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Brian Walton

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Everything posted by Brian Walton

  1. So you throw away $240 every year, when you could just buy plugins from someone else? WUP provides no actual value, outside of the plugin scaling that they should have implemented years ago (and is very poorly done, I might add) they haven't provided any real updates in a long time. Certainly nothing worth paying for each year. The system preys on the uneducated consumer and the unreliability of their own product. I've got my licenses on a USB stick. Moving them to a different computer every time I want to use it is a legitimate time wasting hassle, I don't have the extra USB port on the other computer when it is actually being use for music production, so I still have to launch WAVES Central, connect to the internet, transfer the seats to the computer, shut down the computer, go about my business then reverse the whole thing to get them back on the main machine.
  2. Confirmed it works with the free Player. Sounds very nice, though I'd expect most people to use external controls for all sound tweaks other than the velocity curves and the options are limited and those that are there are I'll say limiting. I'm not someone with a crazy amount of pianos...sure I have a few. But given how space intensive they have gotten over the years, I tend not to install that many.
  3. All are fugly and limited to one install. Sure, they sound ok....but as I look down the list most of it is a "nah, I'd never use it" or having something else that was cheap/free that is just as good and not locked to a single machine. But like I said in another post, maybe if you are new to the pluign world it is a good value. Otherwise I tend to think it is throwing $5 for many of us.
  4. Not sure on the system resorces but never thought that one was crazy. It has its own module so it isn't like loading Neutron and having multiple effects going. The RX plugs have individual plugs.
  5. They are all "old" X-hum, you don't already have Izotope RX Elements?
  6. Hoenslty I wouldn't spend $5 on any of those. Maybe if I was starting out and didn't have a number of plugins.
  7. A number of reports suggest the old 32bit RS124 comp actually sounds better than the new one.
  8. Nah, WAVES has to go above and beyond to earn my money. It isn't free for the taking when they have a proven track record of not treating paying customers well.
  9. Note the Royal Compressor you can currently get at PluginBotique as a freebie (i.e. $5 by buying something else) is theoretically also based on the RS124. Might want to run a test to compare before just blind buying the thing from WAVES, consdiering the RC one doens't have restrictive authorization schemes and prone to Waves Central failures, and show stopping shell scans in Cakewalk.
  10. CLA the same guy that doesn't even use his own "signature plugins?" I've been around enough collaborations between the the "expert/artist" and the company that is doing the product development to know the product developer still needs good ears to interpret the jive the expert/artist speaks in. It is great that we have wonderful tools and an internet of both experts and hobbyists that can call out snake oil or genuinely useful tools. But most plugins don't have a world renown engineer behind them....and those that do also have a pile of money being paid to do so. I also know Grammy winning engineers that are very good at what they do, but don't have the ability to discern very minor changes in sound, such as the ratio or attack and release times in a compressor in the context of a mix. If a plugin maker doesn't have good enough ears to discern certain characteristics and changes in sound then, yes, I'd say that kind of matters if they have a goal of creating something that basically sounds like something else. The problem with audio is there is a ton of snake oil. You can make a simple one knob plugin that simply compresses and adds eq at a certain frequency range and as long as you pick a frequency range that is in a non-harsh range you have a plugin someone will think is magical as it can bring out or emphasize something in the mix. Look at the Aphex Exciter....that thing was considered magic and yet you push it a little to far and it the most awful thing you will ever hear. All you have to do is simply change the sound and there is someone out there that will like it, even educated people. edit: look at all the TS-9 or TS-808 pedals sold and the high prices for originals. Anyone with half way decent hearing knows those things can destroy good guitar tone. What they can do is cut through a mix by re-equing the guitar signal and adding not exactly world class harmonics/distortion, and compress so the guitarist doesn't have to control their own dynamic playing. But people buy them because they read everyone uses them and SRV had one, and they are the only thing in his rig they could afford.
  11. X1 was pretty buggy. By X3-E the platform felt quite solid. I agree the move to a dark theme in SPLAT was a move in the right direction, but the Skylight interface was alreaedy better than other things on the market with X1 visually. Things have only improved since then. I'm thankful we can change our themes as it is interesting how taste changes over time. I was using an all dark theme for years, and recently started using a custom "middle gray" theme a good portion of the time and I never thought I'd get out of the dark theme space again.
