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Noel Borthwick

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Noel Borthwick last won the day on August 9

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  1. Noel Borthwick

    Still using SONAR?

    @Kev can you elaborate? This isn't twitter you know We're not aware of any recent PRV issues.
  2. Revoice Pro and VocALign now support ARA 2 and work seamlessly in CbB through our partnership with Synchro Arts. To celebrate their latest update, together with Synchro Arts we’re giving Cakewalk by BandLab users the opportunity to win Revoice Pro and VocALign Project! These powerful industry standard tools for vocal production now work even better in CbB as a result of our ARA 2 integration.
  3. Revoice Pro and VocALign now support ARA 2 and work seamlessly in CbB through our partnership with Synchro Arts. To celebrate their latest update, together with Synchro Arts we’re giving Cakewalk by BandLab users the opportunity to win Revoice Pro and VocALign Project! These powerful industry standard tools for vocal production now work even better in CbB as a result of our ARA 2 integration.
  4. Noel Borthwick

    All exports are distorting and clipping

    Perhaps the behavior of prefader sends being fully independent is too advanced for be a default behavior? The problem is if we change it some projects may sound different and unexpected for someone who actually has set up for headphone mixes. We could try and expose UI to select the pre fader send behavior...
  5. Noel Borthwick

    All exports are distorting and clipping

    Thanks for the video @Gswitz The behaviour you demonstrate is expected. At 3:25 in the video the main reason why the export doesn't include the doubled reverb from the pre fader send is because you SELECTED track 2. When you do that the bounce is omitting track 1 completely from the mix as if it didn't exist. (Behind the scenes bounce actually makes a copy of just the elements of the project that are selected) If you did the export with all tracks selected you would get identical behavior to playback. The reasoning behind prefader sends working independently even when a track is muted (in this case as a result of another track being soloed) is rooted in use cases such as setting up headphone mixes. Suppose the engineer has set up prefader sends for headphone mixes to the musicians. i.e. In this scenario you don't want the act of soloing or muting another track in the control room to cut out the sound from the headphones. IOW the engineers mix needs to be independent from the cue mix. The ability to select elements for export is powerful but can be confusing if you don't follow the underlying routing.
  6. Noel Borthwick

    All exports are distorting and clipping

    Bruce I really doubt this is a bug. Please send me an example project so we can see the routing in the project. There is no difference in this regard from any prior SONAR version.If you are hearing other buses when picking Master there is somehow something from those buses being routed to the master via a send or aux track or something.
  7. Noel Borthwick

    2019.07 Feature Overview

    Hi @HappyRon Hill in the next update, it will now additionally set the playback position to where you click based on the Click setting. Note that if you want the rewind to start of clip behavior you will still need to shift click.
  8. Noel Borthwick

    All exports are distorting and clipping

    @Bruce Searl and @Gswitz selecting a bus for export will include all other buses that send to that bus. This is by design and is not a bug. If you choose the Master bus in the export you are telling it to export everything that goes to the master including other buses that route to it such as the metronome or your reverb bus etc. The only way to exclude those is to mute them manually. In your example your phones bus will not get included in the mix unless you are also routing it to the master bus. To avoid this, route the phones bus to a hardware out rather than the master. The Export UI could be improved, but that would add more complexity to that already advanced dialog. >>I think i know what you are describing. In cakewalk, if you solo a track, other tracks mute but their sends do not. This only happens with pre fader sends and is because pre fader sends are computed before mute is applied. There is an ini setting that controls this called LinkPFSendMute in aud.ini. I suppose we can change the default behavior since some users find it unexpected.
  9. Noel Borthwick

    Playlist Attention Please !!!!!!

    What if we never modified the project while playing from within a playlist? Would this solve the issue for you?
  10. Noel Borthwick

    MP4 Trim-in Time slowness

    Hi @Rogério Dec this would be a limitation of the Microsoft Media foundation video framework that we use so it could be tricky to address from our side. We haven't looked at video in a long time but we'll schedule some time to investigate again in the future. Thanks for your understanding. The root issue is that MP4 compressed requires prior keyframes to be decoded before the video engine can start streaming. In general most compressed formats including MP3 work that way and are not designed for editing. Some video apps decode to an intermediate format for this reason.
  11. Noel Borthwick

    2019.07 Feature Overview

    Thanks, its not a problem - I understand now. You want to be able to isolate the clip AND set the playback position at the same time. When I made the change originally (which was much before the addition of the new click option) I had moved the behavior to rewind to the clip start to require the CTRL modifier. However now that we have a click option it seems logical to allow it to also seek to the mouse position additionally, since it can be disabled via the click option. I'll make the change for the next release.
  12. Noel Borthwick

    2019.07 Feature Overview

    As I said the shift click is for the "rewind to start of clip" behavior. Its not intended to seek to the click position itself. If you want to seek to the click position in a lane, click on the top half of the clip. That allows you to set the position while playing (if set during playback is enabled)
  13. Noel Borthwick

    2019.07 Feature Overview

    Not exactly. Previously it would play from the start of the clip not the now position. Completely different function. In comp nose clicking the lower half is supposed to isolate not additionally rewind the now time by default that's why we decoupled the two. And made it require a shift gesture. There is no change in behavior from the past in that regard except that it isn't the default.
  14. Noel Borthwick

    need help please

    First import an audio loop or a wave file from the browser and make sure you can hear it. If the can then audio output is working. For MIDI inert a soft synth (try TTS1) and you should be able to hear yourself playing when the synth track had focus.
  15. Noel Borthwick

    [SOLVED] Problems after July update

    @Jim Roseberry have you filed a feedback hub report? @Pete Brown may be able to follow up.
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