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msmcleod

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Everything posted by msmcleod

  1. Although this is technically true, it's worth putting things in perspective. In any system you're going to have a bottleneck somewhere. In a DAW, you've got disk access speed, memory access speed and CPU speed. If you're using plugins, by far the biggest bottleneck is the CPU. Memory comes in next if you've got 100's of tracks (especially with samples). Disk speed only becomes an issue when you're using a large amount of sample libraries that are streaming from disk, or a VERY high track/clip count streaming from disk. Streaming 32 tracks of recorded audio data with a handful of clips per track isn't going to be an issue for any disk drive. I was doing that on a P166 with IDE drives back in the 90's, and modern portastudios are streaming 24+ tracks from SD cards which are way slower than any hard-disk drive, never mind SSD's. FWIW I'm currently using SSD drives via SATA 2 and have zero issues. A large Omnisphere patch takes around 30-45 seconds to load on a 5400rpm hard-disk drive - on my SSD drives it's around 2 seconds. Would NVMe be quicker still? Absolutely. But does it warrant the extra cost? That's for the OP to decide.
  2. It could be a MIDI message that is bound to a keyboard shortcut. Take a look at your keyboard shortcut settings, and see if you've got MIDI checked... if you have, uncheck it:
  3. I think there's a general misunderstanding here regarding headroom. Regardless of how loud or quiet the waveform is, ALL audio within Sonar/CbB is converted to 32 bit float (or 64 bit float if using the 64 bit engine) as soon as its read from the file on disk. This effectively gives you unlimited headroom during the mixing process (it can literally go to 1000's of db or 1/1000ths of a db). It's only when it reaches your mains out that its then converted back to 24 bit integer, where at this point it could clip, or be too quiet. That being said, the volume fader on a track/bus only has a finite range. This is where normalize can be useful, as it can make a quiet sound louder or a loud sound quieter, meaning that the fader can be used on a more useful range. Yes, there's offset mode - but again, it's still limited in its range. Normalize will not change the existing dynamic range of a clip. All it does is make it louder or quieter. The most common use for normalize is to make quiet audio louder. If the audio is too quiet, then once you've pushed the track fader up to +6db, it can't go any louder. Normalizing the audio will make the whole clip louder, allowing the fader level to be reduced, and allowing you to move it up or down. As for the OP's original question... normalize will NOT smooth out the levels of audio. All it does is turn it up or down. To smooth out the dynamic range, use a compressor plugin.
  4. In your first example, where you'd deleted the section and wanted to copy the other section in its place... use CTRL + ALT instead. By default, the arranger automatically shifts things along as you go. If you don't want this, use the ALT modifier when moving, or ALT + CTRL when copying. The CTRL + C / CTRL + V - the issue here was due to the active track not being the first track. Paste always starts at the active track, regardless of where you copied from.
  5. Is your external controller set up as a control surface? The latest Sonar should be excluding any Control Surface from Zero Controllers When Play Stops.
  6. Your Kontakt library instance is listening on MIDI Channel 1, but you've set your drum map to transmit on channel 10.
  7. The easiest way is to just save your project as a Standard MIDI File. The positions of all of your MIDI clips will be retained within that. Alternatively, you could add a text event at time zero in each MIDI clip. You could then drag/drop the clips to a folder.
