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Audiosnap and other workflow issues


Craig Reeves

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I 'm very happy about Cakewalk and all what Bakers do is insane and how they respond and are active on forums and also they are developing that all is insane how energetic CbB Team is and they compete with big brands like Ableton which have much bigger teams. Bakers are insane and i respect Cakewalk very much and also i know these small bugs will be fixed only need to be little patient because To do list is Huge.

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I would be very careful with comparing any company in regards to support with Avid. It took them 8 years to add PDC to ProTools and they were vindictive about it, because the next upgrade that had it was more expensive. Or their free DAW which has 23 plugins, of which 12 are features all other DAWs have built in.

While CbB is rough around the edges, it's still better than many of the free offerings out there.

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2 hours ago, Craig Reeves said:

No other choice but to choose "Skip this file (not recommended)".

That is the result of a couple of bugs in Waves 12. First, there is a Waves background app called "Waves Local Server" that enables the "plug-in browser," that new awesome feature that now lets you browse the same list of plug-ins but with a black background. This server starts when your DAW loads the Waves shell, but fails to stop when you exit the DAW. Second, this program puts a lock on the library sndfile.dll in your Cakewalk program directory that prevents the Cakewalk installer from replacing it.

The issue is the subject of this sticky alert:

 

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@Craig Reeves as I mentioned before bug fixing has been our number one priority since 2018 and we’ve addressed thousands of issues. While we have had our share of being dinged for stability issues in the past and still have a way to go, at this point we are a lot closer to being normal as far as our share of bugs go (whatever that means lol). Maybe I missed your posts earlier but this is literally the first thread that I’ve seen from you reporting issues directly. Did you ever contact support via the official support channels? If so please quote your ticket numbers so we can follow up on those as well. These peer to peer forums are great becase other knowledgable users can often help find solutions to problems,  but they are not very efficient for troubleshooting actual bugs that requires developer feedback. While we do check the forums we can’t possibly read every post and things may get overlooked. 

I understand your frustration however, and it is jarring when issues get in the way when all we want to do us get on with making music. I havent had a chance to check out your reports, but I’m sure that the issue you you are encountering are real issues. We’ll take a look at them next week.   If you would prefer to communicate directly rather than via the forum you can log support tickets and we can follow up that way. I’m sure most of your issues can be resolved.

In the meantime, lets all take a deep breath and calm down a bit  We all want the same result :)

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15 hours ago, Craig Reeves said:

Cakewalk is the buggiest major DAW and it's not even close. There is a reason Cakewalk failed as a commercial product even against more limited DAWs like Reaper and FL Studio and I can't imagine this not being at least one the reasons. It's unacceptable and embarrassing.

 

Just a suggestion for communicating on public web forums...

Go read your topic title again. That's flame bait.

Then you open up with the quoted paragraph above. So with that first few seconds, you have already set the expectation for a rant to follow. No matter how valid your arguments are from that point forward, how do you think they will be received, once you have poisoned your presentation with that?

I understand that you are frustrated, but please try a more productive style if you want more people to read, watch your videos, and hear what you have to say, which could be very useful. Instead, you are instigating a defensive reaction with your opening statement.

But in spite of all that, kudos go to @Noel Borthwickfor wading into the BS with his serious offer to help. That is the future of Cakewalk! ?

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7 hours ago, bdickens said:

I'm not attacking you. I asked a simple, direct question to which you replied with a really long winded bit of defensive sniveling about fanboys and gaslighting and whatnot.

 

Plenty of people come on here with issues, ask for help, and get it. Sometimes within minutes. Go ask for help on some other forums and you get crickets.

 

If you put half as much effort into communicating with the developers as you do whining on youtube, you might get some of this stuff fixed.

You proved his point perfectly. If you have nothing useful to add just shut up!

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Need contest who can find more bug he win. This can help in bug tracking CAL script bugs doesn't count . : ) Cakewalk works for me fine. I 'm joking about bug finding contest but it can help to list all bugs what happens  in unusual situations

Edited by solarlux
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I've been using software since the mid-70s, and if there's one thing I've learned, it's that bugs are inherent and unavoidable. As computer systems, programs, and the way people use programs multiplies, the number, randomness, and severity of bugs increases. There's really no way around it.

