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OutrageProductions

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Everything posted by OutrageProductions

  1. Can you bounce the clips together first? Then split them post-facto if really necessary.
  2. In my experience the MXL v67GS was an excessively noisy mic, only slightly better than the AT 2020, but then it isn't a C12 or u87 so... but I can say that my old Audiobox 96 was reasonably quiet all it's life. If you are using a hardware gate and it chatters when closing, there's something wrong with it. They should close very smoothly, especially if the release time is not too short.
  3. Are you driving your GPU with Open-GL? May try to toggle that on/off and check for any video card driver updates.
  4. While you can float the Console View anywhere you want, the channel, bus, & hardware strips are a monolithic block within that window and can't be separated.
  5. I'll just insert my 2 cents worth of humor here:
  6. I remember when Twelve Tone started the MIDI sequencer (Cakewalk) and would advertise in Modern Musician, Electronic Musician, Mix, and others, and with the introduction of audio editing and Windows 3.0 in '91, stepped up their presence in the trade rags and also at the major trade shows (NAMM & AES). There was still a bit of adverts and show presence, including the time under the Roland umbrella through to the beginning of the Gibson years as "Cakewalk Pro Audio", when Gibson put it on the back shelf to die as SONAR. From about '95 on, there was intense competition from ProTools, Sonic Solutions, and others for market share, and later when PT became native. Add to the mix the plethora of upstarts like Cubase, Nuendo, Studio One, FL, Reaper, et al, and a dwindling desire to market the product, the trade rags (becoming online presence mostly) just forgot about it. Since Bandlab took the reins as a free product, what marketing budget existed outside of forums, word of mouth, and the net, especially when Apple/PT TDM/HD pretty much had the majority market share in the professional realm, and MOBO/CPU's weren't really up to the task of 'unlimited' multitrack sessions until roughly the turn of the century. As for proponents and reviewers, it was out of sight, out of mind pretty much after the Gibson years. And a new paid version of Sonar will have, hopefully, a modicum of marketing budget going forward to increase their market share and improve the product.
  7. I can recreate your signal flow; Metronome output (in Preferences) set to SFX bus, SFX bus output set to AUX 1. Aux track input set to AUX 1 (is it L, R, orS???) bus. Are there ANY EFX instances on the SFX bus bin? You might want to REDO the video with the Track header showing ALL fields, and also the Inspector panel open to Aux 1 & Master (instead of ProChannel. That would help in seeing your routing.
  8. Very similar. I do Pitch/Vib/Vol IRT, but have a category for pickup switch and some other stuff. Took a long minute to set up, but sure is handy, IMHO.
  9. I have a couple of Shreddage Guitars that print with 5 separate Articulation lanes.
  10. Waves home office is in Tel Aviv, Israel. They have local servers in Knoxville in US, but there could be some hiccups with IP addresses cuz, well... ya know...
  11. Before ArtMaps became really usable I would make a MIDI track for the notes performance and another for articulations & controllers. That made it easier to edit the performance by pitch modulation without affecting the CC data. Now I'm 98% in simple instrument tracks cuz I've built over 60 ArtMaps for orchestration.
  12. Yes, according to the inference from the Bakers, although the actual term limit is yet to be determined. Best guess is 6 months from release of the new retail Sonar...
  13. When you are playing back the recorded click, have you removed (turned off) the IRT click metronome? They would only need a couple of samples difference in latency to cause phasing/amplitude issues.
  14. Just remember that Sample Rate relates to frequency response and Bit Depth relates to dynamic range. Which one matters the most to you? Most professionals and streaming/distribution services start from and derive their content from 48k/24b, so that is now the defacto standard. CD quality at 44.1k/16b is now passe.
  15. This can be an issue with USB bus-powered devices if they don't get enough juice. Have you tried using a full power port or a USB power hub?
  16. How do you have them arranged in Win settings <display>?... side by side OR top/bottom? That will determine the boundaries of the virtual desktop, regardless of resolution.
  17. I would recommend avoiding wireless/BT devices in the playback chain... too many points of failure, unacceptable latency, and generally mediocre quality, IMHO.
  18. Your best option may be to remove the offending plugin and find an alternative workaround. In case you have not been frequently reading this forum, the latest and final version of CbB is currently 2023.09 build 75. Very shortly everything prior to 2023.09 build 64 will not be able to authorize. And eventually CbB as we know it will be End Of Life and time out. The heir apparent will be a paid version named Sonar.
  19. As someone who has mostly used Ultimate Ears $900 IEM's among lesser units, I highly recommend these.
  20. @David Baay thanks for the info. That is definitely not detailed in the documentation. I always use the wheel on my control surfaces anyway, which can do measures, beats, or rolling scrub.
  21. Try this experiment: Bounce (NOT freeze) the audio from that track out to another audio track, preferably IRT, then Archive the offending track/VST and test again. OR Disable the FX in the bin, then freeze it. Re-enable the FX after the audio is rendered.
  22. Workspaces will save the status of the HW bus layout including narrow/wide, mute, link, and levels. I do it all the time, as I switch between nearfields, headphones, far fields, and surround systems just by changing the Master bus output to HW, and toggling the HW mutes. I have my Workspaces set to put the PRV on one monitor, Console on another, Video/Big Time on a third, in addition to TrackView/Main on a fourth. It's been this way for ages. Try it.
  23. I was of the understanding that you are trying to trigger MIDI samples to match the existing audio track drum, so yes, Remove Silence only works on the audio track. Then you can tab from transient to transient and slide/nudge the midi note to match the implulse response of the target drum audio. If this is an incorrect interpolation, then just ignore my advice.
  24. The 'Remove Silence' is as close to an auto split that is available. A lot of people think that making music is easy, but if you want to do it really well... it's not.
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