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Everything posted by Starship Krupa
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Favorite Freeware FX Thread
Starship Krupa replied to Starship Krupa's topic in Instruments & Effects
It's a successful business model, that loss-leader. It's one of the things I really respect about the way Vojtech runs the business. Some of those 37 plug-ins are the best I've seen in their categories. MComb is a favorite, MAutopan, MPhaser as well. MAnalyzer is, IMO, better than the Voxengo SPAN that is so popular (and rightly so). I use MStereoscope on my drum overhead bus on every single project that has drums. The test tone and noise generators, where else can you find those? The newest one, MTuner, isn't just a polyphonic tuner, it's a pitch-to-MIDI converter. He added a tap tempo to MMetronome after I asked in the forum. All of these can be used in their free versions. I had my great compression breakthrough with the stock version of MCompressor, which still has my favorite visual display of how the compressor is set and what it's doing to the sound. My friend showed me the 3dB/3dB recipe for beginners: to make a vocal "pop," set a sharp knee compressor at 4:1 so that it's reducing gain an average of 3dB. Then use a parametric EQ to sweep for the "honk" frequency, and cut that by 3dB. Highpass it around 200Hz, and suddenly I could crank my lead vocal without having it sound like a school auditorium PA. I use them whenever I'm teaching someone how to use basic processors. Give me the FreeFX bundle and I'll happily mix anything that was reasonably well-recorded. Suggestion: spend a little time going through the available styles. The stock one is a "light" style that I don't care for. They're skinnable like Cakewalk is. Here's my MCompressor with some tweaking of the color scheme: -
Maybe Erik Gets All. Most of what really piques my interest these days (since acquiring the Meldaproduction MEssentialsFX bundle) is things that go sclerch in the night. So whenever these come around, it's another nutso Unfiltered Audio effect (or two) for my collection. Of course, I already have BYOME, where they kind of give away the store in one plug-in....no matter, collect 'em all, it's more Jell-O to throw at the wall when I want to prime the pump.
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Favorite Freeware FX Thread
Starship Krupa replied to Starship Krupa's topic in Instruments & Effects
I know this is not free, but for any free fx hound who has been using (or hasn't been using) the Meldaproduction MFreeFX Bundle, they are running one of their 60% off all bundles promotions, which includes the upgrade to the FreeFX Bundle. The last time Meldaproduction ran this promo I gifted two friends with this upgrade and the price came to $7 with the first-timer benefits. This how you do it: sign up for the newsletter, which gives you €10 credits. Then at checkout, apply a referral code (ask here and someone will probably drop you theirs, as they will benefit) to take 20% off the price. Apply your €10, and it brings the cost down around $7. For this you add some really nice features (access to the Preset Exchange and Styles are worth the small amount, but you also get access to their deeper features as well). This applies to any of their bundles, of course, but I figure first-timers are more likely to be doing the FreeFX upgrade. The Sonitus FX that come with Cakewalk sound good, but their UI's are tiny and looking kinda dated (they also can't be used in other DAW's due to being DXi). These are good replacements. 37 plug-ins for $7 is the best deal I can think of. (Also, for existing users, go to your My Licenses page and check out what your personal bundle prices are. You might be as surprised as I was to see how much you can get for little money) -
MeldaProduction MIndependence Week - 60% off on all plugin bundles
Starship Krupa replied to Larry Shelby's topic in Deals
For any first time buyers, be sure to sign up for the newsletter and get your 10 euros credit. With the 20% referral credit (Brian beat me to it, so I'll let him collect the points?), it brings the cost of the Free-to-Full upgrade down around $7. -
I just tried it with a mix of synth and simple instrument tracks and it worked a treat. I hadn't realized that Quick Groups worked from the Inspector as well. Neat. Maybe you're selecting a MIDI track along with your synth/instrument tracks? MIDI tracks can't be routed to audio buses. Only things that put out audio can be routed to audio buses. Conceptual thing you might not know: there are two kinds of instrument tracks you can have in Cakewalk. One is the "Instrument" or "Simple Instrument" track, which contains both MIDI and audio data. The output of these can be routed to buses. The other type is the Split Instrument, which is a set of separate MIDI and Synth tracks where the MIDI track is already routed to the Synth. Only the output of the Synth track from these can be routed to audio buses. BTW, someone else may have mentioned it, but posting in all caps is forum convention for YELLING. Use it sparingly, if at all. ?
