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abacab

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Everything posted by abacab

  1. I just did exactly this, and with no problems. I tested Cakewalk ST4 projects at 48KHz and 96KHz. Running Focusrite 2i2 USB with their ASIO. Are you using the default project template, and have you done any customization to the metronome settings? It's weird, but the metronome seems to be related to the issue in some way, based on your tests. I have no idea why, so just guessing...
  2. Amused by Microsoft's claim in 2015 that Windows 10 would be the last version of Windows... ?
  3. I recall that was an issue for the attempted port of Sonar Platinum to Mac some years back...
  4. Can you list the exact steps needed to re-create this? Also what sample rate is your project, and what audio interface/driver are you using?
  5. Microsoft's next generation of Windows — What we know so far https://www.bleepingcomputer.com/news/microsoft/microsofts-next-generation-of-windows-what-we-know-so-far/
  6. Moderator! Please lock this thread!!! ?
  7. It will be, as long as BandLab can support it. They are a major company, so I'm not worried. https://bandlabtechnologies.com/
  8. Linux on the desktop is only a few percent of computer users (maybe 1.93%). Even less for computer DAW users. There is really no commercial desktop Linux industry, at least not compared to Windows and Apple. I say this with respect to Linus, and his followers. I have had a version of Linux on hand since Red Hat Linux 9. But messed around with an early version of the Knoppix Live CD before that, about 20 years ago... So there really is no commercial gain to be made for going cross-platform to Linux with a desktop app. And professional developers don't work for free. I seriously doubt that there is a community of open source devs that would be willing to fork and dive into Cakewalk's code, even if it was open source. But Linux is the real deal in the cloud server industry. It has the majority of servers installed globally. Respect. https://hostingtribunal.com/blog/linux-statistics/
  9. I'll put my 9th gen Intel Core i5-9600K, with 6 physical cores locked at 4.6GHz, up against any Apple crap. Using 8 or 16GB Ram. ?
  10. If you don't know Craig, he worked for Gibson when they used to own Cakewalk, and was the resident DAW guru around here. Sound design is one of his many talents, and I'm sure it is going to take much more than a cheap unsupported synth, with no sound design features, to tickle his fancy, LOL!!!
  11. I'd rather ditch Cakewalk and keep my SampleTank 4 MAX, LOL!!! Fortunately, I don't have to make that decision as I'm fully invested in ST4, and they play well together here. Sorry for your troubles!
  12. Have you tried Arturia's Pigments 3 yet? That's a sound designers wet dream! Combine any 2 of these engines, plus the Utility Engine, in a single patch (the analog engine contains 3 oscillators): Sample & granular engine Browse hundreds of instrument samples and loops, import your own, and transform them into genre-defying granular patches. Warp, contort, stretch, and modulate samples down to the finest detail. Harmonic engine Cutting-edge additive synthesis that lets you forge curious & tangible timbres from scratch, from plastic tubular resonance to evolving vowel-like swells - in vivid harmonic detail. Virtual analog engine Energize your mix with coveted analog warmth and irresistible vintage charm, inspired by the greatest synths ever made, courtesy of our award-winning analog emulation technology. Wavetable engine Animate, distort, or morph through over 160 wavetables, bringing a vast spectrum of breathy, glassy, and abrasive digital sounds. Perfect for everything from roof-raising bass music to hyperpop toplines. Utility engine Used in conjunction with Pigments’ dual sound engines, the Utility engine lets you add an extra oscillator to the mix, complemented by 2 noise sample players, ensuring that your sound always has the depth and detail it deserves. https://www.arturia.com/products/analog-classics/pigments/overview#en This video is a brief overview of the first Pigments version, before they added the additional synth engines (such as the sample & granular engine), but the user friendly interface and workflow have mainly remained the same:
  13. Ha! That one's probably deader than Rapture Pro! But as a ROMpler VSTi, I still like Xpand!2, as it's light and quick and has over 2,500 sounds. But it's not even close to Rapture, as you cannot load your own samples, and the available tweaks are limited. Mostly just a few performance macros. More like Rapture Session, but with way more sounds...
  14. Keep sipping that Apple kool-aid, and M1 will magically be better than Intel or AMD... ?
  15. I wasn't even aware that SampleTank had a safe start-up. No reference to it in the user guide. How do you do that?
  16. I never noticed a discrete Groove Player, because it seems to be embedded in the core ST4 interface. Any instrument that you insert which includes a groove has an active "Player/Loop" button on the instrument Parts View. For example there are many drum loops in the Neil Peart Drums library. No crashes here either. From the manual: and...
  17. Well, as I mentioned earlier, MIDI learn is a function of the specific plugin. That means it is up to the plugin developer to include it or not. Many modern VSTi plugins do include it, but the Cakewalk Studio Instruments apparently do not support MIDI learn at the plugin level. Cakewalk TTS-1 does have it, so you can easily learn the pan, reverb, or chorus knobs. Access the feature by right-clicking on a knob, then after checking the "learn" box, move the physical control on your keyboard. You will see the MIDI CC number populate in the box, then choose "OK". All set! A plugin can sometimes have a button that activates a general "learn" mode, or sometimes it is hidden in the right-click context menu of each control. It is up to each developer to implement it, and while there appears to not be a standard, they are usually intuitive in their approach. Check out this link to a Cakewalk forum thread for freeware instruments. There are many available that are superior to the ones included with Cakewalk. You will probably have better luck using your controller with them! Here: Also this:
  18. I think that many newcomers to Cakewalk do not realize that various DAWs have some major differences. The distinctions for live performance are a bit more complex than that. If you see a performer doing some cool stuff on stage, it it advisable to do some research, not just assume that any multi track recording tool will do that. You will need to use the tools that they use... The misunderstanding is deep, especially now that a powerful multi track recording tool such as Cakewalk is free.
  19. I noticed that YouTube post (from 2018) mentioned that the audio Looper plugin was only available in Live Standard, or above. But it is now available in Live Intro 11. https://www.ableton.com/en/live/compare-editions/ Live Lite 10 is supposed to be updated to Live Lite 11 later this year. Live Lite 10 does not include audio Looper. Remains to be seen what will be included with that new edition of Lite.
  20. I would recommend Ableton Live for live looping. The free Lite version (8 tracks/8 scenes) comes bundled with many hardware devices, and the Intro version (16 tracks/16 scenes) is not very expensive. https://www.sweetwater.com/store/detail/Live11intro--ableton-live-11-intro Plus there is a 90 day free demo of the full paid version available. https://www.ableton.com/en/trial/ Live was designed for exactly what you are trying to do (and much more). If you try looping with Cakewalk it will be a workaround, as CW was not really designed to excel at live workflow. CW is best as a studio tool for linear recording/editing. Usually it's easiest to use tools that are designed to work the way you do. Just my two cents. Sorry to hear that you had no luck with MPC Beats, as that might have been a decent free alternative from what I've heard, although I have never used it.
  21. Eventide Blackhole! FTW! I use that on just about everything I wish to mangulate! ?
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