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Everything posted by msmcleod
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suggestions for improving the mix on these tracks
msmcleod replied to Michael Martinez's topic in Songs
Yes, just export the tracks as wav files: -
Just tried it myself, and it's working for me:
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It should do, yes. Are you sure they haven't appeared in another track? Also, when you say you've placed chords - do you mean the notes of the chords, or just chord markers? A chord marker won't create the notes for you.
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Thanks for this info Bill. I wasn't aware you could do that. I got ESC as part of a bundle with SampleLord... and its SampleLord I really wanted because of its native support for the V-Machine. To be honest, the only two times I've ever used my own sampled instruments in Kontakt was when I made them available on this forum. I normally just use SampleLord with the original sf2 as it's way less CPU intensive, and has slightly less latency than Kontakt.
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The 6i6 should be fine. I have a 12U rack full of modules, that go into a sub mixer ending up as a stereo input to my audio interface. I normally leave my MIDI modules running "live" until the song is ready to mix. Only at that point will I record them as audio. Then I just solo the MIDI tracks one by one and record them as audio. If the OP's sound modules are both plugged into the Mackie, with the stereo output of the Mackie going into the rear of the 6i6, then the front two inputs are left free. And with the 6i6 set to always send inputs 3&4 to the monitor out, the sound modules (via the Mackie) can be heard alongside any audio tracks within Cakewalk. I see nothing wrong with this setup.
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From what I've read, it's pretty limited at as a controller. Some say only transport works, others say only the faders work. I'd recommend giving Azslow's AzController a go. You should be able to "capture" the MIDI messages it's sending and map them accordingly. Working out what messages to send it back for fader movements might be trickier, but if you find it out then AzController will support it.
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MIDI is MIDI, Audio is Audio... they're two separate things. You don't want the M-Audio 2x2 plugged into your Focusrite at all. Just plug it into a spare USB slot on your PC like you always did. P.S. I'm really pleased the 6i6 has worked out for you. It's a great sounding interface
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I'm pretty sure you won't be able to now. There was a short time period after BandLab took over where you could still register products at the old cakewalk.com, but this was stopped at the same time new registrations on the old cakewalk site were disabled. It's a pity, because if you had redeemed it at the time, it would still be downloadable for you (as with all the other old cakewalk products). I hope BandLab get back to you with some better news.
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Have you tried VocalSync ?
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I think the Realtek Speakers & Microphone are different devices from the Realtek HD Audio, and they are all presented as separate devices within Windows. It would seem Realtek have provided ASIO drivers for the HD Audio part, but not for the Speakers or Mic. Note that the analog ports (certainly on my motherboard) are the speakers/microphone, whereas the HD Audio can only be used via an adapter to the digital output on the motherboard, or through HDMI. The reason there are 3 HD Audio output devices is for surround support. My recommendation would be to get a dedicated audio interface. Failing that, use WASAPI or ASIO via ASIO4ALL.
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I paid around £230 for my 1TB SSD when it came out, which at the time was around $275 - $300 (yes, way before June 2016 ) They're around half that now. It's a delicate balance between supply & demand. Not many people want a 2TB SSD, but then again, not many people will until the prices drop.
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Tip: Using an existing VST as a ProChannel module
msmcleod replied to msmcleod's topic in Cakewalk by BandLab
It's pre volume, but post gain. -
I'd recommend using the Focusrite as your main audio device, and plugging the outputs from your Mackie into the rear inputs on the Focusrite, and do away with the USB connection from the Mackie to your PC. Keep using your M-Audio 2x2 to plug into your two MIDI modules. As they're both multi-timbral devices, you don't want them running on the same MIDI out. For recording, you've now got a choice: Use the front two inputs on the Focusrite (the pre-amps are great BTW); or Run everything through your Mackie, and set your audio input to be inputs 3/4 of the Focusrite within Cakewalk. Personally I'd recommend option 1 (unless your mixing down your MIDI module sounds). So essentially what you have is: Sound Modules -> Mackie -> (via audio out)-> Focusrite Inputs 3/4 ; Focusrite outputs 1/2 -> Monitor Speakers. You could do it the other way around I guess, so take the output from the Focusrite and feed it to the input of the Mackie, then connect the Mackie to your monitors. However, this means unplugging your sound modules any time you need to record them as audio. So I'd recommend feeding the Mackie into the Focusrite, essentially using your Mackie as a mixer only.
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Are you sure the resonance isn't actually in the room somewhere, or even the camera or mic casing? It doesn't sound like an electrical type of distortion/resonance. It may be you can't hear the resonance whilst you're playing, because your violin is so close to your ears, but the mics can hear it and are picking it up. If you can, try recording in a different room to see if it goes away.