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Wow, thanks for this elegant solution. Using a free plug-in is fine with me. If I understand the concept, the secondary tracks could also be Simple Instrument Tracks, which seems to be the best option. Control over automation and FX, less screen clutter. Drat, I'm having trouble getting them to show up in Cakewalk.... Nemmind, I see that they are instruments rather than FX. Cool.
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Indeed. Static images, too. Don't have to include them all, but there are a couple, like the Clip Fade Line I mentioned, and maybe the Browser background and its scroll bar. Most of them are acceptable leaving them as dark chocolate, but that darn Clip Fade Line seriously harshes my buzz as someone who likes dark themes.
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I saw this "bug" too after I turned off View/Display/Display Muted Clips in Parent Track and Display Ghosted Data. It still gets me from time to time, I'll kit "K" with the lanes closed and yikes, there goes my clip. Well, my parent/comp clip anyway, the actual clip is still in the lane when I open it up. So: do you possibly have these turned off?
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Allow adding audio effects on track folder
Starship Krupa replied to Arka Banerjee's topic in Feedback Loop
In Mixcraft, my previous main DAW, folder=submix bus, and they are infinitely nestable. What this means is that in the Track View, they appear as folders, and in the Mixer View, all of those folder/buses appear as mixer strips. It's great for people like the OP who are used to mixing in the Track View. Although it might seem limiting in some ways, they also have conventional send buses that aren't folders if you want to do it that way. For things like reverb. A note to the OP regarding Cakewalk, if you still want to mix in the Track View, it is possible to show buses in Track View by clicking on the arrow at the lower right of the Track Headers pane. I'd suggest, however, getting used to switching around to the different Views in Cakewalk, especially if you can work with two monitors. The Console View and Piano View can both sit in the Multidock, which can then be floated to a second screen, and the individual Views can be dragged out of the Multidock to have individual windows for every View. It's the slickest and most flexible multi-monitor interface I've seen.- 13 replies
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If you have ambitions to do Control Bar Modules, and wish to go "full bleed" with a border or whatever, there are pixels that will get cut off if you use the entire image size. Specifically, there are 2 pixels along the top, 3 at the right, and 3 at the bottom. Here's an example of modules I had to adjust to account for this. Note that my borders could be no wider than 2 pixels due to interference from the buttons, although if you don't mind shaving a pixel or 2 from your buttons, going wider is possible: Here's the background for the Custom Module, blown up a bit, with pink in the dead zone: I hope that this will save time and heartache.
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Theme: Racing Green (updated for 2021.12)
Starship Krupa replied to Starship Krupa's topic in UI Themes
Sure, you are a light theme guy. I see what you mean with Maximize waveform height, the clip names are not visible, duh. Well do I ever appreciate your telling me. It's one of those things, y'haveta go 'round and try it in modes other than what yer usedta. The difference between a good personal theme and one fit for release into the wild. (I don't drink, so I didn't notice the Speights issue) Okaaaay, let's see. All right, then. See how ye like this: Updated For Greater Track Name Legibility (color set also updated for greater visibility of measure lines) -
documentation Young Lady's Illustrated Primer to Theming Cakewalk
Starship Krupa replied to Colin Nicholls's topic in UI Themes
I'm also a "Lock Module Order and" man, and I think it only works when you're using one of those two modes. When not locked, or just locked and not centered or justified, it uses the default dark chocolate background. -
Theme: Racing Green (updated for 2021.12)
Starship Krupa replied to Starship Krupa's topic in UI Themes
@Colin Nicholls: one thing I'm curious to get your opinion on is what I did with my default clip backgrounds and headers. There's a section in YLIP about clip backgrounds; it's more oriented toward light clip backgrounds, but (in service to the dark .sth) what I'm trying to do is make it so that the clip(s) I'm working on stand out as darker, hence more contrast with and focus on the waveform. I've also made the selected clip header a brighter shade of green. The one thing holding me back is that the fade curve line on selected clips is always none more black, so I can't go as dark as I would like. I like the way the unfocused clips look in Mercury. Tungsten shares that, and makes the selected clip a "duller" version of the unselected state. This has always caused me confusion when working in Tungsten (and Tungstenesque themes). It's not intuitive, in a light theme like Mercury, going to a bright white background from a very dark one is exactly what should happen, it makes it easy to distinguish them. Tungsten just has various shades of blah to distinguish muted, selected, etc. The state that's most eye-catching is unmuted/unselected. My goal was (is) to make a dark theme that would have similar distinctions. So aside from your taste in light vs. dark, whaddaya think? -
Console View background now white, not usual dark gray.
