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Chaps

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Everything posted by Chaps

  1. Neither should make any difference. USB 3.0 is backwards compatible and so little MIDI data is transferred compared to audio that you shouldn't have any problems. As far as I know.
  2. I haven't tried it yet but the ParityEQ from Stagecraft that I picked up for free a few weeks ago looks like it can do that. Sadly, it looks like the regular price of $75 is what they are asking now. ParityEQ
  3. The three Flexi instruments are ones that you can load any instrument on. If you load snares you can link them to the original snare so that when it is triggered, they will also be triggered. In the image below I show where I have the snare drum linked to three Flexi snare drums. If you click and drag the Link icon to the Flexi drums you will get a dialog box where you can pick how they are linked to the original snare. Each Flexi snare's options are independent of the other Flexi snare's options.
  4. One thing I like in AD2 is that we can add Snares as FLEXI instruments that can be triggered when the snare is hit. I usually load up three snares as Flexi instruments so four snares are playing for every snare hit. Then I blend them in the song to get the sound I like for that part.
  5. Regarding velocity, one thing you can experiment with because it can be very useful are Cakewalk MIDI Effects. You can access them in the MIDI track's FX bin or by the by right-clicking a a MIDI track and selecting either Insert Effects>MIDI Effects>Uncategorized>Velocity or Process Effects>MIDI Effects>Uncategorized>Velocity . The difference is that Insert Effects will add the Cakewalk FX Velocity MIDI Effect into the clips Effects Menu and it is non-destructive and can be changed, like a plugin in a track FX bin. Process Effects makes changes to the actual velocities in the MIDI track. With Cakewalk FX Velocity you can change the maximum and minimum velocities in a track as well as randomize them, and other useful MIDI velocity tools. I use it a lot and I find it very effective in getting the track to sound the way I want it to.
  6. I just updated it and after a few seconds of loading dependencies it works fine. I have had the endless 'loading products' problem before and I just closed the program and it worked fine the next time I opened it.
  7. Video card prices are insane. The Gigabyte Geforce GTX 1050 Ti I bought four years ago for $189.42 is now selling for $299.99.
  8. Chaps

