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Everything posted by GreenLight
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The dotted outline on the waveform indicates that specific portion has been muted with the mute tool. To unmute, use the mute tool and drag in the lower part of the muted part. See details in the manual below. (Maybe the PDF manual is more up to date, but I think the online version below should be accurate.) Mute tool https://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Tools.16.html All the best! ?
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Noel wrote that there was no time for this release, I don't think he dismissed the idea completely. ? Note that VST3s can still sometimes be buggier and have less features than their VST2 counterparts. This was the case for many years with u-He synths like Diva... (as an example, see this old u-HE FAQ that was true for many years, but note that it's no longer current news).
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Direct sidechaining routing options from plugin
GreenLight replied to solarlux's topic in Feedback Loop
I need to try it, it IS conveniently located... I guess I've just been wary of built-in effects, somehow I have perceived external VSTs to be more reliable over time, with version changes and upgrades. But maybe it's the other way around? ? I agree. I am familiar with the side-chain concept in hardware as well and I think Cakewalk (and most other DAWs with a long heritage) have imitated hardware routing, it's a natural studio evolution. That said, I believe Cakewalk could simultaneously offer other routing options as well, while still keeping the options of the old paradigm. An example from Live: you select two audio tracks and press CTRL+G - an aux track is created, the selected tracks are grouped and routed to the aux. It's brilliantly modern, simple and FAST! -
Direct sidechaining routing options from plugin
GreenLight replied to solarlux's topic in Feedback Loop
Hm, you're saying that Cakewalk's sidechain routing concept imitates hardware? Yes, I suppose that's very likely, I believe most older DAWs do. About PC, I have to confess that I'm not using ProChannel at all... and never have. Maybe it's time to start? -
Wow, this gets me excited as well! ? It sounds almost too good, so I have to double-check: one doesn't have to include the side-chain source in the selection when using Bounce to Tracks anymore, it will be automatically calculated? It really improves workflow with sidechaining, great work Noel & Co!
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Hahahaha, brilliant! Loved this, laughed extra at Samplitude and Cubase! ? And you Cakewalk description "Fun for everyone, but it's especially loved by men over 35 who think that anything newer (which is just about everything) is for kids or dilettantes." is frighteningly accurate... ?
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I am not a car person... but what kind of a car would Cakewalk be then? A ?or maybe?️? ?
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Well said! I need stability for guaranteed productivity, but I'm too curious to stay out of these threads anyway... I think the tone in this thread - and mostly all EA threads - has been great, we Cakewalk users are a happy and friendly bunch! ?Hey, I even made a joke in this thread (even though you put ? on it, but I most definitely deserved that with my bad word pun humor... ?) Cheers!
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Thanks! Ooh, nice to be able to speed up exports. Two quick thoughts: Would it be a good idea to have a mouseover popup explaining just that? It's not self-evident how an export buffer affects operations, even to a long-timer like me. (But maybe I'm just a slow learner... *laugh* don't answer that. ? ) Any ballpark figures of how much faster the new export could be compared to the old for a "reference" project?
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Thanks @Jim Fogle! All methods listed above are currently still valid in Cakewalk, they differ due to different pre-requisites and needs, like if your sidechain plugin is inserted on a track or a bus. But method #1 (Will's method) is my new favorite, as it's quick and only generates a bounce of the original track (of course with the sidechain plugin effect printed), but it skips bouncing an unnecessary copy of the sidechain source track, as method #2 does. Sidechaining tracks from kickdrum tracks isn't probably as common as it used to be, since doing the same with a VST ducking plugin instead is a lot faster and simpler. And with such plugins it's easier to freeze audio tracks and VST instruments without considering any dependencies to other tracks. But if one needs to feed the sidechain input with something more irregular than a kick drum, then "real" sidechaining is still the way to go.
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Thanks a lot, @Will_Kaydo! ? Seems to work great! ? Ah, the concept requires that the track you want to bounce ("original track") is routed to an intermediary bus, before going to Master, and the you bounce with the intermediary bus as source. (If it goes straight to Master, you will get the sidechain source audio mixed in.) I think this is a faster and cleaner way, than the way described in the Cakewalk documentation. To not hi-jack this thread, I have continued that discussion here. Thanks again, Will!
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I thought I'd post this for a discussion and for easier referencing in the future. There are several ways to bounce tracks and buses (tracks are easier!) with side-chained plugins. I think this one that @Will_Kaydo told me about is the easiest (see embedded video at bottom): Bounce tracks with SC plugins using Source Category set to Buses - It requires that the track you want to bounce ("original track") is routed to an intermediary bus (say, "Synths"), before going to Master, and you select your "Synths" bus as a Source Category instead. If you would do this while the original track goes straight to Master, you will get the sidechain source audio mixed in (assuming it's an audible track). A couple of other ways I've done it in the past: 2. Bounce tracks with SC plugins using Source Category set to Tracks - This is how I've done it for years, with sidechained plugins according to the Cakewalk manual. In the Bounce to Tracks dialogue, select both the original track and the sidechain source, and set Source Category to Tracks. It works, but the downside is that you get two new tracks, which is slow and also a slight nuisance to have to delete. 3. Bounce buses with SC plugins using Source Category set to Entire mix and a silent sidechain source - Create a copy of your source (say, a kick drum track), set the Output to None (this will generate warnings at project load, though), or turn down the fader and set send level to pre-fader. Use Entire Mix as Source Category. The pros are that you can bounce it without it being audible and you can easily create pumping/ducking effects even when your kick is muted. But the downside is the increased project complexity. It was a few years since I did it this way, and nowadays plugins like the LFOtool are a way easier. Hm, did I get all things right? Please chime in if you have thoughts or improvements. Will's great video:
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I definitely appreciate that! I'm brainstorming out loud now: it could be a semi-automated process, so in the Bounce to Tracks dialog, there could be a "Sidechain sources" box, where you could select any side-chain source tracks that should be accounted for in the calculations, but the SC sources themselves would not generate any new bounced tracks (which is my main gripe with the current SC bouncing paradigm). I would love that, but would it be feasible? ?
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Hi. ? No, I was just hoping for a slightly more effective way to bounce tracks with sidechained plugins... Sure, the process isn't super-complicated as it is: in the Bounce to Tracks dialog, select the original track plus the source track that feeds the sidechain, pick source category "Tracks". But in addition of the original track, Cakewalk also bounces the sidechain source, which slows things down and also inconvenient...
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In this very exciting update, have you Bakers considered and/or improved the scenario of bouncing (and exporting) tracks that use plugins with side-chains fed from other tracks? When archiving and future-proofing projects, it is something I constantly have to deal with and it is a bit awkward currently. If it could be streamlined a little, I would be most grateful. ? A fantastic update, great job!
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Nice trick! ? Is there any way that kind of protection could be feasible to implement as default behavior in Cakewalk, to protect from all plugins? I suppose it might be to much overhead...
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I love the work you've done on the exception handling side! ? I'm just thinking out loud here - is there any way plugins could be hosted "separately" or in sandboxes, to prevent them from crashing the entire main application? Or would that be too much overhead or too complicated to implement to be feasible? ?