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Everything posted by Starship Krupa
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Izotope Announcement that Multiple products will be discontinued
Starship Krupa replied to balinas's topic in Deals
Not sure which pricepoint you mean. Do you mean the single-seaters for $10? I have 2 $10 licenses apiece for Phoenix, Nimbus, R1, R2, and Excalibur. That's a hundy (well-spent, I must say). The Exponential reverbs sounded so much better than anything else, in a class by themselves, at least to my ears. Then I bought a bundle from Meldaproduction that included MTurboReverbLE (pronounced "Mturboreverble") and it changed my mind about them being unequaled. I believe you have MTurboReverbLE, how do you think it stacks up next to the Exponentials? If someone waits for it to roll around during an Eternal Madness sale, or a 50% off everything sale (which should be coming up this holiday season), they can snag it for $75 and install it on as many computers as they own. If first-time Melda buyers rules apply (with referral code and newsletter credit), then it comes down to under $50. Or get the MEssentialsFX bundle for $125 during a 50% off sale. If a first time buyer, well under $100. With the Exponential ones no longer a buying option, I believe that MTurboReverbLE/MEssentialsFX is the best deal on the market. Guaranteed (ha, right) updates forever (or at least as long as the one person the whole show relies on keeps at it and doesn't become incapacitated or retires) I love Break Tweaker, I just use it as a drum machine. When I first got it I was really stoked and tried the deep dive into microedits and other programming and whatnot, but it didn't stick. To me they're just sound effects and drum sounds and I'm okay with using ones that someone else has come up with. The content that comes with Break Tweaker Expanded is....extensive. I'm wondering how long before Stutter Edit 2 goes on the chopping block. If Break Tweaker got the boot, maybe they decided that glitch sounds are "out." -
? How Many Plugins Do You Presently Have Installed on Your Computer?
Starship Krupa replied to PavlovsCat's topic in Deals
Steve Cook maintains a utility that does just that. @mettelus, It's been a couple of major revisions since Meldaproduction forced installation of formats you don't want. They don't even make 32-bit versions of their plug-ins anymore. Get the 16.01 installer, it has a lot of really great updates: -
Not yet, but I did of course try disabling my network interface card. Going to try turning off ACPI and see if that helps. Also hybrid sleep. I already have a Texas Instruments chip Firewire card, so we can rule that out. Buffers are set to 384. I'll try swapping in a different Firewire cable and check again to make sure the on-board sound chip is disabled.
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Yes I must have my system configured in such a way that allows Mixcraft to handle it correctly but blocks poor sensitive Cakewalk. Where do you think I should start looking? Audio interface driver? Motherboard BIOS update? Chipset drivers? Video driver? Disable C-states? Turbo mode? ?
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It's the FX routing that's the issue, yes. The OP mentioned it. There is no problem with the preset being recalled, it does come back to the right preset, it just doesn't remember the FX routing. Since many people (like me) prefer to turn off a synth's internal reverb and delay and use our own, this is something to be concerned about. Bottom line: it doesn't work correctly in Cakewalk (works fine in Mixcraft).
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I tried this and you are correct, Cakewalk opens it with the parameters set to whatever the factory patch is. What does work is saving your changes in Cakewalk's native patch system. The project will still load with the parameters set to whatever the SMP factory patch settings are, but at least you can recall your own changes. This is obviously not acceptable, and seems to be a bug in Cakewalk. I tried the same thing in Mixcraft and it worked as expected, the project came up and the settings I changed in SMP pesisted. Please report your findings to the developers. They've managed to fix similar issues with other plug-ins. I guess they haven't fixed it all the way yet. As far as freebie ROMplers to replace it with, Arturia Analog Lab Lite has hundreds of sounds and may be had for free if you register at Soundbetter. https://soundbetter.com/. Analog Lab Lite is free directly from Arturia. Once you have these, you can also go to their store and find many more free sounds. I think you can still get Augmented Strings Intro for free there as well. Of course there's also Sampletank CS, which comes with a plethora of useful sounds. Kontakt Start, with all of the sounds that come with Kontakt Player, is also a great way to fill out your ROMpler collection. Also A|A|S Swatches, but it doesn't allow any parameters to be edited. But the important thing is to get Cakewalk to handle restoring Synthmaster parameters correctly.