  8. The offset can be applied to any MIDI track, including the MIDI track portion of a simple instrument track. Use the MIDI tab at the bottom right of the Inspector to access the MIDI page for instrument tracks. It's impossible to apply a negative offset to live input. You're asking CbB/Sonar to play the note before you have! There are three methods to workaround this: 1. Use a different instrument for recording that doesn't require a delay, then swap to the instrument you want after recording; OR 2. Positively delay all other tracks, leaving the track that requires a delay without a delay; OR 3. Record your part normally, then nudge the clip by the required amount once you stop recording. You can set 3 custom nudge amounts in preferences. Cakewalk by BandLab and SONAR Professional/Platinum only allow Time+ in ticks. The new Sonar allows Time+ in either ticks or ms. If you're using CbB/SONAR Professional: If the tempo of your project is the same throughout, then you can calculate the ticks equivalent in milliseconds for a given tempo and set it accordingly. If the tempo of your project changes, you'll need to create a separate track for each tempo change and do that calculation for each track. To convert milliseconds into ticks: 1 beat is 960 ticks. Say the tempo is 120bpm. 120 beats per minute is ( 120 / 60 seconds ) = 2 beats per second. That means there are 960 * 2 ticks in every second at 120bpm. 960 * 2 = 1920 ticks per second. There are 1000 milliseconds in a second, so 1 millisecond ( 1920 / 1000 ) = 1.920 ticks So the formula is: ticks = ( ( 960 * ( tempo_bpm / 60 ) ) / 1000 ) * milliseconds This is probably more easily done in a spreadsheet (e.g. Excel, LibreOffice/OpenOffice calc):
  9. It's worth noting that it will raise the volume so the peak level hits the target you specify... not the average level. It is useful for raising a very quiet recording to a sensible level though.
  10. Interesting... I was just looking at a similar device today: https://www.ebay.co.uk/itm/403116080111
  11. You can configure Kontakt to receive on different MIDI channels for each instrument library, so you'll need to ensure your drum map is outputting to the same port for each drum, but on the correct MIDI channel for the instrument library you want.
  12. Process->Insert Time/Measures, and only check Markers in the dialog
  13. This is what I used to do when working with HW synths.
  14. Here's a quick demo of creating a new instrument definition from scratch (in this case for a Yamaha P200 piano). I'm pressing the "Ins" key to add each new patch entry:
  15. No way of doing this I'm afraid - at least in Mackie Control mode, the nanoKONTROL 2 is hard-wired to bank up/down.
  16. This has definitely caused issues in the past. These folders should definitely not be compressed: C:\Program Files\Cakewalk\Shared Utilities C:\Program Files\Cakewalk\Shared Plugins Their content isn't very large, so if you do have a compressed drive, uncompressing these two folders shouldn't make much of a difference.
  17. There is likely to be something like this (plus much more) in Sonar at some point though... probably later on in the year.
  18. Actually, if your licenses are on iLok dongle, they're the only ones you DON'T need to worry about deauthorizing. If the license is on the dongle it'll just work. As much hate as iLok gets, this is the one scenario where it's a huge time saver.
  19. When using Input Quantize whilst recording, the original unquantized version is lost, as the quantize happens during the recording process - there's no way of going back. Another way to obtain the same result is not to use input quantize, but instead use the Quantize MIDI FX in the MIDI track's FX bin. This way you can simply bypass the Quantize FX if you need the unquantized version.
  20. I gave this method a try and it worked without issue on my 3rd gen i7 with no TPM. I ended up reversing it however by re-imaging my Windows 10 backup as there were a bunch of plugins / apps that needed re-authorising. So make sure you un-authorise any apps/plugins that need doing so BEFORE you do the upgrade. Many will allow you to do this via their website, however some may require doing it from the application itself, or will require you to contact the vendor to de-activate that license. Also, the latest Windows 11 upgrade required at least 64GB free space. This requirement is likely to only increase in future upgrades, so make sure you have a decent sized C drive and leave plenty of space ( e.g. > 33% free on a 512GB drive) for future upgrades. I've got one Windows 11 PC which came with a 128GB system disk, and I'm unable to upgrade it further unless I wipe it completely.
  21. For #1 you can use "Project" if you define a project end marker.
  22. It has nothing to do with running as Administrator. It simply means that the application tried to access memory it wasn't allowed to access. All applications request memory from Windows as and when they need it. Windows keeps a note of which applications have which bits of memory. If an application tries to access memory that it wasn't given access to by Windows, you get this crash. There are a bunch of scenarios that could cause this, the most common being: 1. Memory was given back to windows, but something still had a note of the original address - think of this as you moving house, but you tried to enter your old house after selling it. 2. Something corrupted some existing memory. Think of this as you having a note of a your friend's address, but you smudged the note and misread it, leading you to try to go to the wrong house.
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