Starship Krupa replied to Tom B's topic in UI Themes
See also the "random folder stats gradient" oddity that you and I have tried to hammer out. This one sounds more predictable, at least as far as what triggers it. It's funny, these issues seem to fix themselves over time. Maybe Cakewalk needs to get triggered to load a particular theme element before it completely settles down. -
Trippy. I guess I've never started a theme from Mercury; I like darker themes so I usually start with Tungsten and go from there. So the bug is that no matter what changes you make, after the first save, Console Background #2 turns white? There are a few changes I would love to see in themeing in general, mostly elimination of fixed colors (as in can't be changed via Theme Editor or custom colors). The worst one I've run into is that no matter how you set it, the Clip Fade Line appears in black in selected clips. That makes it so you can't make your selected clip backgrounds completely black, as I would like to be able to do.
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Theme: Racing Green (updated for 2021.12)
Starship Krupa replied to Starship Krupa's topic in UI Themes
The flattery is most sincere. Brace yourself for more: Your themes are the most "outside the box," and inspired me to head in that direction, beyond just changing colours. Steam Punk was the one that really hipped me to the idea that there could be some whimsy and inherent fun in creating themes. What you did with the buttons in FLIGHT DECK is inspiring (the "LED indicators"). Also, of course, YLIP, without which I would never have gotten to the point where I would have created something I thought was fit for others to see. Mucho respeto. -
Console View background now white, not usual dark gray.
Starship Krupa replied to Tom B's topic in UI Themes
The Theme Editor and its relationship to Cakewalk are sometimes confounding. While working on my most recent theme updates, I was trying to change a text color, followed YLIP, and the color didn't change. Restarting, changing themes, nothing would get it to take in my updated theme. So I made a note to ask Colin about it and went on working on other things. After several saves and loads to check my work, I happened to notice that somewhere in there, my text change had been accepted. If I have this right, you all are saying that if you make a change to the Punch In button art, it hoses Console Background #2? This is one of the oddest, up there with the thing where your background for the medium size Custom module gets turned into a strange tiled background for the whole Control Bar. -
Theme: Racing Green (updated for 2021.12)
Starship Krupa replied to Starship Krupa's topic in UI Themes
Being critical is good, how else would I know what elements work or don't work? The folder arrows were indeed your idea, and once I put them there, it felt "right." Unfortunately, the buttons for expanding track headers are on the right side, and when I tried that, it just made it seem backwards. Yeah, I hear ya. I spent some time mulling that, believe me. You prefer the little double triangles to one big one. In the original scheme of the UI, the doubles are what they used to denote "this opens a panel," and my themes have replaced that with single sharper ones. The drop arrows in Track Headers was the stickiest wicket in the bunch. The idea behind it is in the overall UI, the triangle/arrow says "click here to open something." I really like consistency, and the Cakewalk UI, with all of its Views and features added over the years, can be challenging in that department. In Track View and Staff View you can click on the track icon to open a synth UI, but not in Piano Roll View, that sort of thing. So going to single arrows (I tried to elongate them, make them pointier, maybe I can do more with that) seemed more consistent. Basically, from an aesthetic standpoint, I think the tiny arrows make the UI look kind of spindly or fragile. They tried to cram too much icon into too few pixels. I'll pay attention to it as I use Cakewalk and see if I can think of something. If I had more pixels to work with, I could definitely come up with something more pleasing. I set aside the idea of keeping things similar to what people were used to and went with "how would I have done this." Have you noticed how many menu buttons have the little arrow in the right hand corner vs. ones that have a larger triangle? I tried to figure out a logic for that, but it's inconsistent. I studied the UI's of other programs, particularly Ableton Live. They are very triangle-centric. It's interesting to study various programs' UI's. People get drooly over Ableton, but their buttons are inconsistent too. Turny triangles in the browser, stacked lines elsewhere, flippy triangles elsewhere. What did you think of my Markers module? Using the words on the buttons and labeling it with "Markers." -
