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Will.

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Everything posted by Will.

  1. I'm pitching this to Spielberg or Michael Bay. ? This sounds like a movie title. ET: After and Forever ? Transformers: After and Forever. ? Sounds more like a love story of the robots. I cant anymore! Oh! My poor stomach! ?? Is this the end for Cakewalk by Bandlab? What new adventures lies ahead for Sonar and Next? Its a love and hate user entanglement! Stay tuned for CbB: The After and Forever movie. ?? Out in cinemas worldwide. Let me go make some coffee! ?
  2. I've had many plugins not showing on a project load due to an antivirus - especially with Microsoft Defender. All good though, have a great day.
  3. 20th December 2023. Dont think i will forget. I want my nothing! ?
  4. Im just gonna be the whistle blower here and dont care. The price will be $5 people - 5 Monopoly dollars in currency to be exact. ? Just came from the ATM. Make it rain.??
  5. This version got a timing issue/bug. Im doing 3 beats for a very popular commercial artist in the pop industry. I have done one beat so far which is finish (well, i need to go and have a look for this issue there too.) Bounce and Crop does not snap accurately to the grid. PS: Yep confirmed! Its there too. ? I have a deadline on this! ? I have tried everything in the snap setting. Enabled and Disabled every landmark there - failed attempt. Big Whoop!
  6. Lol. That means it is a CbB thing. ? My 1820i shows them as expected in two other daws I own, but shows totally different in CbB. Obviously it is easy to read and understand them if you're an old Cakewalk user. Plus, its easy to rename them in Cakewalk. So, i understand if it would be a little confusing to new members. I own the 1820i for little over 4 months now.
  7. In correct. CbB wont remove the DLL memory if your scan settings has been set to manual.
  8. I have had this happen multiple times. First make sure your Automatic Save projects is turned off. Secondly: The fix is to redirect your project to the folder. In your case, its not an error. You have a duplicate project open that wants to resave the same project.
  9. I know why. Because they wouldnt have had another forum to spy on for new ideas and features to steal. ????
  10. The reason was to fix previous issues/bugs users had in the DAW. This was also to help and give users some time to transition over to the new affordable paid version of Sonar. This new EA are not running on the old servers as what the others have - hence the long wait for this years release.
  11. Well, dont expect any update and bug fixes for this version. It is sadly in the process to collect its 401k. An early retirement.
  12. First of all you guys are overthinking this way too much. Secondly: No one is driving me "bonkers." That makes it not an accurate mono insert. Not even close to what I was doing or saying. ??‍♂️ Okay, John. Do this (which is exactly what i am saying.) Insert a synth, go to the Track Tab in the TV, Select bounce to Track and Split the Channel Format to "Spilt to Mono." Delete the right track which was created, pan it back to center and do your with plugins too. You will find that no 3db will be added. That is how synth track should be handled under the hood. And yes, right now with how it works when toggling the interleave - the mono synth sits within a stereo track that is why the 3dB gets added. Pitty CbB will be discontinued though. I am looking forward to Sonar and next to test and try out though.
  13. A stereo track is essentially two mono tracks/channels that are panned hard Left & Right on one track. So by removing either one of the channels you get a true mono track.
  14. How is throwing away one channel of a mono synth in a stereo format track bad, when it give the channel a true mono insert? If i wanted a stereo synth, I would use a stereo synth - come on now. ?
  15. We are not talking about stereo tracks. We're talking about MONO INSTRUMENT INSERT TRACKS that sits in (on) a stereo enviroment (track.) This is clearly demonstrated in the videos above - a mono insert with mono information that still gains a 3dB increase when you collapse the channels. Where a true mono track are being demonstrated in video 2 with no boost even when the channel formats are being collapsed to one mono interleave/track/strip.
  16. You only have 6months available to use it with that activation. All previous versions are no longer being maintained. The latest version is kind of just taking a joy ride running on their new servers as mentioned. Sad news for the CbB product.
  17. Yeah! This was a slap in the face. I still feel it, because its not what was said by other staff members, or in the EA release notes on the site. It kind of makes you negative to hear this- well, it stopped me from carrying on with what I was mixing and testing.
  18. If you have information on both L&R channel even if the data on this track is "true MONO" collapsing this to a single channel format (Mono track) will add that 3db increase in gain. You do get mono synths. I have a few. Its because of them, i started noticing this issue in CbB. So, my workaround was always to get the melody first and split the channels to get a perfect unaltered true "Mono track" before I start mixing. So, whatever i throw on this tracks stays the same volume even if i toggle the interleave between mono and stereo, because theres no second channel to collapse to. This leaves the track in true mono format.
  19. Current mono inserts with instrument interleave. Mono Insert.mp4 How CbB/Sonar should handle mono inserts with interleave. Mono Split.mp4 The second track in the video is the same track, but was split and bounced to two mono tracks with the right channel deleted and the left channel panned back to dead center. So what i was asking is, cant we let Sonar and Next handle its mono and stereo tracks separate from one another? Meaning: for them to split the channel format under the hood to create a mono track with only the left channel for both Audio and Instrument tracks. This leads to no increase in volume keeping this balanced. ? I hope presonus dont steal this idea first. ??‍♂️
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