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Everything posted by mettelus
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Kontakt 4 Crashing In Sonar 8.5 Producer
mettelus replied to Annabelle's topic in Cakewalk by BandLab
Another quick question, at what point with using Kontakt inside SONAR 8.5 are you getting the crash? Is it when inserting Kontakt itself, when loading a library, or when using a library? When you said you moved libraries, this came to mind. From NI's Kontakt web site, If Kontakt only crashes in your DAW, click on the NI logo of Kontakt's window in your DAW and in standalone. If the versions are not the same, this is probably the source of the crash. We have a video to help you fixing it: VST Plug-in Administration on Windows Computers I just watched that video, and while it has voice descriptions, he is also bouncing around various apps quickly with visual pointers (so not sure if will be useful). I was also going to suggest contacting NI directly, but their customer support page goes into a do loop that only exposes the Kontakt User forum rather than the ability to contact support directly ☹️ -
Kontakt 4 Crashing In Sonar 8.5 Producer
mettelus replied to Annabelle's topic in Cakewalk by BandLab
Thanks for the response. Your system specs should be fine with what you are trying to do. Are you comfortable with using the Command Prompt? If so, the issue could also be with Windows and running System File Check (SFC) may find something (it may take a few minutes to check all of the system files on your computer). I copied/pasted text from this post below for your convience. **** Copied text below **** Application Error 0xc0000005 (Access Violation) error is usually caused by your computer not being able to correctly process the files and settings required to run a particular program or installation. Despite the error showing when you try and use particular pieces of software, it has many different causes including faulty RAM problems, errors with the files of your PC and issues with the settings of your PC. In this case, we suggest that you check for corrupted Windows system files. System File Checker (SFC) is a utility in Windows that scans for corrupted Windows system files. If it finds a problem, it will try to replace the problematic system files from a cached version that’s on your PC. To run System File Checker (SFC), follow these steps: In the search box on the taskbar, type command prompt, press and hold (or right-click) Command Prompt, then select Run as administrator > Yes. At the command prompt, type sfc /scannow (note the space between sfc and the /). Scanning will take a few minutes. If SFC finds corrupted files and replaces them, restart your PC and check if the issue persists. -
I would recommend reaching out to Overloud directly and explain your situation and your questions (basically the same thing you posted in the OP). Reason is that they could immediately answer your questions, give you comparison charts, and suggest options for you. Overloud was one of the companies that bent over backwards to support Platinum users when Gibson made us all orphans... they went so far as to unlock their bundled FX. They have exceptional customer support. I bought a TH-U upgrade a few years back that was "too good to be true" and of course it wasn't. I messaged them and said I thought I was buying a TH-U upgrade from TH3, and they responded with, "Here, use this number." Reach out to them first.
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Kontakt 4 Crashing In Sonar 8.5 Producer
mettelus replied to Annabelle's topic in Cakewalk by BandLab
I forget which version of Windows you are running now and how much RAM you have? Going back to the OP, RAM is "virtual"... so that causes the errors you are seeing. The drive type will only affect load times, and some performance IF the hard drive is being used as "RAM" if the library is filling regular RAM up. Maybe a better question is which Kontakt libraries are you using? Another side comment with what @msmcleod said above. There are some known older apps that did not free up memory properly... so even though Windows "thinks" that RAM is free, it is still being used by an application that didn't "release it." Newer versions of Windows counter this a lot better so that it will crash out the application rather than the entire machine. Back to simpler questions for you (rather than distracting you with technical stuff)... which Windows version are you running, how much RAM do you have, and which Kontakt 4 libraries were you using when you get that crash? -
How to Route Windows Audio thru a Plugin?
mettelus replied to Andres Medina's topic in Cakewalk Sonar
You would want to use an app geared for streaming/pod cast services, like OBS Studio or similar. Those apps expose all of the audio/video streams available on the machine, but you would also need one that will host 3rd party VSTs (I think OBS only supports VST2 right now). OBS revolves around "scenes" (basically a workspace setup), so knowing that helps to set it up. Those apps also include mixers and output streams (even monitor mixes for live streaming), so would be getting one that can host VSTs (you want to use) as well. -
Sonar Installation location/install control?
mettelus replied to bluesplayer's topic in Cakewalk Sonar
To add to the above, everything that is exposed in Preferences->File->Folder Locations (and Audio Data) can simple be moved and their locations updated accordingly. Only the core program would default to the OS drive. While you "can" junction that, the core app is not the bulk of the install. The pointers being in Preferences is a nicety not found with a lot of other applications. -
Kontakt 4 Crashing In Sonar 8.5 Producer
mettelus replied to Annabelle's topic in Cakewalk by BandLab
Windows has some embedded security features like "User Privileges" that only allow apps to access what the user allows. If you right click when launching an app, the option "Run as Administrator" should be on that list. IIRC, there were a small handful of VSTs that didn't like that, but I forget which ones they were in particular. Keep that in mind, since if you are running apps as Administrator, running them normally may also help (meaning try whichever mode you were not using to begin with). The "virtual address" part is RAM. That was why I was wondering if Kontakt was using a lot of RAM on you... when RAM fills up, the computer begins caching to disk instead, so that error might also be a hiccup from the hard drive being used as "RAM." -
You mean on the forum? Only a moderator can delete a comment, but you can edit one and replace the original text with something like "deleted" or even a "." There has to be at least one character in the post to re-save it.
