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Everything posted by msmcleod
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Go to the Downloads section of the website, then scroll down to "Old Versions and Discontinued Products" - you can still download Acoustica 6 Basic Edition.
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We've no plans at present to introduce an integrated audio editor. However, it's fairly straightforward to add a 3rd party audio editor to the Utilities menu. I use both SoundForge, and Acon's Acoustic 6 Basic Edition (which is free). Once added, you just select the clip then pick the audio editor from the tools menu and it'll load with your waveform ready to edit. Once you save, Cakewalk picks up the edited waveform.
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Unable to Drag & Drop files from Media Browser & Vocal Recording
msmcleod replied to D'Layna's topic in Cakewalk by BandLab
Unless you've specifically changed Cakewalk to run as administrator, it should be running as a non-elevated app. To check if it's elevated, you can right click on the Cakewalk shortcut, select "properties" then go to the Compatibility tab of the properties dialog. If it has "Run this program as administrator" checked, then it'll be started as elevated. It's worth checking Cakewalk.exe itself too. To make it not run as administrator, just uncheck this setting and click "Apply". -
One thing to note: Before you bounce, the split clip is a complete copy of the original - it's just trimmed at the start and end. If you bounce however, you will lose everything that is hidden by the trim. If you're lining up individual drums, this may be exactly what you want... but not always, so something to bear in mind. Another thing to bear in mind: When a region effect such as Melodyne is "active", Melodyne has ownership of the clip until you render the region FX. Rendering or bouncing gives ownership back to Cakewalk. As such, you should avoid editing any active region fx clips outside of Melodyne until you've rendered the region fx.
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When did we get VST versions of Sonitus plugins?
msmcleod replied to Keni's topic in Instruments & Effects
I meant, that the sonitus pluigns themselves are only DX plugins. dxshell and dxishell are wrapper DLL's to wrap up DX plugins. Those wrappers aren't supplied by Cakewalk though. -
I'm not really sure what you mean by move part of a clip, but here's an example of two things it could mean:
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When did we get VST versions of Sonitus plugins?
msmcleod replied to Keni's topic in Instruments & Effects
The No, they're just still dx. dxshell.dll / dxishell.dll are not installed by, or distributed by Cakewalk. These must be have been installed either by yourself or by another application. Some users use these to access Cakewalk DirectX pluigins in other DAW's. -
When did we get VST versions of Sonitus plugins?
msmcleod replied to Keni's topic in Instruments & Effects
Both VST plugins and DirectX plugins are DLL's. The difference is the API / methods those DLL's expose. 64 bit programs can only load 64 bit DLL's, and 32 bit programs can only load 32 bit DLL's. Although you can use 32 bit plugins in a 64 bit DAW, the DAW isn't actually loading the plugin directly. Instead it uses JBridge or BitBridge (or equivalent). These are 32 bit applications that communicate with the DAW using RPC calls - this is usually via network protocol, even though it doesn't ever pass over an ethernet cable. dxshell.dll and dxishell.dll are indeed DirectX wrappers. They essentially translate between the VST and DirectX API's. For those interested, you can get them here. -
General MIDI Assignment of Instrument to TTS-1?
msmcleod replied to dalemccl's topic in Cakewalk by BandLab
When you load a MIDI file into Cakewalk, the first volume, pan and bank/program change for each track is transferred to the track properties. As they've been transferred to the track properties, you won't see them in the event list, but you can edit them via the track inspector. Any further pan/volume/bank select/program changes in the track will appear in the event list. When you export/save as a MIDI file, the volume/pan/bank select/program changes that were transferred to the tracks will be added as MIDI events at the beginning of the MIDI file. The most common workflow for users is to start with a MIDI file, then continue as a Cakewalk (CWP) project, so it makes more sense to reflect these in the track properties rather than having to edit MIDI events in the event list. For more details, refer to the Reference Guide PDF (page 1455). -
why does my vocal track look like this?
msmcleod replied to charles kasler's topic in Cakewalk by BandLab
To record in mono, set your track input to either the L or R, depending on which input you're plugged into - i.e. "L" for odd numbered inputs, "R" for even numbered inputs: To record in stereo, pick the stereo (S) input: -
how to reduce gain only in a portion of the clip
msmcleod replied to charles kasler's topic in Cakewalk by BandLab
You can adjust existing envelope shelves by holding down CTRL and moving the shelf: -
how to reduce gain only in a portion of the clip
msmcleod replied to charles kasler's topic in Cakewalk by BandLab
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Advice needed for using a 4 port MIDI interface with CbB
msmcleod replied to Philip Jones's topic in Cakewalk by BandLab
I really wouldn't use those MIDI -> USB cables for a couple of reasons: 1. The internal buffer is tiny, and are liable to stuck/missing MIDI notes especially during heavy MIDI traffic (i.e. when using pitch bend, modulation etc). 2. If you use more than one of them, they're impossible for both you or Cakewalk to tell them apart, as they'll all show up as the same device. -
Select the clip, then select Process->Apply Effect->Normalize from the main menu. Pick a sensible db level, such as -3db, the click OK. In future you should try to record at a higher level - although 24 bit audio has a huge dynamic range, having to normalize very quiet signals will also bring up the volume of any background noise.
