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Everything posted by TheSteven
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Looks like Eventide updated their VSTs on 9/28 Change log: 3.4.1 Updated installer to automatically place plugins in the correct filesystem location, without prompting (where applicable). Individual download links: 2016 Stereo Room https://www.eventideaudio.com/support/downloads/2016-stereo-room-native-windows-2 https://www.eventideaudio.com/support/downloads/2016-stereo-room-installer-mac Blackhole https://www.eventideaudio.com/support/downloads/blackhole-native-windows https://www.eventideaudio.com/support/downloads/blackhole-installer-mac H3000 Band Delays https://www.eventideaudio.com/support/downloads/h3000-band-delays-windows https://www.eventideaudio.com/support/downloads/h3000-band-delays-mac H3000 Factory https://www.eventideaudio.com/support/downloads/h3000-factory-windows https://www.eventideaudio.com/support/downloads/h3000-factory-mac H910 https://www.eventideaudio.com/support/downloads/h910-windows https://www.eventideaudio.com/support/downloads/h910-mac Octavox https://www.eventideaudio.com/support/downloads/octavox-native-windows https://www.eventideaudio.com/support/downloads/octavox-installer-mac Physion Installer https://www.eventideaudio.com/support/downloads/physion-installer-windows https://www.eventideaudio.com/support/downloads/physion-installer-mac Quadravox https://www.eventideaudio.com/support/downloads/quadravox-windows https://www.eventideaudio.com/support/downloads/quadravox-mac SP2016 Reverb (Win & Mac) https://www.eventideaudio.com/support/product/12013/installers TVerb https://www.eventideaudio.com/support/downloads/2016-stereo-room-installer-windows https://www.eventideaudio.com/support/downloads/2016-stereo-room-installer-mac Ultrachannel https://www.eventideaudio.com/support/downloads/ultrachannel-installer-windows https://www.eventideaudio.com/support/downloads/ultrachannel-installer-mac UltraTap https://www.eventideaudio.com/support/downloads/ultratap-installer-windows https://www.eventideaudio.com/support/downloads/ultratap-installer-mac or All downloads: https://www.eventideaudio.com/support/downloads
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When Wave updates Mercury with a new plugin Can I just install the new plugin? or do I have to reinstall Mercury? I know that if I reinstall Mercury it'll show up but other route would be quicker. Question came to mind because Waves just released CLA MixHub https://discuss.cakewalk.com/index.php?/topic/1025-cla-mixhub-intro-waves/
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and it's included free in Mercury! Available at EveryPlug http://everyplugin.com/cla-mixhub.html Price in cart $61.58
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Spitfire London Contemporary Orchestra Textures has been released. Intro sale $199 (MSRP $299) Product Info 3468 Samples 28.5 GB Uncompressed .WAV 14.3 GB download size Too large to download? Choose hard drive delivery at checkout. 28.6 GB disk space required during install Mac system requirements Mac OS X 10.10 or later, Intel Core 2 Duo PC system requirements Windows 7, Windows 8, or Windows 10 (latest Service Pack, 32/64-bit) Intel Core 2 Duo or AMD Athlon 64 X2 Kontakt version requirements Kontakt or Kontakt Player 5.6.8 or higher Free Kontakt Player Included Trailer:
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My question is pricing of upgrading TH3 to TH-U
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Just bought and received license for RX7 Elements. Updated info in original post.
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This is a killer deal! https://www.jrrshop.com/izotope-music-productionsuite-upgrade-advanced iZotope Music Production Suite 2 Upgrade from Any Advanced Product $209.16 in cart with coupon: GROUP MSRP $499, sale price without code: $249 A collection of over thirty industry-standard plugins that interact across your session and provide time-saving assistive features, innovative new workflows, and cutting-edge visual analysis tools.
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Lovely, so paid upgrades for anyone who bought in during the holiday sales. Hopefully the pricing is reasonable.
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thank you Sir Larry!