    Default Track Height

    You can right-click a track's number and select Set as Default Height. Any empty area of the track should do but right-clicking the number is easy to remember.
  9. I had problems with Snap years ago and found that making sure Snap to MIDI Events and Snap to Markers were unselected at the top right of the PRV solved them. I don't know if that is your problem but it worked for me.
  10. Ditto. It is so much more flexible and intuitive than the staff view, especially when it comes to timing and volume of individual notes.
  11. Every MIDI track needs to have its own MIDI channel and you change the outgoing MIDI channel on your keyboard to choose which MIDI track to play/record on. Is your keyboard sending MIDI Program Change messages? Because that will change the patch on the virtual synths. What Keyboard are you using as a controller?
  12. Thank you very much. That sort of thing is great to hear because I spent a lot of time on those things.
  13. Thank you. The title refers to a fictional past girlfriend, and all the other girls, who broke the singer's heart when young love was so intense and it felt like dying when he was rejected. I got the idea from a friend named Kim years ago who wanted to start a band called 'Smiling Assassins'. I told her I thought that was a cool name and asked her if I could use it in a song. She didn't mind and so I wrote the song that night. Like every song I wrote there's a long and boring story behind it with lots of metaphors and symbology. Parts coming in and out representing people coming in and out of our lives and stuff like that. I am not happy with the sound of the guitars in the song because I just can't make them sound like what I hear in my head, so I will redo all the guitar parts when I have better software. Right now I'm using various free guitar sims from Overloud, IK Multimedia, Amplitube, Guitar Locker, and others I've collected along the way.
  14. I don't have any experience with them... yet. I am thinking about getting a faster processor with more cores that highly recommends using liquid cooling because it runs so hot so I have been looking at some AOI (All In One) coolers. The main factors are what kind of processor you are using, How much of a load it's under and for how long, and how much airflow your case has, I think. My CPU now is running up to 47 C (116.6 F) and I'm just using a Wraith fan cooler and 6 case fans with no problems. The specs for my CPU say its Max. Operating Temperature is 95 C (203 F). So the two things you can check are your CPU's max operating temperature and how hot it's actually getting while in use.
  15. I've decided to set this one aside until I can upgrade my guitar software and redo all the guitar parts, but all the parts I want are there. The story I want to tell is in there somewhere. This is a very rough mix but mixing it is wearing me down because every time I listen to it I hear something else I don't like. A song about love and loss as part of the human experience, for your amusement and and maybe your entertainment. All non-guitar and vocal parts were done in the Cakewalk by Bandlab PRV. All comments and suggestions are welcome. Kim and the Smiling Assassins
  16. That looks like a great choice, especially if you want to use liquid cooling. It has three M2 slots so I would fill those up if it were me and I had the funds, because of their superior data transfer speed. I would also stay with solid state and make my fourth drive a 2.5" SSD.
  17. One thing to consider is if the MB has a USB C connector for the front panel on the case. My ASUS ROG Strix B550-F Gaming does not have one so I have a USB C port on my cases front panel that I can't use unless I buy an adapter of some kind.
  18. I read years ago that ReWire could do that sort of thing but I don't know its status now that Reason Studios has discontinued it.
  19. Normalization does nothing to affect the dynamics of an audio track, just increases or decreases the 'volume' in relation to the loudest peak of the audio. If I normalize an audio track that peaks at -6 dB to -12 dB I am actually increasing the headroom without changing the dynamics in the audio. Personally, I like all my audio tracks to be about the same volume before I start mixing them.
  20. I usually normalize a recorded audio track (vocals and direct guitar) to -1 dB in Adobe Audition 1.5. and then hard limit it -.1 dB at a time until any outrageous spikes are tamed. Usually once or twice is enough. That leaves me with a good dynamics range with no spikes. Then I'll normalize the vocal audio between -6 dB or -12 dB for use in Cakewalk, depending on how many audio tracks I'm using (usually more than 30). Another situation where I normalize audio close to peak is with a recorded direct guitar where I want a lot of crunch. When the guitar track is where I want it after any processing, I freeze it and normalize to between -6 dB and -12 dB. I mostly use the track/bus gain controls to balance the volumes since, pretty much, every audio track I use has volume and pan automation. It is perhaps a clumsy way to do things but it works for me and it has become intuitive.
  21. Might a compander or expander be something like what you are looking for? I've seen them by themselves or coupled with a compressor but I have very little experience with them other than as presets in multi-function plugins like the Cakewalk VX-64 Vocal Strip, which I am quite fond of.
  22. The TTS-1 is a different animal and was created in simpler times. It sounds like what you want is a multitimbral drum synth with more audio outputs. I'm not very familiar with free drum synths since I almost exclusivity XLN Addictive Drums 2, which will do exactly what you want to do, as will many other drums synths you have to pay for in some way or another. Three FREE drum synths I have used that can have multiple audio outputs are IK Multimedia MODO Drum CS (16 Stereo Audio Tracks), MT-Power Drum Kit 2 (8 Stereo Audio Tracks), and Steven Slate Drums 5.5 (24 Stereo Audio Tracks). All three are popular with great sounds but are also much more complex than the TTS-1. If you want to go that route, and have the free hard drive space, I suggest trying all three to see which one best serves your needs. All three will do what you want, and a whole lot more. IK Multimedia Free Software MT Power Drum Kit 2 Steven Slate SSD 5.5
  23. Output an audio track to a bus. Mute the bus. Do you still hear the track's audio?
  24. I had that problem and discovered that because I had an audio driver installed (Steinberg low latency driver) other than the one I needed to use (the Yamaha Steinberg USB ASIO driver) I was not able to use ASIO in Cakewalk by Bandlab. Didn't make any difference that I wasn't using the other driver or that it didn't show in the Cakewalk audio devices list. Just having it installed was the problem. Once I uninstalled the Steinberg driver I was able to use ASIO in CbB. I suggest opening the Registry Editor and looking in HKEY_LOCAL_MACHINE\SOFTWARE\ASIO to see what is there. Before I did that I used Revo Uninstaller to see what other audio drivers were installed and that's when I saw the Steinberg driver was installed and I uninstalled it using Revo Uninstaller. I always use Revo to uninstall software because it has the ability to delete registry entries along with everything else related to the software you are installing.
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