Jump to content

reginaldStjohn

Members
  • Posts

    1,129
  • Joined

  • Last visited

Everything posted by reginaldStjohn

  1. You would slow the temp down of your project, say to 100 or 80. The midi tracks should follow along. Then record your guitar track, comp and bounce to a clip. Then you can "slip-stretch" or groove enable the clip to follow tempo. Then change the tempo back to 136. See pp 746 of the User's manual Slip-stretching audio You can slip-stretch an audio clip in order to expand or compress its duration. Slip-stretching only works on regular audio clips, not Groove clips or REX loops. To slip-stretch an audio clip 1. Select the Smart tool in the Control Bar. 2. Hold down the CTRL and SHIFT keys, move the mouse pointer over the end of the clip until the cursor changes into the slip-stretch icon , then drag the end of the clip to the desired position. The clip is stretched and displays the stretch amount in the clip header (percentage of original duration).
  2. First you need to buy, download etc the VSTi's you want. Then you install them on your system. Once Cakewalk has scanned them either on startup or after you "reset and scan" from the plugin manger window then they should show up as instruments you can insert. I would suggest looking through the Cakewalk Manual for Simple Instrument tracks. These are a combination of a midi track feeding a Virtual Instrument which then outputs its audio to an audio track. You can also set this up manually by adding a midi track, pointing it to a synth you load in the synth rack and then creating an audio track who's input is assigned to the output of said synth. From the Manual: Insert Soft Synth Options dialog This dialog box appears when you use the Insert > Soft Synths > (name of the synth you want to insert) command, the Insert > ReWire Device > (name of the ReWire device you want to insert) command, or click the Insert button in the Synth Rack view and choose a synth from the pop-up menu. This dialog box inserts the soft synth whose name you clicked into your project. Inserting it means that the synth’s name is added to the synth and audio tracks’ Input menus and the MIDI tracks’ Output and Channel menus. Besides inserting the synth, the dialog box has some options:
  3. I had a similar issue. Anytime I opened a plugin with animated graphics, Like a Kontakt Instrument, I would get crackling and stuttering. After using latency mon, contacting Nvidia support and trying all sorts of optimizations I eventually just tried some other video cards, AMD Radeon, and it fixed the issues.
  4. Cakewalk does not have a realtime lock to scale feature that I am aware of. You can go into the Piano Roll View (PVR) and have it snap to a scale. Then when you move pre-recorded midi notes around they will snap to only scale tones. There are several 3rd party VST's that do what you are asking about. Do a search for Chorder's or Scaler's and you will find a few of those programs. I have not used the CAL scripts for this but if you open one up in a text editor you may be able to figure out how to make more chords?
  5. I bought waveform 8 when Cakewalk Gibson went under. I still don't like the GUI. I have not upgraded it.
  6. You might need to provide more information. What is not working? Does it load but not produce any sound? Can you see midi getting to it but no sound is playing?
  7. You could use track automation for this.
  8. I don't have an answer but some suggestions: - Uninstall and re-install your drivers for your FCA1616. - Try creating a new project, record some audio and see if it happens in a new project
  9. I don't think anything is wrong. If you created some of those clip regions by swiping then it creates a cross-fade at those points in all lanes. Then if you drag the cross-fade all the fades at that same point will move together. This is intentional behavior for comping multiple takes together. I think you may be able to move the fade for each lane separately with a key modifier but I don't remember for sure.
  10. Those are windows settings. If they are not staying then it has something to do with windows and not Cakewalk.
  11. Copied from "scook" in a different post: W is return to zero CTRL+Spacebar on stop rewind to now Spacebar stop CTRL+W and Track View On Stop, Rewind to Now menu option swap CTRL+Spacebar and Spacebar
  12. Check that you don't have looping enabled. Also, there is a setting for either returning to start or returning to the last playhead location.
  13. Or using offset mode you can do this as well.
  14. Bill Phillips: I am not sure the error your blue rectangle is highlighting. Are you saying those are wrong notes? It looks to me that Melodyne is in polyphonic detection mode and is just detecting multiple tones at a particular time.
  15. As far as getting a midi file into an audio waveform the easiest way is to just freeze the track (the little * on the track header). Of course this assumes you have the midi routed to a synth and the synth output routed to a track. Then when you freeze the audio will get "recorded" on the audio track of the synth output.
  16. I don't know the answer to that but if you have tried it and it doesn't save with the template then you might already have your answer. Another option might be to setup a Workspace and see if that saves the meter's range setting?
  17. This could be an issue that you need to report to Cakewalk. One thing to try is to bounce your First Melodyne take before you record a new take and see if it does something different.
  18. Not built into Cakewalk. There are 3rd party ones you can buy that will give you this and more but they will cost you something. Maybe someday it will get added.
  19. The only real reason to bounce a virtual instrument or synth to an audio file is if you want to free up resources from a CPU hungry synth or project. Or, I suppose some people may just like to look at the waveforms of things as they mix. I do this regularly with Drums so that I work with them as though I recorded them and am not so tempted to keep going back to the midi to tweak things. However, you can keep it as a midi track and do the same things you can do to an audio track it is just that you won't have the audio waveforms to look at. You can apply effect, add VSTs etc. just like an audio track because the output of the synth or virtual instrument actually has to go to an audio track to be heard.
  20. When you say "select" do you mean click on the track and then play something on your keyboard? Normally selecting something doesn't make it play unless you are talking about playing a VSTI using your keyboard. This is only the case if your input echo follows your selection. If you mean when you solo the track it plays the wrong instrument then you should check that your tracks a re referencing the correct snyth. If you are using simple instrument tracks then you will have to open the inspector, 'i' key, and check the midi in and out as well as the audio channel it is feeding.
  21. This is a problem that I have noticed from time to time with take lanes. Back in the Cakewalk/Gibson days I even sent in a project that reproduced this problem. They acknowledge that they could reproduce it from my project but I never heard anything after that.
  22. I you right click on an audio clip and look at its properties in the inspector you can make it a "groove" clip. This will then allow it to follow the temp. You can also "ctl click" on the edge of a clip and stretch it. See pp 66 of the Bandlab Users manual
  23. Are you saying the bug is that it exports slowly or is there some other issue? Do you have audio files that are being stretched with the tempo changes?
  24. Then make sure to route the outputs of your tracks to the master.
×
×
  • Create New...