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Everything posted by marcL
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How is it authorized? How many installations are allowed? Nowadays it is really painful that many plugin developers hide this crucial information. The last week I was searching this for several plugins without success.
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For me the kick is the most weak point of AD2. There is almost no old style pure kick sound available. Everything sounds hippi hoppy ?! Short, hollow and too much room in the direct recordings! I tried to improve several kicks with volume envelope and FX. I did not really succeed. You cannot heal poor recordings! If I compare the kicks of NI or SSD, they sound much more realistic! At least as I remember the kick sound of our drummer's kit many years ago! ?
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What I can tell about Aurora Choir: Definitely it cannot be used for short notes! I bought it for the usage in one song where they should sing a short 2-voice melody (mostly 1/8 and 1/4 notes, tempo=100). It was unusable because of the stretching artifacts! Maybe for longer notes (1/2, 1/1, ...) in a more cinematic style it can be used, but this is not my application area.
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Fuse Audio Labs FREE V2.5 UPDATE AND 50% OFF ALL PLUGINS
marcL replied to Larry Shelby's topic in Deals
Some? I have a lot of redundancy! ? -
As far as I can see it's only that the preset library is larger and that the add-on packages are installable. But I managed to install the MIDI (loop patterns) also in Strum Session (made links manually), but you cannot access the guitar sound presets of the add-ons. Other than that I have not seen any differences.
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IMHO Strum GS-2 is much better than a lot of (most?) sampled guitars regarding rhythm playing! I don't mean the sound of Strum! I only use Strum as DI playing in combination with other amp simulations that are better! I agree that the amp sounds are not that strong. Also, it maybe that the playing is best with direct MIDI input using Strum GS-2 in "Guitar" mode. "Loop" mode is more for sketching something. But then the loops can be dropped into the daw to be altered. I am no keyboard player, thus I cannot judge how good it can be used with direct keyboard input.
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For me things like this induce more and more a reluctance to buy from these dinosaurs like IK! I was thinking of buying T-Racks 5 Max yesterday, but then I remembered all the hassles installing and activating IK products and thus I abstained from purchase. These big companies make it so elaborate to install on more than 1 pc and keep it up-to-date. For example I like Amplitube, but I hate those pseudo-updates that just add new packages to it that I don't own! So why update? And there are even those companies that don't show a full modification list (back in time), so you are not able to determine which version is enough for you! I don't know how many hours I have installed updates for Apple Silicon and Co., although I have only Windows computers! Also some vendors have these all-included installers that are so inconvenient if you just have some of their plugins. It is totally intransparent what is required for your situation.
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As far as I can see the installers still run on W7 and in a short simple test the plugins run with these new versions. I guess that the note means that NI just don't test on W7 anymore (like many vendors). IMHO the most interesting update note is: FIXED The plugin now runs again on X64 processors that only support SSE3 and below. It seems that the developers had gone too far and then they had to step back! ?
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Trouble with a project's audio file management
marcL replied to Billy86's topic in Cakewalk by BandLab
I do something similar. But I save the track stems in a separate, song-specific directory. I do this as soon I think that a track (without mixing FX) is okay. Like this I can create multiple projects that reference the finished tracks. In the end I create a mixing project that has almost no audio contents as it only references the finished audio tracks. The advantage of this is that I don't have dozens of copies of the same finished tracks and that the projects are really light. And last but not least it is easy to backup! -
One week only? Lucky guy! My last system set up (2019) took about 1 month until most of the plugins and other software was properly working! Most trouble was caused by the motley authorization and installation ideas by many developers! It took some time to find out how to do it! How I was glad about all those plugin providers that had a simple offline authorization (none, file, key or registry) or the ones that had iLok! But many of the others with machine dependency were a nightmare! The same thing with the installation: The worst are those like NI that require to re-download a lot of the stuff (the cool installation managers)! NI alone took quite some time! That is also the reason why I push the W10 update of my recording pc along. It runs fine with W7. Why to fix something that isn't broken?
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This works as long as you have no audio files that are only referenced. If you have some referenced-only files, then they are also copied with the project's audio file. And usually there is a reason why you reference those files, i.e. you don't want them to be copied! ?
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Believe me, it is possible to program the same product with the same fancy graphics using even less cpu than Guitar Rig 5! Often it has a lot to do how a software is constructed and what kind of tools are used to program it. This can easily make a difference of 1:10 in the resulting resource consumption! This was also the thing that surprised me in my plugin comparison (described above) that some products that look old and simple are real resource hogs and others that look modern with cool resizable graphics are light. So it seems to be possible! ?
