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Everything posted by msmcleod
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Solo [Unsolo] All, Mute [Unmute] All and Arm[Un-Arm] All will all be key-bindable in the next release.
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How? Dragging a Track out of a Folder SOLVED
msmcleod replied to Billy86's topic in Cakewalk by BandLab
Maybe this explains it better: -
Program Crashes when copy and pasting track data
msmcleod replied to Mark A. Capuano's topic in Cakewalk by BandLab
@Mark A. Capuano - to avoid the crash, make sure you don't have the "Paste into Existing Clip(s)" option checked. As long as you're using "Paste into New Clips", the crash shouldn't occur. This has been fixed for the next release. -
I normally have "Create one file per clip" checked - which probably explains it.
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[SOLVED] Media Browser MIDI Loop Audition How?
msmcleod replied to sjoens's topic in Cakewalk by BandLab
As long as you've selected your Synth Preview Output, it should work fine: -
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Soundcraft 22mtk not getting signal into Cakewalk
msmcleod replied to Luke Wells's topic in Cakewalk by BandLab
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- soundcraft
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@Heinz Hupfer- can you send a copy of your project file to @Jonathan Sasor ? We'll investigate further.
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Sustain Pedal Not Working - Recognized with MIDI Ox - Help!
msmcleod replied to Juice Man's topic in Cakewalk by BandLab
Check you've not got it set as a SHIFT key within Keyboard Shortcuts: I normally set it to something like 120, which is unlikely to be used by anything else. Also, make sure MIDI is unchecked in this page. -
That's because you've not got the controllers selected. Make sure you've got "Select Controllers Along With Notes" checked under the Controllers menu, then the controllers will also be selected when you lasso the notes, and the transform tool will work with the controllers.
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The solution is to use "Save Copy As" - this will prefix all of the copied wav files with the new project name. "Save As" does not copy the original wave files. It just references the original ones, and yes, they need to be exactly the same filename as they were before.
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ALT+S does work, but it toggles solo on the selected tracks. So to un-solo all, you'd need to: CTRL+A to select all ALT+S twice to un-solo ( the first solo's everything, the second un-solos everything )
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Use "Save Copy As" instead.
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What Save As does, is simply save the cwp file to a different filename. The idea is that you can save different revisions of your project in the same project folder. It still refers to the original wav files used in the original project, and their original location. What I think you want to do in this instance is use Save Copy As. By doing this, a new directory is created with the new project name, e.g: C:\Cakewalk Projects\Prairie dogs on the Wing\ Assuming you've got "Copy all audio with Project" checked (it is by default), a new Audio sub-directory is created with a copy of only the audio files currently used in the project ( if you don't have this checked, the copied wav files will go in your Global Audio Folder ). So, assuming you're using the default "Copy all audio with Project" you'll get the following: C:\Cakewalk Projects\Prairie dogs on the Wing\ - contains Prairie dogs on the Wing.cwp C:\Cakewalk Projects\Prairie dogs on the Wing\Audio\ - contains new copies all your project audio files Why do this? Well, your original project folder will contain wav files for all the discarded takes, any edited files in your undo history etc. I guess it's useful to have them if you really need them, but they will start to take up disk space. Using Save As gives you a clean project with only the wav files in use.
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For the time being, the way to do this is to create a single audio track with sends to all the buses you want in your template. Once you insert the template, you can simply delete that single track - the buses will be left intact.
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Yes - correct.
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Thanks for the explanation - this makes sense. In that case, best to leave the Track MIDI Channel unassigned. You just need to make sure the MIDI channel assigned to the CC11 automation is the one you actually want. You can use Assign Envelope to change the MIDI channel, or Copy and Assign Envelope to copy it to a different channel.
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It doesn't look like the expand/collapse supports quick grouping, but what you can do is: 1. Click on the area between the +/- and the folder icon on the folder to select all the tracks within the folder. 2. Hold down CTRL and resize the track. This will resize all the selected tracks.
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IIRC articulation transforms cannot change automation, only events coming from the MIDI track. It seems odd that you would have an articulation simply to force the MIDI channel though. Why not just set the MIDI channel override in the track itself?
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FWIW I keep all my machines up to date with all updates as soon as they come out and I rarely have issues. I may wait a month before doing an upgrade, but I usually upgrade on at least one machine right away to check it's ok, the go ahead with the rest. I've had far more issues in the past trying to update an old machine which is way behind on upgrades.
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Recording levels have to be set with your hardware device. You've two choices here: 1. Raise the volume of your keyboard and/or the output of your mixer; or 2. Once you've recorded, increase the volume of the clip by normalizing it. Modern devices have a very small noise floor, and if you're recording in 24 bit, the dynamic range should be fine even at low volume levels. You shouldn't be aiming for a loud recording though as this gives you very little room for adjustments during mixing. An average level of -18dbfs should be fine. Even in the final mix, it's ok to have a relatively quiet final mix - you can raise it at the mastering stage once your mix is done. Again, this gives you far more control at the mastering stage.
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Format 0 MIDI files will come in with generic track names as the MIDI file has one big generic track. Format 1 MIDI files will use the name of each track, as long as it was stored in the MIDI file, otherwise it will be given the generic track name.
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Splitting 1 multi-instrument plugin to multiple tracks
msmcleod replied to Deesnay's topic in Instruments & Effects
You need to select the MIDI tab to see these, assuming you've got a Simple Instrument Track - if you're using separate audio / MIDI tracks, then you just need to make sure the MIDI track is routed to a specific channel on Kontakt. Kontakt is unusual in that you can dynamically create the audio outputs. Most other VSTi's, including UVI, have their audio outputs ready to go. The only thing you need to do is ensure that the MIDI channel / Audio Output routing is set correctly within the plugin. Obviously this is different for each VSTi. For UVI, it's set here: Omnisphere is here: TTS 1 is here: -
IIRC, when Cakewalk starts up and shuts down.
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