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Everything posted by scook
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A time-limited trial version of Melodyne is included with Cakewalk. Once the trial expires, the editor no longer works but a monophonic version of audio-to-MIDI and tempo detection still function. For the program to show up as a Region FX the VST3 format must be installed. You may be able to repair the installation instead of going through re-install. Try that first.
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Plug-ins should not be installed in ProgramData. AFAIK, no plug-ins install their by default. They might install support files in that area but the actual plug-ins never go there. Moving the folders may not be a good idea because both plug-ins use installers and may write install location data into the registry. Uninstall the plug-ins. Re-install them and pay close attention to where the VST portion of the plug-ins install. This may be modified to your existing scan path or at least a folder that is not hidden. Usually it will be somewhere in "C:\Program Files"
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Yes, the more info provided the better. Both of these work fine in CbB. Maybe some more details about where they were installed, the scan path in preferences and which instrument plug-in layout is used in CbB.
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If you cannot read the link, I will post the instructions here.
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May want to remove the email from your post Here is the Roland driver hack thread from the old forum http://forum.cakewalk.com/How-to-use-V700-win-8-driver-in-win-10-also-applies-to-some-other-Roland-drivers-m3206046.aspx
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I am not sure about this. IIRC, older versions of Audacity open wav files from the command line but newer versions apparently do not. At least, that is what I have been told. I have not messed with Audacity. That said, ANY program accepting a wav file as a command line argument may be integrated into the Tools section of the CbB Utility menu. AFAIK, this includes all dedicated audio editors. But it does not stop there. ANY file may be added to the Utility menu as well, as long as Windows knows what to do with it. For example, the User Reference pdf may be added and it will open based on its file association. The Tools Editor may be added, in fact the option is built into the program itself. I don't recommend posting the direct link to the tool because those links change with every release. The link to page where all the tools and other Cakewalk stuff are located does not change. This is the link I post https://docs.google.com/document/d/1eiVH_I1clbbRtWFh4-3Mo7HANjCxR8SwqHJtYXy19gw/pub . The utilities including the Tools Editor are about half way down the page. The Tools Editor help contains the link to the knowledge base article and posts in the old forum by @Noel Borthwick about the registry entries. They were the info I used to write the script.
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Ran the installer by hand instead of using Cakewalk Command Center? Here is the manual activation process
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Could be one or more plug-ins in demo mode.
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Based on user reports at least SONAR 8.5 though Platinum work on Win10. Based on personal experience Music Creator 7, SONAR X1 through Platinum work on Win10. My guess is several other older version of Music Creator, SONAR and other Cakewalk DAWs also work on Win10. It may help to know which versions of MC and SONAR you have. BandLab is a web-based DAW . There is another DAW made by BandLab called Cakewalk by BandLab. To open old Cakewalk projects use Cakewalk by BandLab. The instructions for using BandLab Assistant to install Cakewalk by BandLab are here.
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Feature Request: Plugin Alliance Preset Compatibility
scook replied to Lee Jackson's topic in Feedback Loop
My guess is PA like other manufacturers of plug-ins for UAD hardware rely on UAD for preset management. Softube was like this for some time but have started adding preset managers to their native plug-ins. -
Here is the easiest way to setup a MIDI file in Cakewalk. It will also demonstrate how to configure TTS-1 to play the file. Make sure no MIDI output device is select in preferences Use File > Open to open the MIDI file
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Map CC64 to VST plugin control? SOLVED
scook replied to Colin Nicholls's topic in Cakewalk by BandLab
Use remote control to automate the parameter (right-click near the fader in the automation lane) and, if necessary, the Event Filter MFX in the MIDI FX Rack to block the CC64 data from going to the synth. -
What's the difference between Melodyne 5 Editor & Studio
scook replied to Frank DeFede's topic in Deals
Studio is multi track Editor is single track The feature matrix is about half way down this page https://www.celemony.com/en/melodyne/what-can-melodyne-do -
How do I make these channel strips in the console normal?
scook replied to Marco Ortega's question in Q&A
good news glad to help- 12 replies
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How do I make these channel strips in the console normal?
scook replied to Marco Ortega's question in Q&A
Once everything is bounced down Archive the drum audio and MIDI tracks. This will preserve the data (just in case) and release the resources used by them,- 12 replies
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How do I make these channel strips in the console normal?
scook replied to Marco Ortega's question in Q&A
Set the Source Category to Tracks The rest is OK- 12 replies
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How do I make these channel strips in the console normal?
scook replied to Marco Ortega's question in Q&A
Select track 2 (Old/Kick1) and the audio track (track 1) run "Bounce to Track(s)" from the Tracks menu in the Track View Select track 3 (Kick 3) and the audio track (track 1) run "Bounce to Track(s)" from the Tracks menu in the Track View Repeat with the rest of the MIDI tracks Each MIDI track will be rendered using the same audio track into new audio tracks.- 12 replies
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iLok errors - Lexicon PCM Effects ERRORS out again
scook replied to Max Arwood's topic in Cakewalk by BandLab
A related question is - why do all your other iLok plug-ins work in Cakewalk? The logic of "something works in one DAW but not another is somehow the DAW's fault" has been demonstrated false too many times to be reliable. -
It could be the workspace setting Cakewalk by BandLab 2020.08 (CbB for short calling it SONAR is confusing) has some updates to workspaces.
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If there is no 64bit DX plug-in (I am pretty sure it is 32bit only) then you will need to install a 32bit version of SONAR too. 32bit DX plug-ins do not load into 64bit hosts.
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The image shows a project and plug-in window. To fill the space provided in the program with the project click the maximize button in the top right of the project window.
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Please do not discuss or provide links to stolen software on this site Thanks.