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Whilst there are a lot of class compliant MIDI interfaces out there, most of them don't support SysEx properly or heavy MIDI traffic. As the OP is using hardware modules, this may be a consideration. The M-Audio (MidiSport) range, MidiFace & MOTU are ones that definitely behave with SysEx and heavy MIDI traffic. I've not tried them, but I suspect the Roland and Yamaha interfaces are fine too. Unless you're just recording notes and basic controller information, I'd avoid the USB to MIDI cables out there. They won't be suitable for any synth patch editors.
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Also check out my old post about using existing VSTs in the ProChannel:
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Both Wookie & Chuck E Baby are correct. This file comes with the Visual C++ 2015 redistributable library. You'll need to download and install it from here: https://www.microsoft.com/en-gb/download/details.aspx?id=48145
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Have you recently compressed your drive or any of your folders? This is known to have issues with Cakewalk plugins. Make sure they're uncompressed.
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I've seen this behaviour sometimes too. It seems to be something to do with the "Now Time" marker refreshing, and stealing focus every now and then. It happens so infrequently though, it's hard to tell.
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Can apple mainstage do batch sampling of all the patches in a hardware instrument? $30 sounds like a bargain!
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The ProChannel is the thing that for me makes Cakewalk/Sonar stand above other DAWs. The ProChannel EQ is my go to EQ the vast majority of the time. Although I quite often use some of the Waves modelled EQ's/Channel Strips, these are mainly to get the sound of their preamps more than anything. Occasionally I'll use the EQ on them for a specific colour, but the ProChannel EQ is definitely my go-to EQ.
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SD3 is based on MIDI loops, which it alters depending on the options you've described. Jamstix is totally algorithm based. There's no loops involved at all (though you can import them). It uses AI techniques to model real drummers, identified by their first name, e.g.: Animal - "Animal" - Muppets band Carter - Carter Beauford - Dave Matthews Band Charlie - Charlie Watts - Rolling Stones James Stix - Ralph Zeuner - Jamstix Creator John - John Bonham - Led Zepplin Phil - Phil Collins - Genesis, solo Roger - Roger Taylor - Queen Steve - Steve Gadd - Session Drummer, scads of groups Stewart - Stewart Copeland - The Police Mark - Mark Brzezicki - The Cult, Big Country Danny - Danny Carey - Tool Jason - Jason Gianni - Session Drummer, Instructor, Author Lars - Lars Ulrich - Metallica Mike - Mike Portnoy - Dream Theater Neil - Neil Peart - Rush Noah - Noah Bernardo - P.O.D. I've got most of the packs (everything apart from Udu Utar), and there's 33 drummers in total.
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AFAIK SampleRobot is a one-man company, or very small at least. I don't think I've ever seen it on sale. The learning curve is not too bad, but the manual can be a bit confusing - i.e. it goes into detail regarding all the features & functionality, but doesn't do much to actually show you how to use it in anger. The project wizard is good for getting you started though, and the results are great. I keep meaning to do a couple of tutorial videos - must get around to it soon. I use it in conjunction with the SampleLord/Extreme Sample Converter bundle (https://www.samplelord.com/) for a couple of reasons: 1. I wanted to get my hardware/soft synths on to my V-Machine (http://www.smproaudio.com/index.php/en/products/v-machines/v-machine) for live use. The V-Machine is like a poor man's Muse Receptor, but extremely under-powered for most VSTi's. It's fine with playing back samples though. SampleLord was written with the V-Machine in mind, and makes heavy use of streaming / buffer swapping to keep both CPU & memory usage at a minimum. The PC version of the VSTi is 32 bit, but I've never had an issue with it using JBridge and I use it regularly. 2. The Kontakt export on SampleRobot is ancient (it exports .sxt, which is actually a Reason file), whereas Extreme Sample Converter can convert an sf2/sfz to an real nki instrument. I tend to export as sf2 from SampleRobot, then use Extreme Sample Converter to convert to sfz and nki when needed.
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The instructions seem to be still valid. AFAIK there's no reason that the clips have to start at zero, but doing a "bounce to clip(s)" on each of your audio clips is good practice before doing any type of pitch processing. There's still some bugs in clip processing that can crop up, and "bounce to clip(s)" individually on each clip seems to work around most of them. You shouldn't have to bounce them all down at the track level though, but in saying that, it will mean less work for you, as you'll have less clips to change AudioSnap settings on.