I  recently bought a shiny new computer. It worked fine, but then I started experiencing serious graphics problems after a Windows update. Long story short: the motherboard needed an update.

At this point, I've found that frustration does not fix software, and it just  puts me in a bad mood where I don't think clearly enough to come up with a solution. So, my solution is embodied in the old joke:

[Caller to tech support] "Whenever I sync to SMPTE and select drop frame, if the previous project was at 30 fps and I change to 29.97 while the transport is running, the software crashes."

[Tech support] "Then don't do that."

I'm come to accept that some things just aren't going to work, and those things will be different for different programs, used by different people, on different systems. As long as software is designed by humans, it will have flaws. It's possible that at some point, a combination of AI and machine learning will be able to run software through stress tests that would be impossible for humans to do, but that won't be happening any time soon in consumer-level products.

 

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3 hours ago, solarlux said:

Need contest who can find more bug he win.

a number of software companies offer bounties for finding bugs... not a lot of money, but whatever gets people looking and reporting them. of course whether or not the bug is fixed remains to be seen ? and then there are "spellcheckers and grammar checkers" (like auto-wreck, er, i mean auto-correct) which don't ever seem to care about getting things right...

i generally agree with what Craig was saying "Me: Doctor, every time i touch my rib, it hurts. Doctor: then don't do that" ? 

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11 minutes ago, Glenn Stanton said:

a number of software companies offer bounties for finding bugs... not a lot of money, but whatever gets people looking and reporting them. of course whether or not the bug is fixed remains to be seen ? and then there are "spellcheckers and grammar checkers" (like auto-wreck, er, i mean auto-correct) which don't ever seem to care about getting things right...

i generally agree with what Craig was saying "Me: Doctor, every time i touch my rib, it hurts. Doctor: then don't do that" ? 

Yes but simple contest and can have a fun without prize : ) We can all trying all in unusual ways

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Real-world example: I went to open Cakewalk a few minutes ago, and a flashing window prevented me from logging in. I couldn't open preferences. The program was totally unuseable.

It turned out the problem was the Generic ASIO Low-Latency Driver .dll (which has been the subject of many frustrated forum posts) that's in the Steinberg ASIO folder. It apparently got put in there when I re-installed Cubase after switching computers. I renamed the .dll...problem solved, Cakewalk opens.

Cakewalk's fault? Steinberg's? Windows? The RealTek chip grabbing on to the driver and not letting go? I have no idea.

Another real-world example was when someone from Cakewalk was about to give a Sonar presentation on his laptop. Sonar was crashing like crazy, doing strange things, and scaring the crap out of him as he rehearsed. It turned out that he had always used a TASCAM interface with his laptop, but had installed ASIO4ALL in case the interface got lost, stolen, crushed by aliens, whatever. Just having ASIO4ALL installed on his computer created a conflict with the TASCAM ASIO drivers he had specified under Preferences in Sonar. As soon as he uninstalled ASIO4ALL, everything worked again. This isn't to start an ASIO4ALL discussion, I know it can work...I'm just the messenger, don't shoot me.

And don't get me started on graphics cards, the gratuitous "hi-def" audio drivers they install, and the never-ending graphics card updates that are issued solely to produce 0.005% faster frame rates in Call of Duty...

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20 minutes ago, Craig Anderton said:

Real-world example: I went to open Cakewalk a few minutes ago, and a flashing window prevented me from logging in. I couldn't open preferences. The program was totally unuseable.

It turned out the problem was the Generic ASIO Low-Latency Driver .dll (which has been the subject of many frustrated forum posts) that's in the Steinberg ASIO folder. It apparently got put in there when I re-installed Cubase after switching computers. I renamed the .dll...problem solved, Cakewalk opens.

Cakewalk's fault? Steinberg's? Windows? The RealTek chip grabbing on to the driver and not letting go? I have no idea.

Another real-world example was when someone from Cakewalk was about to give a Sonar presentation on his laptop. Sonar was crashing like crazy, doing strange things, and scaring the crap out of him as he rehearsed. It turned out that he had always used a TASCAM interface with his laptop, but had installed ASIO4ALL in case the interface got lost, stolen, crushed by aliens, whatever. Just having ASIO4ALL installed on his computer created a conflict with the TASCAM ASIO drivers he had specified under Preferences in Sonar. As soon as he uninstalled ASIO4ALL, everything worked again. This isn't to start an ASIO4ALL discussion, I know it can work...I'm just the messenger, don't shoot me.