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This is exactly the problem, such plugin developers like NI eat up a lot of the hardware progress! We all have to upgrade and upgrade the hardware that in the end we can just run the new versions of the same plugins! This is the future! Recently I compared the cpu consumption of a lot of plugins of the same kinds and I was really surprised of the differences between various producers. I did it on my laptop, cos it is quite weak and thus you can see the differences better. Some vendors' plugins ran quite fine against my expectations (e.g. Softube, older bx stuff, Boz Digital, ...) and others shocked me about their consumption! NI's Guitar Rig 5 was quite good in comparison, but GR6 is very bad. In general all newer NI plugins are very heavy!
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I have RX Post Production Suite 6 and RX 10 Standard. My offer for RX 10 Advanced is $399 !!!! Even with 25% reduction it is too much for almost nothing (nearly all updates of RX 10 are already included in Standard!).
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In the past I was using Melodyne quite a lot for vocals, fixing pitch and timing issues. Today I only use it sparly for pitch corrections. Why? Regarding pitch there is a real issue in Melodyne, because it only uses the center pitch (average) of a note as orientation. This is okay for a lot of instruments, but not for vocals and lead guitars that have a lot of pitch drift! Sometimes it sounds definitly wrong if you trust Melodyne! That means if you correct the pitch that way, then you have to flatten the pitch drift that it sounds correct. The result is a lifeless performance. Thus I only make pitch changes by ear and by pitch curves ignoring the blobs' center pitch value! For timing issues I use almost only CbB's Audio Snap these days. Though I do a lot of manual transient detection/correction in vocal clips! Cakewalk has a very good zoom display of the wave form that reveals the possible syllable/transient starts. This is also great for aligning 2nd or choir vocals. Furthermore there is the Radius Solo Vocal algorithm available in CbB and this one is quite superior over Elastique Pro that is used of most software today. Just compare the same clip bounced with both algorithms completely zoomed in and compare it with the original and you will see!
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With my Behringer and Focusrite interfaces I can also use 256 or lower, but with the PreSonus Studio24c and CbB I often have issues, don't know why? I did not investigate too much until now, though I should! ?
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Scrolling is not the only hideous issue in Melodyne! Another problem in vocal clips is that if Melodyne does not find the correct beginning of a syllable as performed by the singer (also not in the detection mode when you show all possible note starts = slider to the right), then often you have no chance to find it in a reasonable way within their ridiculous blobs (for changing the note start)! The only possibility that I have found, is to search the start in the waveform in the DAW (that works perfect in CbB with full zoom), set the now time exactly there and then jump back to Melodyne. What imposition! It's a shame, cos generally Melodyne is a very useful, almost irreplaceable tool IMO!
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Great, but not my budget! ?
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Again, they did not get that their exotic scrolling and zooming is a huge problem, if Melodyne is used in a DAW! ? I am waiting that they will give the possibility to define scrolling/zooming with scroll wheel (with shift/alt/ctrl), so that the user does not have to switch the scrolling behavior all the time between the DAW and MD!
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Great detection! Now I know why I lost so many hours of my senseless life recovering issues caused by Microsoft! Frankly, the sole data losses that I experienced in all my decades as Win-user (that was/is more a Lost than a Win) were caused by Windows and never by a virus!
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Maybe I'm wrong, but to me it sounds as if the Melodyne plugin is not in your plugin scan path! And IIRC there has to be the VST3 version of Melodyne in the plugin path for Region FX (on my systems the Melodyne path is C:\Program Files\Common Files\VST3\Celemony\Melodyne, so it is included in the VST3 path). If you open the Cakewalk plugin Manager (under Utilities), then you can verify whether Melodyne is listed under "VST3 Audio Effects".
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When I quickly play back short clips reapeatedly with metronome enabled (e.g. for comping), then about each second or third play the metronome is clearly out of sync. This happens in all projects with a lot of comping clips >= 20 lanes. If I wait a very short time in between, then it runs properly.
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Change speed AND pitch of audio track
marcL replied to Steve Moddelmog's topic in Cakewalk by BandLab
If you mean like a tape recorder with speed change, then no, this is not possible in CbB, but in other DAWs like Reaper and Samplitude. In CbB you can only change speed or pitch separately. -
No, I meant the link to KVR called "posts".
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Where is the Swedish edition? ?