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Everything posted by mettelus
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Feature Request: Side Docking the Multidock
mettelus replied to SloHand Solo's topic in Feedback Loop
Which brand of monitor do you have? Reason I ask is even though some LG monitors do not come with the OnScreen app, that app is generic, so you can install/use it from a different monitor's download page on the LG site. I am not sure if OnScreen will work with other brands though, but that would give you control of windows that are active (i.e., not docked). -
First place to start is Google "Scarlett [put gen here] 2i2 drivers" and download the ASIO drivers from Focusrite. If you have 3rd Gen, then "Scarlett 3rd Gen 2i2 drivers." Focusrite has dedicated ASIO drivers which you want to use, especially when you have recording and playback through the same device. Start there (you may need to reboot after), then set your Driver Mode in CbB to ASIO and adjust the other preference screens (if needed) to focus that device. 128 or 256 as an Audio Buffer is a safe place to start; but if your CPU can handle it, you can start lowering that buffer to improve latency.
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Quick feedback on this guy. I picked this up and been playing around with it and it is more dependent on the material. After testing with a few songs that were a bit too complex, I backed off and focused on the remastered "Seven Bridges Road." Because the tonal information is very discrete, the power added to those frequencies is not significant until you hit around +6dB, and over +12dB it begins inserting a phasing/reverb effect. For the vocals themselves it wasn't a massive difference (traditional EQ would work), but it did add definition to the bass vocal (that caught me off guard) and was significant in making the guitar crisper. As I was playing with it, I realized dynamic key mapping would be useful to select the notes in the key to follow the chord progression. Although they are exposed, I was not able to find the key switches to toggle them. I sent a quick message to Plugin Boutique to see if this can be done now or if it is actually a feature request. Because this is set to all notes in the key (by default) with no active means to adjust that (that I could find), it is a bit limited in what I would want to use it for. [Side Note: If you open a VST3 in DaVinci Resolve, it shows all the parameters exposed to the host (even if a DAW doesn't show them), which can be helpful to understand which parameters are exposed (even if you cannot make an articulation map for them... yet).]
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I find this one very interesting. I use MCharacter a lot, but it is really only suited for monophonic material and lacks some of the processing capabilities of this one, especially the dynamic EQ aspect and working on polyphonic material. Whereas MCharacter can address specific harmonics (more suited to tweak timbre), this appears more focused on the harmonics series of the key (broader application), but for practical purposes they would complement each other nicely. As I think on this a little more, I do not think either can really do what the other does.
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Basically, you add video FX as you would an audio FX in a DAW... pans/zooms, transitions, etc. Pretty much anything you can envision just gets added to the video and adjusted to taste similar to VST FX in a DAW. DaVinci Resolve has all of the bells and whistles of any video editor, so you can do things with video you never even thought about before. The Studio version has additional FX and features (primarily the ability to save/export work above 4K), but you want to be totally comfortable with the free version before ever thinking about that upgrade. The concern for someone new with that is it is truly fully functional (i.e., 4140 page manual functional). The two other editors that came up readily with VST support were Adobe Premiere Pro (which is subscription based, so they would hold your work hostage on you), and Final Cut Pro (which I "think" is Mac only, but not sure). For what you are asking, you could also do the video work in a simpler editor, and the audio work in a DAW (both will import the video file, but only be able to perform its own task). So that is a "Yes" to what you asked above... DaVinci Resolve will let you do about anything, and the manual IS readily searchable, which may be the best way to navigate its features for tasks you want to perform. I would try kicking the tires on DaVinci Resolve free first to see how you take to it. It has the same drag/drop functionality you would use in a DAW. You just need to get familiar with the FX browser and Inspector (which lets you adjust the video FX you have in focus). As with CbB, you also need to add the VST scan paths manually in preferences for it to scan/enable them. If not, what you asked above is the "easiest" method to do it... just open/save the same video file in a video editor or DAW and do the work you need to get done for each aspect separately.
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They are XLR, so they should be, but they can get damaged over time. If you have a different cable available, that is worth trying as well for sure. Depending on environment, a broken XLR cable (or unbalanced in general) can act like a radio antenna. As this is very specific to the hardware involved, it would also be worth contacting Focusrite and Yamaha directly. It seems that the keyboard is the real culprit. If phantom power is off does that persist? I read a couple posts saying that phantom power alone can cause static (seems limited to their mixers), but also found this thread which is concerning. The OP there was basically asking if keyboards have protection circuitry on the XLR outputs against phantom power surges, and the answers were a mixed bag. I would focus on contacting Yamaha customer service for sure with your make and model. Be sure to ask them specifically if connecting the XLR with phantom power can damage the keyboard connectors? Does the keyboard also provide audio output jacks other than the XLR? That would be another path to try. The phantom power only gets passed through the XLR connections on the AI, so if you can connect it via 1/4" TRS cables (balanced) that would be another way to see if it is truly the XLR connector on the keyboard. A single 1/4" TRS can also be used to pass stereo from the headphone output, but would be unbalanced in that case (not necessarily bad, and definitely worth trying). If it works fine with Direct Monitoring off, that is also an option. A bit of a nuisance, but an option for you. Whenever powering equipment on or making/breaking connections, it is good practice to always have phantom power off, gain knobs all to zero, and even the equipment off in some cases for making connections.
