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Everything posted by mettelus
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Cakewalk hides audio drop outs and tries to glue the silence. Can I disable it?
mettelus replied to Wojtek Stecyszyn's question in Q&A
@Jim Roseberry might also have insight on this at a system level. DELL and HP have a tendency to run proprietary drivers, but I am not sure with the what/where, or how they would relate to Win11. Have you tried testing using WASAPI Exclusive mode? If there is a rogue driver in play, that may cut it out of the loop. -
Cakewalk hides audio drop outs and tries to glue the silence. Can I disable it?
mettelus replied to Wojtek Stecyszyn's question in Q&A
This one is puzzling to me because of the duration. A full second gap being stitched together seems like the clock signal isn't being utilized from the audio stream (and is butting received buffers end to end like David mentioned). One of the bakers would need to chime in on the mechanics of this for more details. I have never seen this occur, but I am very curious as to the why. -
The TH products default internally to stereo and low sensitivity. In the upper left of the TH3 GUI click on the "Master" button, then move "In Source" (on left) to whichever you are using (left or right), and set the "Sensitivity" to HIGH. Between that popup and your input gain, you might need to tweak things a little more. If that still does nothing... focus first on recording a simple dry guitar signal (no TH3), so you have verified you input path and recorded a little dry guitar. Once recorded, you can add TH3 as an effect and jump back into the TH3 GUI to tweak it. You may have two issues going on, not sure.
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Another niggle with this setup (ARIA) is a keyboard with a spring-loaded mod wheel (like the Roland A-XXX Pro series) will zero volume out as soon as you touch the MOD wheel and release it (because of the spring). The player doesn't respond until that wheel is touched, but this is something to keep in mind as it requires either 1) editing parameters or 2) physically controlling the MOD wheel continually once it has been moved. Once touched and released, the keyboard itself can drive volume to zero on its ARIA's default settings.
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This was my reaction too... I saw that I thought YouTube didn't allow an upload that long???
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This could be a fair assessment, reason being that if it remains hard-coded it would have to use a common player that contains enough instruments to map the MIDI file. If opened up to users to select a "default player" then it would most likely fall back on the user to make that instrument map. There has been no official response that I am aware of as to future intent, so anything "non-official" here is just speculation rather than an answer.
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The Macrium Reflect free app (which was retired on 1/1/24, but the free trial should work fine) will restore a disk image to a larger drive, but you need to resize partitions to achieve it. Below is a video that details the process without being too long. I upgraded from a 250GB to a 500GB C drive a few years ago with this method, and another thing to watch out for is the first ("Recovery") partition defaults to 500MB... that was always around 490MB for me and causing issues, so I upped that to 1GB on the new drive (in addition to expanding the Primary partition to use the full drive as in the video). I have 808 applications installed and only use roughly half my C drive which images to roughly 120GB (I have a LOT of junctions... another advantage is images are faster to store/recover... other drives are simply straightup xcopy/robocopy to an external drive for new/altered files).
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There are several stand-alone apps that were made before WASAPI came into play (Melodyne was one of them) that only have two options... ASIO and MME. ASIO4ALL is simply a WDM wrapper, and as mentioned above if using onboard audio, that gives the option to use a much lower latency than MME, especially for instruments. Unless recording audio, the RealTek chip is perfectly fine for most applications and boils down to what it is driving (headphones for many). There are situations for me personally that I prefer driving a surround system to create, which is something my audio interface is incapable of, but the RealTek chip most certainly is.
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Some of the last few iZotope releases have been excruciatingly CPU-intensive, so the older versions have stayed in favor with me. I only got newer versions with the last MPS and Nectar 4's analysis algorithm did a very obvious system-level stutter on my machine. The CPU breakdown is pretty obvious as well for those that own the DWSNBN (pictured above).
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This is the crux of the issue. TTS-1 is hard coded for this functionality so there are no preference options to change that behavior by the user. There is also the mapping issue of what instruments go to which patches, but that could also be user/community created similar to a drum map now.
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Before tackling that, get something like TreeSize Free and see what is taking up space on your C drive. Use that as your guide as you go. For things like Cakewalk Projects, that folder can be moved to another drive and the path to that is exposed in Cakewalk preferences. A lot of space is consumed by audio/video data files if they are on C. Temp files in C:\Users\[username]\AppData\Local\Temp and C:\Windows\Temp can be safely deleted... if they are in use, they cannot, so skip those. The C:\Users\[username]\Downloads folder can be moved/deleted at your discretion. I typically use directory junctions for things over 4GB, but before you jump into that, come up with a strategy for how you want to move things to make sense to you. I would start with TreeSize Free and get a feel for what are the biggest problems first. The junction process can be slow, so you will not be able to do it in one sitting, but you can make junctions to the heavy hitters first and free up space and get the low-hanging fruit. Some things cannot be moved, or do not take kindly to junctions (Melodyne being one... so you cannot move/junction your VST3 folder), but a lot of HUGE program folders and data sets can, so junctions make the C drive "look" like it did, but the junctions are folder pointers to another drive. The advantage to them is you can leave installs to "default locations" and most programs don't care (but a few do, like Corel and Adobe).