And don't get me started on graphics cards, the gratuitous "hi-def" audio drivers they install, and the never-ending graphics card updates that are issued solely to produce 0.005% faster frame rates in Call of Duty...

LOL that last line.  Yeah I feel you. There have been times where I have unfairly blamed Cakewalk myself, sometimes on here for all to see. Anytime that happens, I will usually make sure to indicate where I'm wrong. For instance, I was under the impression that Cakewalk's audio engine was slow because while using it, I found my CPU usage was higher than it should have been for a similar project I had open in Ableton Live. Well, it turns out what was slowing things down was that I had Streamlabs open and forgot to close it. As soon as I did, Cakewalk ran perfectly.

Edited by Craig Reeves
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I'm gona try and help @Craig Reeves here. 

Go to preferences/Configuration file undwr the Audio Tab. On that window scroll down to Thread Scheduling Module and Switch it's value to 3 "Aggressive" for more stability. 

The aggressive value utilizes more efficient task management that can result in better multi-processing in the daw. 

When you're done with that, scroll up to AutomationDecimationMsec and change it that from 50 to 2 or 5. Personally, mine is set on 2.

I know in RnB and in Pop we do a lot of Automation and we don't want the nodes to get quantized accidentally later in the project and having things sounding weird.  

This should help making things easier in your workflow. I do a lot of automation where I'm riding crazy on the compressor to smooth out things - especially in EDM and Future Bass projects I get and that always caused issues with Cakewalk crashing at some point. Since changing the Thread Scheduling Module value to aggressive hardly any issues. 

It's worth testing out. 

Edited by Will_Kaydo
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16 hours ago, Craig Anderton said:

And don't get me started on graphics cards, the gratuitous "hi-def" audio drivers they install, and the never-ending graphics card updates that are issued solely to produce 0.005% faster frame rates in Call of Duty...

Also don't get me started on the countless bug fixes that involve throwing money at the problem. Steinberg does that. Their DAW is perfect. The problem is always your plugins and your machine. And if that bug is capable of being replicated in high end machines, they just plug their ears and go "lalala, I can't hear you!"

In the perfect bubble of devs, everyone has infinite pools of money, can upgrade at will and always have the latest and greatest enthusiast level hardware.

But I digress. There will be bugs that will never be fixed in CbB either because it would take too much time to do so or would break compatibility with people using old stuff from SONAR. Imagine what would happen if a bug fix solved an issue many had but broke compatibility in such a way that X2 users could no longer use V-Vocal, for example?

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On 2/13/2021 at 5:42 PM, solarlux said:

CAL scripts are obsolete and they are not developed anymore i think in futrure they will make better option for this than CAL script.

While CAL, as a language, has not been maintained for many many many many years, it DOES still work, and I write little scripts. or modify existing ones as needed, for little things that come up now and then, for which a script would come in handy.

For example, I just wrote a little CAL script to help me edit MIDI data for drum tracks, where I had created the MIDI track using one drum library and its set of drum synth note numbers,  and I wanted to switch to a different drum library that I liked better, which used different MIDI note numbers.  While there are lots of ways of doing many things, I chose to whip up a little CAL script to allow me to enter one MIDI note number, and also enter a replacement MIDI note number, and the script would sweep the selected MIDI track/clip and replace all occurrences of the 1st entered note number, with the 2nd entered note number.  Works like a champ, and I use the script whenever I replace one drum library with another.  Yes, I could have done it using different methods - I just felt like doing it with a CAL script, and all is well.

Another example - I have MIDI files for numerous pop songs, that I downloaded, where the entire score, for example, is written in the key of C.  Unfortunately, that also includes the staves for instruments that are not tuned to a standard 'C' tuning (alto saxophone is an Eb instrument, trumpet is a Bb instrument, etc).  SO, I wrote a CAL script to do custom transposition from whatever the starting key is, either up or down whatever number of helf-steps I enter, and then when I import the modified MIDI file in a notation program, even the free ones, it properly notates that MIDI track for the correct tuning for the associated instrument.  In most cases, this is something I do for a friend of mine's wife, as she plays alto sax.