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CBB continues running past the end of the song
mettelus replied to charles kasler's topic in Cakewalk by BandLab
If it is not obvious which track is the offender, the simplest solution it to enable Ripple Edit and split all tracks at the end of the song. If select right on split is selected in Preferences, that section will already be selected and you can delete it. Otherwise you can click-drag to select everything to the right of the split (fitting project to window helps) and delete it that way. When you do that selection, the track(s) with data in them should highlight up as well for you... if you fit project to window first, then select the area passed the end of the song, this can help you zero in on where the data is. -
How many Ozone instances do you have running in your project(s)? Ozone is a mastering plugin and rather CPU-intensive in its later iterations. Unless you have Ozone Advanced where you can insert individual modules, the main Ozone (Standard version) plugin is really only intended for one instance per project on the Master buss. Neutron (formerly Alloy) is the track-based version intended more for mixing. If running multiple instances, take a look at the modules you are actually using. There are light-weight (and often totally free) options for many of them (TDR Nova and Kotelnikov for dynamic EQ and compression specifically).
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Also bear in mind that you can do this in two steps. As long as a guitar VSTi has good samples and proper articulations, you can shut off internal FX processing on the VSTi (akin to a DI track) and run that output through an amp sim with better FX processing (essentially re-amping that raw output). The amp sim capabilities may be more pertinent to achieve the tone you are seeking. I am not sure what you have now, but there are a lot of free guitar VSTis you can shut internal FX off of and run through an amp sim (if you have one). Free VSTis often have lackluster FX chains included and tend to focus on a specific purpose (like rhythm). As far as metal specifically, the low-end focus tends to be common, so if using a VSTi (not amp sim added) I tend to either grab either Three Body Tech's Heavier 7 Strings (currently $149) or AmpleSounds HellRazer (currently $95). Both have well done samples and FX, but if I were only going to grab only one, I would take the HellRazer for a couple reasons... 1) It is a replica of a Schecter Hellraiser 9-string , so the bass parts are also covered and 2) it was updated with a riff generator in case you are having writer's block and just want to noodle around with ideas. Ample Sound also imports .gpx files from Guitar Pro (guitar composition software) if you get into the intricacies of lead work (not sure if you are focused on rhythm, leads, or both).
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There was a very handy program called RiffStation that was a paid for app, then when they stopped development, the final version (v1.6.3) was unlocked for everyone (c. 2018). Unfortunately, although it was made free to anyone it is not so easy to find anymore (the original RiffStation site is gone). I just checked for it, and the copy on this site seems to be valid. I downloaded it, but did not install it from there. It will open audio files, read the chords and tempo quickly, and also allows you to adjust playback speed and zoom in on audio you want to focus (audio microscope). There are videos of that app roughly 10 years old now that show how to use it if interested (it is actually simple to use). Quick Edit: This is a thread from the Deals forum in 2022 discussing the app (4 minute video in that thread). They are using the same download link I posted above for it.
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MS Edge is one of those apps that I disable religiously, but it also re-enables itself religiously (I am not sure who is the bigger zealot in this situation). Side comment: MS did deploy an update today, which primarily affected Servicing Stack Updates... not sure if that has anything to restrict a bad redistributable install though. I didn't dive into the details too much with it.
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That is a good question. The only thing I have seen wonky with internal Normalization is reports of it not working on multiple clips at once (and not sure if that has been fixed). I have always used an external wav editor (launched from within Cakewalk) to do normalizations. As the clip being looped is actually referenced, once saved in the editor and closed, Cakewalk pops up a message "Audio content has been changed, would you like to reload it?" This doesn't change the project file in any way, just the audio it has been referencing for use.
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Even not rendered, the data required to recreate the separations is saved in the project file (just takes a little longer for a project file to load and recreate them if purged out), so it might be better to think of it as a temporary working directory that doesn't self-purge. There is a setting in Melodyne to change that from the default 10GB to something more reasonable (but be sure it is big enough to house one active project). Two other folders that are temporary working directories that do not self-purge are: C:\Windows\Temp C:\Users\[username]\AppData\Local\Temp (this requires "Show hidden files, folders and drives" checked in Windows Explorer->Folder Options->View tab) Those two folders can also grow to rather large sizes (I always purge them before imaging). Anything that is in use by an active program cannot be purged, but the rest is safe to delete. The AppData Temp file is potentially also huge if you have never purged it out.
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Can you check your installed apps quick to see if anything was updated after you did your repair? After reading recent posts I am wondering is something "innocuous" like a browser update is affecting the that Karl mentioned above. There have been enough folks chiming into this thread with the same issue that this is becoming concerning now.
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Honestly, that is overkill... the DISM run compares your installed Windows verion versus the version it "should" be, referencing Microsoft's servers. It can take several minutes to run, but there is no re-installing anything (HUGE benefit).... it just compares all of your system files versus what should be there and replaces offenders as needed. DISM has saved me a lot of work more than once.