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I've been trying off and on for years to figure out how to use my Korg nanoKONTROL2 to control plug-in parameters. Of course, as is often the case with Cakewalk, there seem to be a handful of different ways to go about it. This time around I decided to try ACT, based on a YouTube video by @Simeon Amburgey where he sets his keyboard controller mod wheel to control T-Racks Leslie. It takes him seconds, and it works great, of course. Super spiffy how the ACT window gets automatically populated with the automatable parameters. However, when I try following along, I can only get as far as seeing that the fields are populated with my plug-in parameters. The issue is that my controller doesn't actually control them. I twiddle knobs and sliders to no effect. And yes, I do have the plug-in in focus. I'm sure I'm just missing a step, any idea what that step might be? Here are a couple of screenshots showing my setup. I first tried it with MChorusMB, then T-Racks 670, then did it with MEQualizer, which can be downloaded for free:
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Yeah, half a dozen licenses for Berzerk over here. Want another freebie license for Metafilter....
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New PC Build, horrible audio glitching with Multiprocessing Engine "ON"
Starship Krupa replied to el Mudman's question in Q&A
Woo-hoo! Thanks for posting what the solution was. Good on MSI for getting a new set of drivers out there. I suspect that you'll not see this problem again (as long as you don't let Microsoft "update" your USB driver ?). -
New PC Build, horrible audio glitching with Multiprocessing Engine "ON"
Starship Krupa replied to el Mudman's question in Q&A
What Robert's getting at is that Cakewalk might be having trouble dealing with an effect or multiple ones. To this end, also try enabling/disabling plug-in load balancing and see what happens. But you don't mention whether the tracks are audio or VSTi's or a combination, or whether you even have any FX enabled. We need more information. What was the CPU in your last system? Since it looks like some kind of weirdness going on with the CPU and its many cores, you can also mess with the Thread Scheduling Model. Do you have Hyperthreading enabled in the system BIOS? Just some shots in the dark. -
Which is the best rendering engine for Audiosnap?
Starship Krupa replied to PJH's topic in Cakewalk by BandLab
Hmm. this sounds like it might be one to report to the devs. Curious to know how it goes with the other time stretching algos. -
Does Audacity allow you to specify bit depth for .MP3's and other lossy formats?
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Oh, if only the Console had been scrolled down enough to see the FX bins. What Reginald said: bypass ALL the FX. If that makes the problem go away (which there's a 95% chance it will do), then turn them back on one by one until the problem happens again.
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My favorite method is Alt+2
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freeze/unfreeze multiple tracks at once
Starship Krupa replied to John Bradley's topic in Feedback Loop
Okay, when you say "group," what do you mean by that? "Group" in Cakewalk, to my knowledge, refers to two things: grouping clips and Quick Group, which is when you select multiple tracks, then hold Ctrl while manipulating their controls. -
Feature Request - Pro Channel EQ Updates Needed
Starship Krupa replied to Xel Ohh's topic in Feedback Loop
This is a common task around my house, but with different source material. I do ambient instrumentals, and dialog samples are a staple in that genre (and fun to collect). My issue is that since I sample them on my computer, direct from Netflix, Disney+ or Amazon Prime, they come through sounding really high fidelity. Which is wonderful for actually watching shows and movies, but unfortunately sounds like crap when used in the context of ambient music "dialog samples," which typically fall just this side of "telephone" as far as tonal balance, dynamic range, and noise. There's a reason that speech is so intelligible even on a cheap telephone, and it holds true for full mixes: make it sound like a phone call and it'll cut right through. If I don't process it, it sounds about as appropriate as hard rock electric guitar with no distortion. It's not "dialogue," it's just someone talking over the music. Cymatics Origin is a popular freebie that allows you to add noise, wow, and sample rate reduction. I used it for a while, but finally ponied up for the industry standard, XLN Audio RC-20 Retro Color, and it was worth every penny. I found exactly the sound I wanted in seconds with RC-20, whereas with Origin, I could get pretty close with a certain amount of fiddling. If you have call to make things sound "dusty" on a regular basis, it's RC-20. -
Which is the best rendering engine for Audiosnap?
