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Everything posted by Mark Morgon-Shaw
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Cakewalk (Sonar)membership ltd time offer, 99 USD / year
Mark Morgon-Shaw replied to Pragi's topic in Deals
I wasn't asking. The way you put it could lead anyone to a different conclusion. If you didn’t mean to confuse people, a little more precision would help. -
Cakewalk (Sonar)membership ltd time offer, 99 USD / year
Mark Morgon-Shaw replied to Pragi's topic in Deals
I'm not -
Cakewalk (Sonar)membership ltd time offer, 99 USD / year
Mark Morgon-Shaw replied to Pragi's topic in Deals
IDK for sure but it seems more like this -
Cakewalk (Sonar)membership ltd time offer, 99 USD / year
Mark Morgon-Shaw replied to Pragi's topic in Deals
Not exactly the same as you could accquire said plugin yourelf to ensure full opening of the project. You can get hold of Xsampler and use it in any other DAW so it needs to be bounced first. If you no longer have access CW Sonar because you stopped your membership subscription then you'd be stuck. -
Cakewalk (Sonar)membership ltd time offer, 99 USD / year
Mark Morgon-Shaw replied to Pragi's topic in Deals
I'm not sure that they will as you can get free plugin samplers with more features. The main benefit is although it's a plugin, it's much more embedded into the core App than a 3rd party plugin can be. i.e. it can be instantiated from context sensitve menus etc which enhances functionality of the DAW. It's a good start, hopefully it can made more feature rich over time. -
Cakewalk (Sonar)membership ltd time offer, 99 USD / year
Mark Morgon-Shaw replied to Pragi's topic in Deals
The distinction is important: Xsampler being a plugin instrument ( exclusive to Sonar ) is the actual cause of the compatibility issue, not just a feature or tool that might be missing. Part of your project would be missing unless you rendered the Xsampler track to audio in Sonar before opening it in CbB or earlier. This is different from losing features like the Arranger track, which doesn’t affect the sound, but rather the organization and workflow within the project. -
Cakewalk (Sonar)membership ltd time offer, 99 USD / year
Mark Morgon-Shaw replied to Pragi's topic in Deals
Not if you've used Xsampler -
I'm glad you like it, I think it looks somewhat amateurish and hard to read personally - maybe on a high DPI display it looks better but I don't have one. Actually I prefer if you didn't like it then you might be more disposed to improving on it when theme editing finally becomes possible ( if it all ) in CW Sonar. 😀 I've always owned Addictive Drums so I don't think I've ever used Session Drummer but the bitmaps look nice.
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Not as far as I am aware. My screengrab may not do it justice
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Today I was looking at the new update to Addictive Drums 2 - Another company that has moved away from their skeuomorphic GUI design of a decade ago , to something flatter and more modern looking just as Cakewalk Sonar has done with controversial results. To my eyes however the team XLN have managed to do this very nicely indeed, bringing the interface a fresh modern look without sacrificing ease of use and visual clarity. Although they've moved away from the 3D look, it does still retain some subtle depth in places which I think is much easier to work with over long periods versus a more 2D approach - this is more like something I wish the Bakers had done with Sonar and I hope it will improve at some point .
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Don’t Wait for Inspiration. Instead, take action, and inspiration will often follow. Showing up and opening your DAW every day, regardless of whether you feel inspired will help. Embrace the process - Consistency is key to nurturing creativity.
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Thanks Misha This thread is 5yrs old now, in the end I got the 12core Ryzen 3900x which has served me really well. I'm actually thinking about upgrading now. I won't go Intel because they've had huge probliems with their latest generation of chips . The new Sonar seems to have improved it's multi thread performance so at some point I will go for a 16core , probably the 9950X but I'll wait a while for it to come down in price. I've actually built 3 other PC's in that 5yrs for each of my kids as gaming rigs and went for AMD each time, partly so when I upgrade one of them can have my old CPU which will be faster then theirs. Back in the 90s I got the original Autotune plugin, and I had to upgade from a 486-DX4 100 to a Pentium75 just so I could run one instance of it.
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I just got the new Cakewalk Sonar update and, WOW!
Mark Morgon-Shaw replied to RexRed's topic in Cakewalk Sonar
Clearly you have never worked in marketing -
And the arrangement is more important than the mix And the performances are just as important too. We could go on to the writing etc being more important than all of the above! So yeah, mastering is just the final few % difference. Honestly unless it's a commercial release, one of the many AI assisted mastering services will get you 80-90% of the way there.
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I just got the new Cakewalk Sonar update and, WOW!