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How can I delete part of a wav/track from the HD/SSD?
mettelus replied to George D's topic in Cakewalk by BandLab
Quick overview for you... a clip is like a "window" in a DAW, so even if you reference only 6 seconds of a 3-hour wav file, the DAW is pulling in the entire wav file, but honing in on the "window" you want (very handy if you have multiple clips from the same wav, as it continuously references the original). This is also why you can drag the ends of a clip to reveal more audio. When you Bounce to Clip(s), that clip is then rendered as a new (smaller) audio file, and will then be the only one referenced by the project (you can tell because dragging the clip ends will now reveal no more data). Once bounced, there are two methods to deal with that original audio (Cakewalk will not delete it). You can manual delete it as are alluding to, but a much safer method is to File->Save As... and in that dialog, save to a different (new) folder and check "Copy all audio with the project" and (oftentimes) "Create one file per clip." If you have bounced religiously while working this will create a significantly smaller Project folder (so you can remove/archive the old one) that only references used clips and ensures all used clips are copied over. A word of caution with this... this only works on the cwp you are actively doing the Save As... with... if you have multiple cwps in that original project folder, you would need to repeat to get them all. In your case, if you have a MASSIVE wav file you want to address, the bouncing (verify the bounced audio file is present), and removing the original may be simpler. Just for safety sake, I would move or rename that MASSIVE file first, then check that the cwp is all happy with the bounce by re-opening it prior to deleting that original MASSIVE audio altogether. -
MSVCP140.dll is associated with the C++ Redistributables. Here is an MS article on that (and VCRUNTIME140.dll) which recommends uninstalling them first rather than installing them over top a potentially corrupt version. With potentially corrupted system files, I would first do a SFC and DISM run (be sure to run the "DISM /Online /Cleanup-Image /RestoreHealth" portion per this article). That is quick to do, and can reboot and see if that addresses anything before tackling the C++ Redistributables again. As you have clients affected, and this has impacted more than just you, getting @Noel Borthwick involved would be warranted. IIRC, he pinpointed one bad C++ Redistributable was being deployed by DaVince Resolve previously.
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If Melodyne was active in a saved project, the separations will be recreated when reopened. If the cwp seems larger than normal (in the MB range) it is a good sign that there are active Melodyne Region FX in it, and the cwp stores that information to pass to Melodyne when the project is re-opened. If you want to test this, do a test project, leave Melodyne active on some audio, save it, then rename your Separations folder and re-open the cwp. That cwp will open more slowly, and create the Separations when it does. As Jonesey said, if you bounced Region FX, those Separation files will never be referenced again. Either way, it is not necessary to maintain them; they just make cwp's with active Region FX load faster.
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Cakewalk Latency recording from Roland TD-27 Multi-Track Audio
mettelus replied to Alex Cordero's question in Q&A
I had to research the TD-27, which will send audio over the USB. The issue with using ASIO is you now have two devices connected (TD-27 and Focusrite) which won't work. This same latency concern came up in another thread, and my experience with tracking is to ARM/Record the drums tracks but MUTE them. Use the headphone out of the TD-27 as your direct monitor and only have the DAW playing back the other tracks (via the Focusrite). You will have to use WASAPI Shared to do this, but it will let you focus on your performance. When finished tracking, you may need to nudge all of those drum tracks by a universal amount, but it should alleviate the latency for the tracking part of things. For most situations, you want to direct monitor audio from its source rather than through the DAW recording them. -
Kontakt 4 Crashing In Sonar 8.5 Producer
mettelus replied to Annabelle's topic in Cakewalk by BandLab
That dmp is for "The thread tried to read from or write to a virtual address for which it does not have the appropriate access." Sometimes this can be helped by running programs as Admin (or vice versa). If you Google "Exception Code 0xC0000005" that may give you more insight on your situation. Some Kontakt libraries are also RAM intensive, so not sure if that is coming into play for you... when loading those is your computer becoming RAM limited at all? -
That is a good question actually, since it might depend on your intended output format (if primarily for videos versus audio only). From a video-only perspective, Resolve Studio (perpetual license) includes essentially everything in one shot that people pay for Premiere Pro/Mocha Pro each year. Sales on Resolve Studio are quite rare, so is more a decision on your intended use. From a music perspective, surround has a little less applicability than for cinema/gaming, and can substantially increase file size. Gaming engines in particular have had bearing/range information with environments for years, but they really only use the same (small) sound file and adjust bearing and volume based on position/distance. Those are "mixed" by the engine dynamically versus a static output (like music or video creation).
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The resolution in that video isn't the greatest, but she goes back and forth between palming that pick to finger-pick, then back to using it several times. The beginning is easier to see her do that, but that unto itself is its own art. It is unfortunate that so many schools are dropping music programs these days, but there are kids very much into traditional instruments out there. The upside with social media is they can find each other. Family encouragement probably helps the most, but I have seen that get overzealous too... when someone takes to something like a duck to water, let them run with it.