my productivity? Probably not, I just like doing it! I'm a simple guy and easily entertained.
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Automation node selection problem - right-click and drag lasso
Chaps replied to scoco's topic in Cakewalk Sonar
I can confirm that the latest Sonar version (31.07.0.097) exhibits this behavior in my projects. -
If you RIGHT click in the Control Bar you can access the options as to showing/hiding, and resizing the Modules. You may have to find a comfortable balance between which Modules show in the Control Bar and what size they are. As to floating individual modules I don't know, but you can Float (Undock) the Control Bar in that menu.
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Yes. In the Track View> Display>Module Options UNCHECK Allow Module Resizing. There is a similar setting in the Console View Options. I don't know the maximum number of FX it will show but it will show more than the default setting will allow.
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I just checked my latest project in Sonar free and it works as it should. Very curious. Might the problem be some Now Time setting? If it were me, I would reinstall the program to see if that had any effect. But that's one of my first go-to problem solvers, like rebooting.
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