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This topic was another thread and I had asked if it also existed in with a commercial track imported into Cakewalk, so assume it does (no idea). Connectors are common sources, which can also be cleaned at times by rotating them back and forth in the jack, but a damaged cable from being stepped on or having a chair run over it can cause a similar issue. If the issue is in both speakers and headphones with a commercial track imported into Cakewalk, it could be a ground loop... plugging all devices into the same outlet temporarily and shutting off all other electronics (especially AC systems) would help to troubleshoot. Before jumping into a "mix issue," verify your hardware is online properly with a commercial track (that you know well).
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Also, as you just upgraded to Win 11, did you check drivers and updates on your system? Does CbB playback a commercial track without issues if you import it to CbB?
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Music Software Deals is a good one, especially if you are tracking something specifically that you want to know when it goes on sale. It will drill down into quite a few sites to find prices for you, but doesn't have the interactive feedback on user experiences like this forum.
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I remember when Deals used to be a good place...
mettelus replied to GTsongwriter's topic in The Coffee House
No one can quite predict that one, but things that point out the degradation of things tend to tick off the powers that be. Nowadays you can log in once every couple of days and be in and out in under 5 minutes it seems. My personal favorite IBTL -
That is a good find. I admit I totally blew off ever delving into some of the nuances that got added into Melodyne, but some of what he is doing in this video is very similar to what Scaler EQ focuses on. There are definitely differences between the two, and I am assuming this is geared more towards post-production only. Ironically, my biggest "complaint" going from 3 Editor to 5 Studio was it takes 5-6 times longer to open an entire score (commercial master) so I always hoped for a "bypass" option for the added "note manipulations" I never seem to touch.
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A couple other required traits are the empathy to detect that someone is in distress and actively engaging them to ask, "Are you okay?" Both are becoming more uncommon than not unfortunately 😕
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The download link is at the bottom of this page. Need to be logged in to download it.
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Those acoustic tiles have no real weight to them, so industrial attachment might be overkill. Depending on coverage, the edges might need to be beveled on the tiles to allow the door to flex properly at the top curvature when opening. I saw part of a video once with a guy thin-setting tiles (full size tiles) to a ceiling... I couldn't help but think, "Good grief, that is a disaster in the making..." Time will destroy all things, but gravity will always work... I cannot see dropping 400 pounds of porcelain on your head being to code, but "the stupid shall be punished." At least a foam tile falling on your head isn't going to kill you.
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How Does One Get The Aria Player to Work in Cakewalk
mettelus replied to Tiffany Prochera's topic in Instruments & Effects
Another quick thing that came to mind... make sure you have "Input Echo" on for the track you are working with. That "should" default to being active when the track is selected, but that also needs to be on as well. -
Well crap... ceilings too??
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How Does One Get The Aria Player to Work in Cakewalk
mettelus replied to Tiffany Prochera's topic in Instruments & Effects
Be sure the channels on your hardware and routing internal to Cakewalk match. Aria will load up to 16 instruments and often uses all 16 as you load them. Those can be set within the Aria GUI, but if it plays your issue seems more a channel mismatch/routing issue. Quick start would be to set your keyboard to OMNI, as well as the input in Cakewalk to the Aria player, then adjust from there as needed. -
Are you using the outputs is recordings or for reference? VLC Media Player will also do batch conversions, but I believe the mp3 offload is locked to 128kbps. If pulling from online, the 4K Video Downloader has more options, but the free version is limited to 30 downloads per day.
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That feature I have only seen in wav editors, but others might have more ideas to help you. I use an old copy of Audition for this, and once setting remove silence thresholds it will offload samples as individual files (but you need to rename them). After saying that, an option for you may be similar... Project->"Save As..." allows saving one file per clip, so that will achieve the offload, but not sure if clip names will save (?), so the renaming process is likely as well. Best of luck.
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The "1000's dB" caught my eye here. That will definitely smoke commercial hardware (why a limiter on the output buss is always advised) One of the most powerful (intentional) sonic transmissions is active SONAR, which can reach nearly 300 dB and will instantly kill animal life within close proximity. That kind of power is not a concern for going deaf... it is for being lethal.