Starship Krupa replied to PJH's topic in Cakewalk by BandLab
Well, if you are trying to go by what Jacques suggests, render with Elastique Pro. -
No, it just means that someone named the track "Clean Reverb." You can double click in that field and it will allow you to change it to a less confusing name. It seems that most of the tracks in this project have the names of common effects as track names, which I would find really confusing. As you have. If you didn't name those tracks, then you must not have created the project yourself. Maybe you downloaded a project or template that someone else created? Typically, tracks are named after which instrument is (or will be) recorded on that track. Buses, on the other hand, are often given the names of particular FX they host, like "Reverb" when they are used as sends. Perhaps the tracks in this template are intended to be renamed that way. When you want to add FX to tracks, you do so with the FX rack, which is toward the center of each Console strip or to the right of every Track Header.
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This, unfortunately. The problem with continuing to rely on deprecated software technologies like 32-bit VST plug-ins is that yeah, maybe they'll work for a while, but eventually they won't. It's not up to you when that's going to happen, and when it does, it'll be hard to find help because tech savvy people will have phased it out years before. The last time I installed a 32-bit plug-in was two presidents ago. Consider yourself lucky that it still works for you using WASAPI and start shopping for a replacement. Once you get the replacement, bounce any tracks you recorded with Mobius and kiss it goodbye. The Overloud TH3 amp sim that comes with Cakewalk has a built-in looper. Never tried it, not sure what features it has, but it's guaranteed to work with Cakewalk.
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Um, yeah, I mean, from my perspective, there ain't that many loops out there that AREN'T dance music in some form or other. I haven't checked Bandlab Assistant lately, but last time I did, dance music made up the largest percentage of what was available. Maybe you need to drill down into more specific subgenres when you hit the search engines. Deep house or trance or whatever specific flavor of loops you are seeking? W.A. Production has tons of dance music loop packages, Computer Music issues a handful of loop and sample packages every month for free download....
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Midi keyboard plugged into Android phone
Starship Krupa replied to X-53mph's topic in Instruments & Effects
I got a used iPad Mini in absolutely pristine condition for $65 on eBay, complete with an Otter Box. I had a first generation iPad mini and too many apps stopped working with it (although plenty still do, I can play my Mellotron and Arturia Mini Moog on it). The 2nd gen iPads are a great deal because places like doctors' offices use iPads for check-ins, stores use them for inventory, whatever. And they dump them the moment Apple declares that they will no longer run the latest iOS. There are starting to be some apps that won't update on my 2nd gen, but the older versions work. I figure it's good for a few more years. Regarding using MIDI keyboards with Android devices, in my experience, the audio driver latency has been a problem. I hope that some clever developers come up with a better MIDI/audio subsystem so that Android tablets and phones can join the music making party. For now it's kinda true to its Linux roots, unfortunately. -
I got the track control buttons on mine to trigger Matrix cells, which is fun.
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First off you need to give us more information. All I get from what you've posted is that you have apparently made some recordings, a good chance in Cakewalk because you're posting here, and when you play them back, again, presumably with Cakewalk, they are playing at the wrong speed. Is this what's going wrong? Answer the questions that @Lord Tim already asked you: what audio hardware (interface) are you using and what driver mode? Project sample rate? You say that you've "poked and cajoled." I assume you mean that you've tried different settings? What specifically have you tried?
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En la pantalla de inicio no aparecen las plantillas de los proyectos
Starship Krupa replied to Los Robis's question in Q&A
Make sure that you have the correct folder locations set in Preferences/File/Folder Locations. -
That tends to be an issue with the decade-old VSTi's I like. All of the AIR stuff is now, with my 1920x1280 23" displays, at about the limit of what I'd consider legibility. Massive at least has those nice big knobs.