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Everything posted by Mark Morgon-Shaw
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ARM64 support in Sonar and Next
Mark Morgon-Shaw replied to Noel Borthwick's topic in Cakewalk Sonar
It's a CPU architecture that's been powering phones, iPads, and smart fridges for years because it sips power rather than guzzling it like traditional x86 chips. But now it’s showing up in full-fat PCs — like Apple Silicon (which is ARM-based), and the new Snapdragon-powered CoPilot+ laptops from Microsoft. -
I've never used that method, I just drag and drop mine from the Browser. I dind it quicker..well I did except the text is harder to read now than CbB 😐
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Oversampling is one of those things where the benefit really depends on what the plugin is doing. If it’s a saturator, distortion, limiter, or analog-modelled EQ, then oversampling can absolutely make a noticeable difference — especially up in the high end where aliasing can creep in. Without it, those kinds of plugins can throw out nasty artifacts that sound fizzy or harsh. With it, they tend to sound a bit smoother, more open, and more "expensive" if that makes sense. If you’re just running a reverb, delay, or basic EQ, oversampling probably won’t do anything other than chew CPU for no reason. That said, sometimes the difference is subtle — it’s not like switching plugins entirely — but in a full mix it can add up, especially on anything doing aggressive processing. I usually just enable it on render rather than in realtime unless I really need to hear the difference as I’m working. Saves the CPU hit and still gets the benefit on the final bounce. Quick test: stick a saturation plugin on a drum bus, turn up the drive, A/B with oversampling on and off. That’s where it’s most obvious. Hope that helps. – Mark
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What does CbB Activations end 8/1/2025 mean for me?
Mark Morgon-Shaw replied to Roy Slough's question in Q&A
Cakewalk Sonar Free Tier will open them -
I agree it looks like it's been through the washing machine too many times and faded
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I've been banging this drum ever since I first the new GUI , it seems to fall on deaf ears unfortunately
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When I was younger I never would have believed my music would end up on MTV Sadly it's in the background on crappy reality TV shows 😆 ...who knew.
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Brand doesn't matter that much as long as it does what you want. Have you checked out Framework? They do laptops that are modular and upgradable which is fairly unique.
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Audio Snap transient detection not as good as hoped
Mark Morgon-Shaw replied to dougalex's topic in Cakewalk Sonar
Melodyne is a much better tool for the job. -
Restoring the Sonar window from minimized to full?
Mark Morgon-Shaw replied to Cobus Prinsloo's topic in Cakewalk Sonar
Right click it on the taskbar and then select it -
Seems fine here , I've not come across any patches that cause it to glitch. CPU use is on the higher side for sure . Some of the complex patches consume 20- 30% Engine load at 128 sample buffer playing 3 -5 notes ( Ryzen 5950x - 16core + RME Babyface )
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Font size and contrast improvements needed
Mark Morgon-Shaw replied to Steven White's topic in Feedback Loop
Cakewalk Sonar is still pretty poor as far as legibility goes. I wish they'd just hire someone to fix it -I don't see this with other DAWs -
No Cakewalk Column
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Yeah should be a huge improvement but there were loads of reports of stability issues with that chip so maybe do some research to see if things have improved or look at something like a Ryzen 7950x
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With a gaming PC you'll likely be spending over the odds because of the powerful GPU that you don't really need fow DAW use but can be the most expensive part of a gaming system. Better to buy from a music PC specialist or build your own ( it's not that hard and there are some great build guides out there like on Linus Tech Tips Youtube )
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Feature Request: "Unquantize" or "Reset Quantize button"
Mark Morgon-Shaw replied to Jaime Ramírez's topic in Cakewalk Next
Humanise would be more useful, it's a giant omission in Cakewalk/Sonar's midi editing feature set in 2024 ( apart from using CAL ) -
Fast Car *Tracy Chapman cover* ( Gary Brun master)
Mark Morgon-Shaw replied to mark skinner's topic in Songs
Nice cover. Guitars sound really good. My only critique would be the vocals sound unsupported. You have a nice tone for this but it's a little uncomforatble to listen to as you sound like you're running out of breath. -
I do remote sessions with singers for my production music songs and we've found the easiest way is via the Bandlab App on Desktop
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I'm not really sure who it's aimed at ? I am guessing it was meant to be a bridge between the BandLab App and Cakewalk Sonar ?
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Does Music Theory REALLY Kill Creativity?
Mark Morgon-Shaw replied to Old Joad's topic in The Coffee House
I don't know music theory, but my music's been in over 1,000 TV episodes. -
FL Studio All Plugins Edition $282 at producersources.com
Mark Morgon-Shaw replied to Leok85's topic in Deals
Yeah it's been requested for years - see my 5yr old post - The first reply is a link to a similar request in 2016 - I suspect they go back further. At least we have the X-sampler now which is a start - Hoping they will use this as a starting point and build out from there. At least it's an acknowledgement that not every Cakewalk user is some hairy old hobbyist sat in a basement churning out synthesised drivel for a few forum likes. Some of us actually use it to make contempory music that gets used professionally and make income. Back in the day I had a hardware sampler but I've done it for so long now I can work around these shortcomings you mention. However, if you've ever worked with younger musicians they have an expection that all this stuff just works seamlessly, and if it doesn't they will just use a different DAW and probably never come back.