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reginaldStjohn

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Everything posted by reginaldStjohn

  1. If the midi tracks are part of your project, not being imported, then you can simply drag them while holding shift it will constrain the start time of the clip to to not change as you drag it to the new track. If you want to copy it add the cntl key (shift-cntrl) while dragging and it will make a copy. If you want to use the "copy" and "paste" dialog then your best bet is to place the "now time" cursor at the start of the clip you want to copy. Then copy it. select the destination track and paste it. It should copy to start where the cursor is. You can also note the start time of the clip in the "inspector" and then choose "paste special". You can then type or copy the start time manually.
  2. You can also turn down the metronome so it is not so loud. In fade outs or where your voice is the main instrument you can automate the metronome to fade out or be softer in those parts. You could also track with headphones that give you more isolation like earbuds or closed back phones.
  3. This is only my opinion so take it as you would like. I usually leave things in midi formation while I am writing and arranging a song. Then, when I am ready to mix, I bounce to audio and treat everything like I recorded it to audio files. This way I am not tempted to continually tweak things. There are times I will bound to audio sooner if system resources get low. I think the best thing is to experiment and then evaluate which methods seem to work for you.
  4. What does your automation curve look like? Can you post a picture of the automation curve. Maybe the automation is stepped?
  5. A screen capture of your project with the tracks and console visible might be helpful.
  6. You can select non contiguous tracks by holding down cntrl or shift while individually selecting the tracks.
  7. I think the quote you used is to make a VSTi guitar or other programmed sound not sound like a machine made it by varying the accuracy of when the instrument sounds referenced to the beat. If you have a guitar VSTi that allows you to specify each not in the chord then you can make it sound like a strum by offsetting each note in the chord by a small amount of time. This is simulating what happens with a real strum. Some VSTis already have a strum feature so you do not need to do this manually
  8. The only way to do this is to create a project template or a track/bus template. The metronome is really just a bus in your project to which the metronome sound gets routed. Setup a project template with the metronome the way you want it. Then when you start a new song/project select your template. See the Reference Guide pp 1332
  9. I had an NVidia card that has the same driver issue. I worked an worked on it but the final solution was to get a card by a different vendor, Intel or AMD.
  10. If you have the vocal on one track and the midi, routed to your GS Wavetable Synth, and they both play when you hit play in Cakewalk, which I am assuming you are using, then you should be able to export them both. Each track should be routed, or output to, a main bus on the right side of the console view. If you go to the file menu and choose export you will see a dialog with lots of options at the bottom. Select "Entire Mix", or "What you hear". You could also select busess and then just select the main bus to output. Your export should be a "mix" of your vocal and midi audio. Another thing to try, besides looking in the Reference Manual, is to replace your GS Wavetable Synth with one that comes with cakewalk, like TTS, and see if that makes a difference.
  11. I had an NVidia card and the NVidia driver was always a problem. You can disable the built in Audio by going to device manager and finding the audio device and disabling it. See if that helps. If not, it may just be the NVidia driver. The only way I found around that was to use an AMD based Video card.
  12. My suggestion would be use a midi source for your metronome. It will move with the tempo much more transparently then an audio file. If you you want it as audio then freeze it or bounce to audio. If your audio file is changed too much in time it will always have artifacts. For your groove clip solution have you looked at the Reference Guide pp765. It may give some clues or things to try. You could also try elastique time stretching from the audioSnap pallet (RG pg. 691)
  13. I don't know? Could be that trying to record multiple tracks in a loop without stopping the transport has a bug? Or that the input echo doesn't move when you select the next track to record? Or that while recording all the notes are playing back on the midi channel to which the original controller sent them on and then when you stop they get assigned to the tracks midi channel?
  14. I run my home PC, and work PC for that matter, on 4K TVs for many years now. I always have my windows scaling set to 100%. I have not noticed any problem with drawing and clicking with these parameters. What I do notice, and has been mentioned by Cakewalk in some help requests, is that when I have lots of tracks and/or take lanes and the track view is maximized, then the UI slows right down. I am assuming it is the UI trying to draw all the waveforms and other information that can fit on a 4K monitor?
  15. Try bouncing the clip. Sometimes a clip will be in a state that certain functions don't work like Melodyne or other clip based things. Often bouncing the clip to itself will remedy the problem. If that is not it then have you tried adjusting the threshold to see if you can get any transients to show? Can you add manual transients?
  16. I notice that you have an NVidia driver. I never could get my NVidia card to not give me DPC that would not cause crackles. Especially when I had a Kontak or other visually animated GUI up. Of course, in my situation, it would happen in other DAWs as well. But I do know that Cakewalk does not handle 4K monitors well. I also thought that this might be a clue in your Latency Mon report: Note: reported execution times may be calculated based on a fixed reported CPU speed. Disable variable speed settings like Intel Speed Step and AMD Cool N Quiet in the BIOS setup for more accurate results. Have you checked those settings?
  17. I was wondering the same thing the other day. There is a few old forum post that had a few maps. Here is a thread where he says you can make them from EzDrummer http://forum.cakewalk.com/HOW-TO-GET-DRUM-MAPS-FOR-EZDRUMMER-2-m3200029.aspx I also have used the Superior 2 Drum map that is in the list.
  18. Sorry, I am not understanding your question. Are you talking about all the other tracks that are showing in your picture or something else? I looked in the color customization settings and I cannot find any "Octave" color setting or even know what that is? I don't know what you mean by "Octave Rules"?
  19. Sorry that I don't have any immediate solutions for you but here are some ideas. Have you checked your system lately with Latency monitor? https://www.resplendence.com/latencymon This should help you see if there are any system things that could be causing this. Since you mention that your interface uses ASIO4All you could try using one of the other driver modes (WASAPI or WDM). ASIO4ALL just wraps one of those drivers up anyway. Also, check your power settings to make shure that USB devices are set to not sleep or power down etc. Sometimes a Windows update will change those settings. You don't mention what video card you have either. The reason I ask is that I had an NVidia card that would cause pops and clicks because it would hold on to the CPU too long. This showed up for me in latency mon. Good luck
  20. This seems like a job for the MIDI Transform tool in the PVR. Cakewalk Reference Guide pg 819 It is often desirable to manipulate MIDI continuous controller (CC) events while preserving the original performance. This allows you to more precisely fine-tune the events and also correct any mistakes without rerecording the data. The Transform tool lets you move, ramp, flex, stretch, and scale MIDI continuous controller events by simply dragging the Transform tool bounding box.
  21. I don't know if this is the way it is supposed to work or not and I have not tried this myself. However. would it work if you copied and pasted the two tracks that are grouped together separate from the other two? That is to say. could you copy and past the tracks that are in the same clip group(s)? It would take more back and forth but might be easier then re-assigning the clip groups?
  22. It looks to me what you are seeing on the track is not the playback level but the DI input level still. You have to disable the record button to see the playback level. Your master bus gives a clue that the playback level is much more what you would expect to see.
  23. When you let windows sleep it can tell all sorts of driver's to go to sleep as well. If your audio interface goes to sleep then Cakewalk can see that as being disconnected and then may revert to your on-board audio. Many people disable their on board audio to avoid problems like these. In addition, you may want to see if you can disable sleep for your audio interface or set your computer to not sleep.
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