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https://www.bhphotovideo.com/c/product/1356812-REG/izotope_10_rxe_rx_elements_audio.html $9.99 for next 14 hours Note current version is RX Elements 7, this is v6 you will receive RX7 Elements license Product Highlights For Music/Post-Production Video Editing For Use in DAWs and NLEs Plug-In & Standalone Operations 4 Plug-Ins from RX 7 & Spectral Editing Spectral Repair De-Clip & De-Hum De-Click, Voice De-Noise Offline Editing of Gain, Polarity & More AAX Native, AudioSuite, RTAS, AU, & VST Mac OS X, Windows
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Couple of Harmor videos General overview of Harmor and its synthesis tools Harmor Vocal Resynthesis Also a gent who goes by the handle of Seamless has a whole series of informative Harmor tutorials. FL Studio Basics 32: Harmor Part 1: Additive Synthesis From The Ground Up
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Image Line Harmor on sale for $59 https://www.jrrshop.com/image-line-harmor Cart price $52.51 with code: FORUM Additive / subtractive Just like its little brother Harmless, Harmor is driven by a powerful additive synthesis engine. Its modules will look familiar to subtractive synthesizer enthusiasts: oscillators, filters & phasers, these are featured in Harmor but, because performed through additive synthesis, offer more freedom. You don't just select filter types, you draw them. You wanted more, so also featured is the multipoint envelope editor of Sytrus fame, applied to over 40 parameters, in 2 independent parts. Through the same envelope/mappings, randomize any parameter or link it to key or velocity, and even fine-tune each unison voice independently. Processing units can be rearranged in a semi-modular way. If you need one of the 2 filter units processed after the blur unit, that's no problem. Image synthesis Because it typically requires manipulating large amounts (up to 500 per voice) of partials over time, additive synthesis is hard to handle. No human can (or even wants to) edit 500 envelopes, but editing 2D images, that we can do easily. Get access to gain & pitch planes which you can tweak in the image editor of your choice, and import any bitmap, even if it wasn't designed to be turned into audio, it might still sound interesting. Audio resynthesis Being an additive synthesizer, Harmor can resynthesize audio files as well. The reproduction will be faithful, not a vague sound-alike as in many additive synthesizers. Resynthesis can of course be tweaked, providing time stretching, pitch shifting, or less conventional manipulations of partials. And of course, the result of the analysis can still be turned into an image for further editing. Efficient Additive synthesis is generally very CPU-consuming, but not Harmor's engine. Its efficency is in fact, comparable to that of subtractive synthesizers. Voices may be generating hundreds of harmonics in parallel and still not overload the CPU. Processing being multi-threaded, extra CPU cores come in handy. Pixels! Resynthesis or image-synthesis, Harmor features both. Import a piece of audio and time-stretch or pitch-shift it (with formant and transient preservation). Convert this to an image and edit each partial individually! Two parts Two independent parts (or “layers”) for even more complex sounds. Parts can be imported from other presets. SFX In the effects section you will meet all the usual suspects: distortion, chorus, delay and reverb, as well as the mighty Soundgoodizer based on the Maximus engine. Just like processing units, effect slots can be re-ordered. Each part has its own effect mix amount. Looks pretty If you don't understand it, visualize what it's doing, best way to learn! Watch how each partial evolves in the built-in spectrogram, a picture is worth a thousand words. Don't forget to add to cart: Image Line Harmor Wavestation Wavetables - Free Download
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If you make it simple how are we suppose to screw it up? (but really - thanks for your help and making things more transparent and easier)
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Thanks for the clarification!
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Do you have to have uploaded something to see this? Maybe I'm just not looking in the right place or have not activated something.
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Is 192kHz hi-res audio recording in studio worth it?
TheSteven replied to Øyvind Skald's topic in The Coffee House
Then we top our efforts at achieving pristine quality in the final product by adding saturation and aggressive compression / limiting. -
Noticed the same thing. Edit: Yes the install set of the new update is full sized. 542Mb
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The update fixes an issue with 'Download Stems' I'm not familiar with the issue but here's link to thread discussing it https://discuss.cakewalk.com/index.php?/topic/389-bandlab-questionsexperiences/&page=3&tab=comments#comment-7424 Update: Here's more info: https://discuss.cakewalk.com/index.php?/topic/389-bandlab-questionsexperiences/&do=findComment&comment=7597
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Use Bandlab Assistant to access. Fixes an issue created with last update in Mix Recall**. Looks like the What's New doc has not been (yet) updated for this release. **This assumption is based on an announcement I saw yesterday by Jesse Jost that the previous update had broken Mix Recall and that a fix would be posted today. The currently posted What's New is the same as the previous post.
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Lol, I screwed that one up! Thanks for the correction. It didn't quite look right, now I know why!
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Is 192kHz hi-res audio recording in studio worth it?
TheSteven replied to Øyvind Skald's topic in The Coffee House
From what I've read 96k can bring out the best in some soft synths, think it has to do with reducing aliasing. but some audio interfaces are far from flat at 96k (compared to lower resolutions) it eats a lot more disk space. and I'm not going to hear a difference for acoustic tracks - my ears don't hear 20k. -
Lol - looks like you can nest anything in a spoiler but a pole (survey question kind, not the cylindrical object or person of Polish nationality).
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Been watching this. Waiting to see what prices are. I'm not seeing anywhere that they'll continue supporting Kontakt or for that matter dropping it, just that they're introducing a new sample player. Maybe I missed that or they mentioned it this morning in the presentation.