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User 905133

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Everything posted by User 905133

  1. Apologies--I edited my post and was about to hit submit when you replied. Back in the day, I fooled with Cakewalk's send sysex rate/delay settings, but I don't remember how to do that and am not sure its advisable any more. The quick fix I used (assuming the sysex commands arrive too fast for the Roland) was to put the normal -> dr2 mode switch in track 2, a few ticks from the start. As for missing the point, your comment says ". . . sequencer/DAW does not seem to recognize the System Exclusive message." I may have worded it badly. It sounded like you were saying Cakewalk didn't respond to the sysex. Sorry for the confusion. I only looked at that sysex command; do the others work?
  2. Found a quicker quick fix that works for me: Delete the second reset. For me that changed dr2 on ch 11 back to normal. {1] I used to do this manually on my Roland M-GS64. (from my sysex file: F0 41 10 42 12 40 1A 15 02 0F F7.) It didn't work at first [Bank 1], then I set sysex on my M-GS64 and it seemed to do the trick. I sent the command directly from Bank 1]. I set A11 to normal, then sent sysex Bank 1. That switched A11 to dr2 mode. I will try now with autosend. That did not do it! I suspect a delay is needed between the banks to allow time for the Roland to switch. I cheated with the following quick fix: [2] This is backwards: Cakewalk sends the sysex command; the Roland receives it (or should receive it).
  3. I am not sure if I am confused by your post here or what, so let me ask: Are you requesting Craig revisit how to create and use *.ins files in consideration of all the changes to SONAR/Cakewalk since the *.ins [Instrument Definitions] functionality came out? If so, having developed custom Instrument files a while back, I'd like to see that, too.
  4. From what I saw last night testing VirtualMIDISynth, it seems to be a MIDI Output. That's why I abandoned the insert-soft-synth approach. Also, having tested VirtualMIDISynth very briefly, I am not sure I would ever use it for real time music performance or recording. But that's a matter of personal preference. I have not tried it yet to play general MIDI files using sound fonts. FYI "VirtualMIDISynth offers the opportunity to replace the Microsoft one with something just as easy but infinitely superior. This is because it uses SoundFonts. "
  5. Can you get sound/audio/musical notes from any soft synth? I usually use TTS-1 as a simple instrument (piste d'instrument simple) to test audio. I like pressing the buttons on the bottom of the channel strips in TTS-1 to see if I have audio. If you don't get any sound from any soft synth, look at your audio flow. The images you show do not seem correct to me. MID Input = should probably be a keyboard or other controller. Is SWSSNC . . . a keyboard? One option is to set a track's MIDI Input to "Omni" [I am not sure what Omni (all) is in French.]
  6. "VirtualMIDISynth is a software MIDI synthesizer implemented as a Windows multimedia user driver, accessible as a standard MIDI Out device." [emphasis added] I downloaded it and do not see VirtualMIDISynth.dll. I am not sure it is a VST Instrument. If it is, I cannot make Cakewalk see it as a plug-in. AHA!!! It shows up as a midi output: I have usb keyboard -> VirtualMIDISynth #1. I have sound but it is 1.5 seconds after I press a note. I reduced the latency here (Additional output buffer = 1). It is better, but the sound is still late. My ASIO Panel is set to 2 msec. Maybe it would be better under a different audio driver model. After I switched audio driver models, I had no sound--even after I went back to ASIO. I got sound back by selecting my EM8810 Card for the output. After that, I switched to <default> and had sound. MK249 . . . is my usb keyboard (MIDI Input). 1VrtlMDS . . . is the VirtualMIDISynth (MIDI Output). Also, look at VirtualMIDISynth's settings, including the mixer. I hope this helps.
  7. Thanks for the info here. Quite timely, in fact. I had stumbled onto the audio -> midi conversion a month or so ago and have been wondering if Cakewalk used Melodyne for this. Oddly enough, this thread starts addressing this today. Good to know I hadn't been imagining it.
  8. Do you have an audio track that corresponds to the midi track and if so, does the audio volume show there? This might not be your issue, but in many cases I find it helpful to have both the midi and audio track sliders showing.
  9. a thread of possible interest to some; relates to failed fx chains in CbB for people that don't have the referenced plug-ins:
  10. Update: Guitar Rig 4 does not trigger the Missing Plug-in placeholder dialog box. Thank's to scook's very handy VST Inventory program, I located Guitar Rig 4 and 5 (3 was already scanned and registered) and copied the dlls to an existing folder in a scan path. That was followed by a manual plug-in scan (w/o a reset). FX chains referencing Guitar Rig 4 worked. I still need to find my activation codes and do proper installations though, to get them out of demo mode (if I want that). The Boost 11 was already in a scan path. However, after running one fx chain and getting the same error as posted above, I ran a different chain and to my surprise Boost 11 showed up (not the Locate VST dialog box). After that, I inserted the first chain I had tried and that too worked. I remain impressed by the work that went into developing the pre-created FX chains, though most of them are not ones I anticipate using. Based on my recollection of creating chains, having ready-made chains is wonderful--just drag and drop (preferably after the previous chain has stopped sounding!) test, and move on to another one.
  11. Before this week, I had never used pre-created audio fx chains; years ago I tested a few that I created but never integrated them into my workflow. I have started to explore them more--when inserted into the ProChannel and when used in track fx bins--so I can better understand and make effective and efficient use of them. So far I have tried a number of fx chains in via ProChannel and have been very impressed in (1) what they do and (2) how easy it was to use them. Also, it was great to see that feedback is given for chains that referenced (1) non-existing (on my PC and/or in my scan path) and (2) problematic plug-ins.
  12. I know I imported some banks of something into NI software. This would have been around the time of Kontakt Player 4 or 5. It was on an XP PC and they were either E-Mu banks or Cakewalk banks. Not sure I still have the HDD with those on my XP PC. It would probably be quicker for you to do a conversion than for me to find out if I still have them. UPDATE: The backup drive that had been on my XP PC is now on my Win 10 PC and it looks like the files I successfully converted to Kontakt *.nki files were from the E-Mu Protozoa CD. I seem to remember that once I figure out how to do one set, the rest were easy. If I also converted Cakewalk/rgc sound libraries, I haven't found them.
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