I have a bunch of CAL documentation and example scripts, if anybody wants them - even a CAL editor.  Just shoot me a private message with an email address and I will happily send you what I have.

Bob Bone

 

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17 hours ago, Will_Kaydo said:

I'm gona try and help @Craig Reeves here. 

Go to preferences/Configuration file undwr the Audio Tab. On that window scroll down to Thread Scheduling Module and Switch it's value to 3 "Aggressive" for more stability. 

The aggressive value utilizes more efficient task management that can result in better multi-processing in the daw. 

When you're done with that, scroll up to AutomationDecimationMsec and change it that from 50 to 2 or 5. Personally, mine is set on 2.

I know in RnB and in Pop we do a lot of Automation and we don't want the nodes to get quantized accidentally later in the project and having things sounding weird.  

This should help making things easier in your workflow. I do a lot of automation where I'm riding crazy on the compressor to smooth out things - especially in EDM and Future Bass projects I get and that always caused issues with Cakewalk crashing at some point. Since changing the Thread Scheduling Module value to aggressive hardly any issues. 

It's worth testing out. 

Yeah - I will concur with the other person that cautioned against using a ThreadSchedulingModel value of '3'.  Noel had indicated, many months back, that we should NOT be using the aggressive mode (value of 3), because it was still a work in progress, and not stable.

The default for that parameter is 1, and for most computers, you will likely benefit from changing that value to '2'.

Here is a screenshot of setting that in Preferences, and you can always modify it back to a value of '1', if any issues arise with it set to '2'.

Screenshot below - Bob Bone

image.png.899ce5af34db2104867e261c08b7fa5c.png

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It is also important - and required by the terms of service for these forums, that we all be respectful of each other, and let's also all remember that we are indeed all on the same team, so let's make sure to remain positive and courteous in our posts, so us forum host folks don't have to wade into some flame war between folks.  Try to resist arguing with folks, or escalating post wars - it is for the best, and certainly helps keep these forums the helpful place as intended.

Just everybody be kewl, stay kewl, and live kewl.  :)

Bob Bone

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On 2/13/2021 at 5:15 PM, Craig Reeves said:

Cakewalk is the buggiest major DAW and it's not even close. There is a reason Cakewalk failed as a commercial product even against more limited DAWs like Reaper and FL Studio and I can't imagine this not being at least one the reasons. It's unacceptable and embarrassing.

I get that's it's free but it was actually WORSE in the past when it wasn't free.

A lot of us feel that way.

I understand being a big supporter of a product but I think it's offensive when people immediately put others down and show absolutely no empathy at all when someone vents their frustration. It isn't like we all haven't done it at some point ... lighten up. (Not talking to the OP)

I used to get incredibly frustrated because way back when I was working I only had a few hours on the weekends to record and blow of steam. I spent 99% of my limited time trying to get Sonar to be stable. I once offered to box up my audio interface, PC, and cables and ship to Boston in an effort to see if they could make it work. The offer was declined.

Since the stock answers always seem to be just avoid doing what you're doing and it's you not the software then maybe you need a change of scene? A lot of us went to Presonus Studio One Professional when the Sonar X series arrived. Craig Anderton writes really good how-to and tips-tricks articles for Presonus that come up on the start page of S1 a lot. I think every Friday iirc?? You can try out the full pro version of S1 and everything they offer for 30 days at a time for a small fee or try a limited demo of just S1. There is absolutely nothing wrong with using more than one DAW. I find myself switching between CbB and S1 regularly.

Good luck.

Edited by Shane_B.
Typo.
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1 hour ago, Robert Bone said:

Yeah - I will concur with the other person that cautioned against using a ThreadSchedulingModel value of '3'.  Noel had indicated, many months back, that we should NOT be using the aggressive mode (value of 3), because it was still a work in progress, and not stable.

The default for that parameter is 1, and for most computers, you will likely benefit from changing that value to '2'.

Here is a screenshot of setting that in Preferences, and you can always modify it back to a value of '1', if any issues arise with it set to '2'.

Screenshot below - Bob Bone

image.png.899ce5af34db2104867e261c08b7fa5c.png

Three years and not a single problem in using the aggressive value. I hear what you say though, like you can always set it to it's default Value of two if it doesn't work on you system. 

I wanted maximum use of my engines. 

Edited by Will_Kaydo
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