  12. It depends on how they created the emulation. Some use the actual unit, others are emulating a schematic, etc. No matter which way it is done, I don't think anyone expects it to be the exact copy of the best unit in existence. I also don't think the people creating the plug-in have ears like Ken Fischer did. So the idea that these plug-in creators are even capable of creating something that is the greatest audio processing unit of all time is equally unrealistic. I appreciate the notion of going beyond a clone of the hardware in this digital age. I don't want to have unnecessary limitations, etc. But I also don't have unrealistic expectations that these coders have better ears than the giants of the audio world. We have reached a point where the audio tools for many effect processing tasks in box are good enough in the right hands. I did not believe that was the case 20 years ago. If I buy a 670 on the internet, I don't expect it to be the best one ever made, nor do I expect a plug-in to sound exactly like it. I don't even expect two guitar amps that came off the same assembly line to sound identical. But they will have more similarities than dissimilarity as part tollerences even on sensitive circuits yield "minor" differences in tone, sound, and responsiveness. And typically it takes a controlled environment and A/B to call out and really notice the differences. Which plug in makers can tell you what comp or eq was used on some random album track that was recorded by someone else by ear alone. I'm going to bet not one single person can do it with even 80 percent accuracy.
  13. You literally don't need any other EQs, just knowledge of how to use them. I have EQs that were not free and they are not any better than the Quad Curve with Flyout and generally not as convenient. For a general purpose will work on every track EQ, the Cakewalk one is hard to beat.
  14. 2020, they say it is ready to go but with the Black Friday sales for support reasons wanted to wait until the sale is over before dropping the major update.
  15. No clue, and I'd imagine tryign to measure the attack and reelase time accuratly in something that is normally captured in ms...would take a bit of wizardry to figure out. Indeed, it is a use your ears situation...which is good and bad. Even trained ears can struggle with suble adjustments of this stuff. You take it to extremes and you can hear it, but less extreme you end up spending more time wondering if what you are hearing is what you are hearing....(at least in my case).
  16. normally you set an attack or release time in milliseconds. On Turbo Comp you have 0% - 100% as values to adjust those controls....no actual "time" fuction, percentage instead. 0% is less time 100% is more time, but no idea what time value it correlates to.
  17. Indeed, it woudl work on some but not all. Given how complicated the plugins are, I'm sure they could make it so those get grey'd out when not applicable when a comp has a fixed attack/release/ratio or one that is outside the bounds of the settings. I mean they just seem to crave complexity as it is. Using the plugin makes me realize all the more how myopic my worldview is having an arsenal of compressors in hand...knowing full well none of that really matters and that the consumer of the final mix isn't going to notice a difference unless I do something flat out wrong.
  18. Good point, there are some settings where you can go in an manually lock that individual setting (not avaialbe for all settings though).....such as the attack, release, ratio, i.e. the standard settings the comp. They are more "input/output" types of locks. That is helpful though.
  19. haha...I ended up getting both the Turbo Comp and The Royal Comp. Agree that the A/R is pretty odd to not be in ms as that is pretty much the standard, and a clear "thing" in the scientific real world. That said, still a good value here as they have items to purchase for $5 that can get you this plugin. I also think it would have been interesting if they had a "keep the settings' option to let you then select the different styles of COMP instead of having to re-tweak everythign when you want to try a different one. Granted they do have more than an A/B which you can save to and then switch between. And honestly I also agree, ratio isn't quite as prohibitive as the A/R being a percentage. That kind of stuff I find harder to hear especially not in isolation.
  20. While the font type doesn't seem to be publisehd anywhere.....it seems to be a very close cousin of Ariel, which is one of the most widely used and beloved fonts. The UI is one of the best ones on the market when you factor in the ability to customize it. It just seems so odd to me to criticize some of the features that make it better than the other applications on the market. Yes, if you could vectorize fonts and UI elements to never show limitations of screen size or resoltuion that would be intersting. There is a reason why others are not able to do that, and if you are using A nice dual monitor setup, frankly I don't exactly see a whole lot of need for it if you just buy corrective eyewear.
  21. If they throw in Luminar AI, I'll bite. ?
  22. Multiple things, idea creator, put down basic chord structure quickly (using voicings that might be difficult or unusual on my main insturment - guitar) as that can create a different feel, I'll use some of the "phrases/patterns/whatever you want to call them" to come up with another layer or ideas, use it to audition chords that I might not think of, to audition scales without having to think about notes on a fretboard type of thing, which can lead to melody creation I might not have gravitated towards. I even use the "felt piano" that is built in sometimes, sounds interesting.
  23. Already had it, use it all the time.
  24. Every article I've ever read on compressors shows the ratio as it serves a mathematical function of what is going on. I'm not sure how a percentage plays into this. Even if it was setup as a ratio knob or slider, in the digital realm it could be much more accurate and all points between, but could still give a reference to that. Now if a compressor doesn't have a ratio knob....that is a different thing...But if you are adding a ratio knob - there is basic math involved in what it doing to the signal. While it might not be 100% accurate in the analog realm on a particular machine, it still makes sense of the range that is expected. Other controls I might agree with them.
  25. interested in it as the interface seems more straightforward than many other "m" plugins. However, ratio as a percentage seems like they have never used a hardware compressor....and to a lesser extent using attack and release as a percentage.
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