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[ SOLVED ] Stream Deck - run a CAL script?
msmcleod replied to sadicus's topic in Cakewalk by BandLab
CAL scripts can be bound to keys (or MIDI notes) in Key Bindings - so the easiest thing is to bind the key first, then get stream deck to invoke it. -
Solved - Suttering Playback - Problem was Windows Driver
msmcleod replied to ant_in_wales's topic in Cakewalk by BandLab
Freezing is really just a short-cut to a bounce, so you can always bounce the buses to new tracks using "Bounce to Track(s)" Alternatively, as @gustabo has mentioned, Neutron can be very CPU hungry. Bypass each "family" of FX individually to see if you can narrow down the one that is causing the most CPU hit, and consider putting in an intermediate bus between your existing buses and the master bus, putting a single instance of the problem plugin on that bus. Other things to try: 1. Make sure your Cakewalk projects directory and global audio directory are excluded from any virus scanner or cloud sync app. 2. Try disabling your network interface - this may not actually be an issue, but I've been caught out 3 times wasting hours trying to troubleshoot performance issues only to find Microsoft was downloading an update in the background. 3. Double check your audio settings, and systematically try different configurations - by systematically, I mean: a) Write down your current settings b) Either change the settings one at a time and compare, or write out a table of the various settings going through the combinations. The settings to try: Audio->Playback & Recording: Plug-In Load Balancing on/off Use MMCSS / Enable MMCSS for ASIO Driver (try all three combinations) Audio->Configuration File: ThreadSchedulingModel - try models 1,2 and 3 (click "Reload Config Settings" after changing this) There are 12 different combinations of the above - you could try each one, and see which one performs best: -
Advice needed for using a 4 port MIDI interface with CbB
msmcleod replied to Philip Jones's topic in Cakewalk by BandLab
FWIW I used to use the MIDIMan interfaces, but the drivers do not play nicely with Windows 10 any more. I'm using two MIDITech MIDIFACE 8x8 (one in the studio, one in my office) - they also do a 4x4 version. It's class compliant, but has no issues with heavy MIDI traffic. -
Advice needed for using a 4 port MIDI interface with CbB
msmcleod replied to Philip Jones's topic in Cakewalk by BandLab
Check your MIDI driver mode in preferences ( MIDI -> Playback and Recording). If it's set to UWP, change it to MME (or vice versa), then restart Cakewalk and try again. Note that you can't change MIDI driver mode while there's a project loaded. -
Personally, I've found not all devices respect record count - some do, some don't. My Alesis SR-16 and DataDisk work fine with record count, but we've had a few emails from support from people who's devices (mainly more modern ones), that don't. Transmitting SPP is important for count-in, which I see you've got unchecked. It's important that the device knows it's starting at a negative measure number. If this doesn't work though, the only way around this is to move the project along a couple of measures and start at zero.
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FWIW - I can run SONAR Platinum on a Dell Vostro 1700 laptop (Intel Core Duo at 2.2Ghz with 4GB Ram) on Windows 7 32 bit, and CbB on Windows 10 64 bit on the same machine (it's a dual boot). I have zero problems recording 16 simultaneous tracks, while playing back 32 tracks. Obviously there's a limit to how many VST's I can use, but I've found the ProChannel and Sonitus FX to be very light on CPU - and in any case, the Sonitus FX are exactly the same as they were in Sonar 8.5. I've not seen any noticeable performance difference between Sonar 8.5 and CbB - in fact, in anything, there have been optimizations since 8.5 which make it slightly more efficient. I've also had no issues loading Sonar 8.5 projects into CbB - although to be fair, I did convert most of them at the time of SONAR X3.
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Solved - Suttering Playback - Problem was Windows Driver
msmcleod replied to ant_in_wales's topic in Cakewalk by BandLab
First, download and run LatencyMon - this should tell you if there are any bottlenecks in your system configuration. Beyond that, freezing tracks can help to free up resources. -
2 MIDI Keyboards Simultaneously Active?
msmcleod replied to musikman1's topic in Cakewalk by BandLab
Just to put things in context - 3ms latency is what you get if you're speakers are 1m (just over 3') away from you, which I suspect is the minimum distance most people have between their monitor speakers from their ears. If you have a mic 12" away from a speaker, you've already introduced almost 1ms latency, as it takes approx 0.9ms for the sound to travel from the speaker to the mic... then think of a drum kit mic'd up, and how far the overheads or room mics are from their source. These kind of latencies really aren't anything to be worried about. -
Unable to drag and drop WAV to track window.
msmcleod replied to Philip Jones's topic in Cakewalk by BandLab
The most common cause for CbB not allowing drag & drop is because it's running as adminstrator. Windows blocks drag & drop for programs running as administrator for security reasons. Check you're running it as administrator - if you are... don't. -
Is there a central location for plugin presets?
msmcleod replied to Keni's topic in Cakewalk by BandLab
I don't think there's a standard location by default. However, Cakewalk does support a default location per plugin behind the scenes... Under each plugin entry in the registry, there's a PresetPath key. You can change this to a specific path, which will cause Cakewalk to open this directory by default when loading/saving presets for this plugin: This was added way before my time as a staff member, so I'm not sure why it's not been exposed in Cakewalk itself... but it does work.