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Everything posted by Noel Borthwick
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Yes bouncing with source category buses works because the logic for bouncing buses is different from bouncing tracks. Track bounce only includes the signal flow from selected tracks whereas buses automatically take into account the upstream signal flow. The export process behind the scenes rewires the entire project routing based on the mix options. I plan to extend similar behavior to tracks and aux tracks when exporting but it will require some work.
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You can select all by pressing CTRL-A in the list and then pressing space bar to toggle values. There is a small bug there where the first time you have to use the mouse to toggle a track. Not sure why you had different gainstaging with the aux approach. Without seeing your project its hard to say. I suggested aux tracks because ultimately we may make folders behave like a built in aux. So adding specific folder functionality seems redundant.
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I understand what you are asking for but it seems unnecessary from what I understand, because you can do that today. Imagine if all the tracks within each folder were routed to output to an aux track within the folder (named the same as the folder name). Now if you export each aux track independently using "Tracks Through Entire Mix" this should give you functionally what you are asking for. Can you try it?
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@Xel Ohh thats weird. So you don't get any error popup or anything? It seems like export is running into an error. If you do the operation without creating a task queue (i.e. just export) do you still get an error and if so what is the message? Could you please PM me a link to any project file that can repro the problem? (with the audio zipped) I'm sure its something simple to fix once we can get a repro.
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Thanks for explaining. Even with how you are setting it up, wouldn't it make sense to route all your cymbal tracks to a Cymbals-aux which then goes to the Master? Then use the new "Tracks Through Entire Mix" source category and pick the Cymbals-aux. This will export a stereo mix of just the cymbals.
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Nothing has changed - you misunderstood the statement that offline processes are not dependent on buffer size as far as dropouts go. IOW unlike realtime playback a realtime export cannot fail even if it is running at a sub 1 ms buffer size because there is no such thing as a drop out for offline export. Of course this doesnt apply to a realtime audible bounce.
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This is a symptom of running plugins that don't support sample accurate automation. i.e only VST3 plugins can deal with sub buffer automation. If you have pitch bends or other plugin automation, when you run at a high buffer size, unless the plugins support sample accurate automation you will hear it applied at the buffer boundaries, hence you get quantization. There is no solution to that other than running at a lower buffer size. One thing I can potentially consider in the future is artificially running plugins are a lower buffer size when they have automation to work around this limitation. BTW @Promidi this problem should not happen for VST3 plugins because we are already sub decimating buffers to 5 msec boundaries. So even if you had a buffer size of 350, VST3 plugins should receive periodic sub buffer automation timestamps every 5 msec. Can you verify that this is not an issue with VST3 plugins?