Mark Morgon-Shaw replied to RexRed's topic in Cakewalk Sonar
Weird that that has not been much fanfare, where are the magazine articles and media hype ? It's alomst like Cakewalk Sonar has slipped out through the back door. -
In my case it seems to happen when I try to overwrite a previous export and I end up with two files, one of them with the added underscore
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I already reported this a while ago
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Thanks Mark Megatrax is a big site where a lot of production companies that make broadcast TV go to get their music so it's a good platform to get on if you are aiming for Sync placements. MLB wasn't the specfic target, the original brief was for Sport Songs with a Female empowerment vibe as it was in advance of the Women's World Cup ( Soccer ) at the time and they wanted to put an album together with that purpose in mind. Ours was one of 16 tracks on the album but was selected to be track one which normally gets the most exposure, and our track was also selected for the social media campaign when the album droppped which was cool but no World Cup placements materialised. Over a period of time it's gotten air on German TV, French TV, American Football on TNT and now MLB so it all worked out in the end. We haven't been paid any of the royalties for it yet as they take 1-2yrs to get processed and arrive at the respective performing rights organisations. Should make 4 figures for us both eventually but TV music is a lottery so will have to wait and see. https://www.instagram.com/p/Cq-tAkGtP7t/?utm_source=ig_web_copy_link&igsh=MzRlODBiNWFlZA==
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Thanks Nigel !
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I've never used the Waves products but I've owned a pair of Slate VSX headphones for almost 2yrs now. I do find them useful but I don't use them as a full replacement for working on my monitors. My room is acoustically treated/measured and then further honed with Arc Studio so it's a decent enviroment to mix in and know the mixes will translate pretty well once they leave my studio which is imperitive when writing tracks that will end up TV/Radio ultimately. Where VSX works well for me is the following : 1 - A reliable simulated mix enviroment to work with at night when other family members are sleeping 2 - A fast way of double checking mixes without needing to resort to taking it elsewhere like the car 3 - A way of shutting off oustide world out when working on a track that benefits from being able to crank it up in a more vibey sounding space I find it does the job well for all of these but I do agree they have been overhyped somewhat. I guess everyone's circumstances are different and mixing on my actual speakers is much more preferable but there are things I can't hear on them that I can pick up on VSX especially in the really low end as I don't have a sub but some of the emulations do. Everyone's workflow is different so whether you need a product like this depends on your needs. Personally I write about 100 tracks each year so I need to be able to get things done quickly for deadlines etc. I don't have the luxury of time to take my mixes other places and listen to them, or stop working because the kids are in bed so it's great for that. I don't find the 'illusion' massively convincing but it is better than just using normal headphones and mixes I make with them sound the way I thought they would when I play them on real speakers which isn't the case with standard cans. The one thing in them that does sound real is the Avantone Mixcube in Steven Slate's Studio and I think it's because it's a mono speaker so the illusion of it coming from a real speaker is much stronger. I have a real Mixcube and the emulation is virtually indistinguishable, so that's a really useful tool if you don't own one already as they cost around £250 to buy. I know some other guys that do work for sync music libraries and publishers too that swear by VSX but they're not working in properly treated rooms either and some of them have mobile rigs and are working in different locations as well and obviously it's a boon to be able to 'take the studio with you'. So I think they get more use out them than I do my set. Thje other good thing is they keep updating the software, so we have a systemwide app now that wasn't in it when I bought them originally and they've improved the room models by developing new techniques to measure them. There is a V5 of the software in beta testing which I hear will include a hearing test type setup so they are much better tailored to each persons ears as well as newer improved modelling that they figured out when they added some new rooms recently. As ever YMMV and choose wisely. Mark
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I mostly do instrumental music but a song I co-wrote with Canadian singer Michelle Lindley has been the MLB network this past few weeks. They seem to favour the instrumental version though as they can talk over it 😆 Our song is called We're On Top and you can listen to it here https://www.megatrax.com/tracks?q=We're On Top I wrote the core of it in CbB before sending stems for Michelle to track her vocals in Cubase, then she sent the vocal stems back via Dropbox and I finished the mix/master in CbB. It took 2 weeks, comprises of 60 tracks in total ....File stats say I spent 60hrs on it ( File Stats are in the notes section of the Browser for those who have never clicked ) Here is the a screenshot of the final project for those interested.
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Seeking clarification on purchasing Sonar
Mark Morgon-Shaw replied to norfolkmastering's topic in Cakewalk Sonar
Like X-Sampler for example. -
I felt the same about X1 and stayed on 8.5 until CbB was realeased. I think it was 9 years and it never let me down. Feel like I am in the same boat again - Lots of nice improvements but no killer "must have " feature for my own workflow in the new Sonar. But the GUI is messy and harder to work with to my eyes, I find it slows me down so I prefer to stick with CbB. I hope they improve it though.
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I have tested it and can confirm it has halved the number of late buffers on a heavy project at 256 Asio buffer Vs CbB