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That can for sure, but devices requiring phantom power are more susceptible to it. It doesn't make sense with the Direct Monitor only on though. If you record the keyboard with the direct monitor off, is that static baked into the recorded track? Quick Edit: There seems to be a few posts with similar issues. A few were hardware related, but one guy in the middle of this thread posted: "So, I had this problem, it was bugging me bad, but with some troubleshooting, the solution at least in my case was simple. I had to turn down the inputs I wasn't using. I was using it as a USB audio interface to play tracks from my computer in live performances. But it was hissing bad. But once I turned off direct monitoring switch and turned the levels all the way down on the knobs on the front for the two mic inputs, the hissing went completely away."
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VideoStudio will not do audio plugins, but there are a few that will. DaVinci Resolve (even the free version) will though. That program is a bit more complex (is a full featured video editor), but is worth learning if you are going to delve into videos regularly. The free version would be fine for what you are seeking.
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This part is a little odd to me. It seems sort of like a ground loop (you can try plugging everything into the same outlet for a common ground), but could also be something like the mic putting out mic levels, and the keyboard putting out line level voltage (which is higher). I do not have the 2i2, but there should be a setting for mic/line inputs on it. If that is set to "line" when using the keyboard does the problem persist? A word of caution with phantom power (especially with condenser mics) is never make/break an XLR connection with the phantom power on. If you ever did that with the keyboard, it could also be an issue, but if it runs fine without Direct Monitor on, that seems very unlikely.
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+1, you can do the audio work in any DAW, but a video editor makes it simpler to chop the video up, separate audio/video (if you choose), modify the video itself, and re-assemble everything. Although video editors have some audio functionality, they do not have the same capabilities as a DAW. Conversely, a DAW is not going to give you much video editing capability. If you do not already own a video editor, Humble Bundle still has the Corel sale going on. It is $28.14 to get VideoStudio Pro 2023 (7 items), or $30 to get everything (24 items). I would definitely recommend the rest for that $1.86, since they include Painter and PaintShop Pro.
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Cables unto themselves are pretty generic (why they have a spec), so a lot of the cost is brand/hype. I just broke a clip off an ethernet cable a couple weeks ago and Amazon had a 6-pack of 7' CAT 8 cables for $21. Although CAT 8 is overkill, not only did I get the one I needed but 5 spares for $3.50 a piece. Even 10' USB-C cables are under $5. If you are familiar with the manufacturers that make chips themselves, they are not expensive either.... even things like the Apollo3 Blue, which has a wickedly low power consumption for its capabilities, is $3.99 (retail). What they started talking about in the video that bored me enough to close it doesn't come close. @craigb yeah, the "SHINY!!!!!" summed it up nicely!
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Flashing lights on hardware are typically codes for a fault. From this link on Focusrite's website this may be it: "However, if you find the gain or USB LEDs flash on and off constantly when your interface is connected, it usually means it is not able to draw enough power from your computer. Windows may also continue to attempt to connect the device, often denoted by a chime sound." When operating that interface, be sure you always have the laptop plugged in. Many laptops have inherent power saving mechanisms to conserve the battery if unplugged (like shutting off USB ports). Is the laptop plugged in and your power settings set to always on? The advanced power options in Windows are where you can surgically disable Windows from shutting off things, but some laptops also have their own proprietary software for power management... if yours has that, often there is a "disable when plugged in" option of some sort.
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Also... track operations will be greyed out if nothing is selected. Unless I am missing something with that screenshot, a clip must be selected so CbB knows what it is splitting. Unless that theme shows selected clips as "grey," that clip is not selected.
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Just to be clear, the "Generic ASIO" driver included with some DAWs is typically a variant of ASIO4ALL, and is actually a WDM driver that has an "ASIO wrapper" on it to fool applications into thinking they are using an ASIO driver (some applictions require an ASIO driver for output). The RealTek ASIO driver is faulty, and you can simply disable that in the Windows Sound Control Panel and be done with it. If you do not see this on the laptop, the program(s) which installed it on the PC would need to be reinstalled on the laptop. I am assuming Cubase installed the one you are using on the PC, but I do not use Cubase so cannot confirm. If Yamaha also has a driver, that would need to be installed as well from their driver software. CbB itself does not include a generic ASIO driver with it.
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Did you try shifting the driver mode to WASAPI or WDM and back to ASIO for that project? Reason I ask this is that it will force a reset on the sound engine drivers. CbB will save profiles of known good hardware and may be confused, so forcing that reset by shifting out of/back into ASIO mode will force CbB it to re-recognize the hardware available to it.
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MeldaProduction offers €30 in exchange for a few minutes of your time
mettelus replied to Larry Shelby's topic in Deals
No problem! It is not quite the same describing something as letting you hear it. AmpleSound just does what the gpx file tells it (the two programs couple together well). Some engine features cannot be overridden (like its interpretation of picking, then hammer ons/pull offs on the same string) unless specifically told otherwise, which in turn is overridden by any performance details of the gpx file itself (some parts in the gpx file should have had "let ring" enabled, but they weren't and AS just blindly played it). This was more so you could hear the raw samples (the performance parameters/sound engine is another ball of wax). -
Are is the reverb on a bus or in the track FX? Someone had asked about that video above a few months ago (using 2 busses, delay and reverb), and I had replied to that here. Using just one reverb bus, you will need: Post-fader out to Reverb Bus. Side chain input to the Soothe 2 on the Reverb Bus (used after Hyperspace in the bus FX bin, so the bus stays saturated).
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MeldaProduction offers €30 in exchange for a few minutes of your time
mettelus replied to Larry Shelby's topic in Deals
@Brian Walton Roger that. Neither of those are good choices for what you are asking. I just did the following for this file. You can download and play with that and see how it measures up if you want to play with re-amping it. AmpleSound Peregrine Falcon (i.e., PRS), neck pickup. All FX are off, is set to DI mode (so the output can be run into another amp sim). The samples unto themselves are sort of boring, so I loaded in the "Hotel California.gpx" (Guitar Player) file that is on AmpleSound's site. Since they are played through the VSTi, it outputs in stereo. There are empty bars (6 bars after the intro) in the actual performance, so I deleted those. Basically, this is a DI performance of the gpx file, only the raw samples are used. -
MeldaProduction offers €30 in exchange for a few minutes of your time
mettelus replied to Larry Shelby's topic in Deals
Maybe I should ask for clarification on "legit clean," since to me "legit" is a sampled instrument, and "clean" is dry (or DI), and most would (or should) fit that bill. Am I confusing something here? AmpleSound is the one I am most familiar with, but you have to shut off each FX channel individually (all 4 of them) as well as the amp to hear the dry samples for each instrument. On the main screen itself there is also a "DI" toggle for "Sound Mode," as well as toggles for the doubler and fret sounds. Pretty much all of those are on by default (even for clean presets), so need to be shut off. Some VSTis like Heavier7Strings have a much more complex FX processing (some all over the face of the main screen), but even with that all of the samples in the sample library are dry for the pickup selection(s) used. There are just a whole lot more FX (and tweakable settings) in play with that one. -
Unfortunately Sonitus Gate doesn't have any ratio control. I was sort of hoping that it was also an expander, but the Depth control on it seems to be more of a shelf with a step function gain reduction (why it can get flaky in use, especially with Depth set to -INF). I hadn't opened any Sonitus plugins in years, so the "free route only" was a nice challenge to that situation for me. There are some powerful freebies out there. That said, the Sonitus Multiband does have the ratio per band (and a highly tailor-able knee), and is actually a rather good choice for addressing low end and teaching compressors to new folks at the same time (since it has the display on the right so folks can watch the audio hitting that knee). The "Low" band can often address a good portion of what the Gate is doing (depending on the noise profile). Threads like this remind me of people wanting me to troubleshoot their car over the phone. Some things I just need to see/hear to address properly.
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MeldaProduction offers €30 in exchange for a few minutes of your time
mettelus replied to Larry Shelby's topic in Deals
The step 2 basically is, and fairly open as to the "performance" part. MDrummer has one of the more massive sample libraries out there, so there may be similar for guitar coming down the pike. If they are working on a profiler, that would be icing on the cake (for me... I do have use for that). It is easy to speculate, but have to see what it materializes as. There are actually a lot of nice clean guitar libraries out there already (have to shut off all VSTi processing to check), but they tend to be 1) instrument specific (and often pricey) and 2) locked in a propriety format so you have to use the VSTi to play them (which is actually a good thing so it isn't just a "mess of files"). -
If you are able to post a sample file without FX running it would be more helpful to understand your situation. Something with just 5 seconds of background noise followed by 10 seconds or so of a couple phrases would be ideal. If you are not comfortable sharing it publicly, you could send me a PM and I can take a look at it. I have been working with someone using the AT2020 for narration, and a chunk of the issue was resolved with sound isolation, mic rotation, and how the mic was being used. A HPF before the Sonitus took care of a good deal of the hum and let the gate operate more smoothly. Specific to the Sonitus Gate, the threshold (input slider) shouldn't be too far above the noise level (and as far below the signal as is tolerable) during mic checks. The "Depth" then needs to be adjusted to prevent the chatter (it defaults to -inf, so will slam shut that way... her situation was around -25dB). The other default settings were close, but I think the Release got bumped up to around 400ms. That said, every recording situation is unique, but the HPF, Input threshold, and Depth are where I would start.