The way I do it is: download and archive the installer (if VST2 support is still available, the installer usually contains both). At first I install only the VST3. If the plug-in has problems, I install the VST2 and try that. So for me, the VST2 is just something to try if the VST3 fails. My VST3 folder is 7.5G. I don't wish to duplicate that. There are other downsides to just installing both. First, any time a host program scans for plug-ins, its scanner will take longer. If the plug-in manufacturer hasn't been diligent about giving both the VST2 and VST3 the same plug-in ID, you'll wind up with two of the same plug-in in the host's plug-in list. This can lead to a situation where you accidentally use the VST2 version, then open the project later if the VST2 gets removed from your system by a future update. Also, the VST3 will sometimes scan okay but the VST2 won't and the scanner will mark the plug-in "failed." This can happen the other way around, of course.
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Theme: Racing Green (updated for 2021.12)
Starship Krupa replied to Starship Krupa's topic in UI Themes
Smaller facelift for the racer, some color changes for visibility and updating to new EVA 01-style buttons and arrows. @Colin Nicholls, I'm especially interested to know what you think of my Explorer-style turny triangles on the folders and the changes to the Arpeggiator art. Cakewalk's arpeggiator is really powerful, but the button layout has always confused me a bit. Specifically the Latch button, by default it looks like a menu more than a button and it has the arp on/off right next to it, with a separator bar between both buttons and the label. I made a "real" button for the latch function and cut the separator bar between the text label and the arp on/off. -
I'm a free cloud storage packrat. I use Dropbox, Box, Google Drive, and MEGA for various things. They have different strengths; Dropbox is usually for public sharing, Google Drive is good for transferring music collaborations because their upload speeds aren't too throttled and most people have Google accounts, which makes the sharing easier. MEGA is great for backups because of the humongous amount of storage they give you. I, too would like to see a central repository for custom Cakewalk themes and color presets, but I also understand that there are issues that might come up for anyone hosting it. It is possible to put offensive content in a theme, in the wallpaper for instance.
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Over the last few weeks, I've done a major overhaul of EVA 01, including panel hide and show buttons, a more coherent, flat look, and addition of another color (which I had missed from the anime that inspired the theme). Warning: due to the extensive art changes, some of the buttons and controls diverge from what you'll see in the Cakewalk documentation. Anyone savvy enough to try out custom themes shouldn't have trouble with this. This update includes a lighter, less eyeball-assaulting purple: One big thing from a usability standpoint is that I've changed the Selected Clip backgrounds to go darker for greater waveform visibility. When you click on a clip in this one, it gets sharp and contrast-y. This is a big difference from Tungsten, which has unselected clips with darker backgrounds and "greys" them when selected. This has been a source of confusion for me since I started using Cakewalk. Use of the custom color .CLR file in the Dropbox folder is recommended. That's what makes for the more visible grid lines and header names in Track View, so if you like to work to a grid, be sure to try it. Comments, critiques most welcome. If you like it, let me know, if you don't, tell me why. ?
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So, if you think it's suitable, please post it! Even if I don't care for a given custom theme, they can help inspire my own efforts. I copped it from TYLIP. Sometimes I have 3 instances of Theme Editor open copying and pasting. More than 3 it starts running the risk of error. With all of the shared elements your many themes, this will be a time saver for sure. The advantage that export/import has is that the images end up being archived somewhere other than within the .STH files.
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documentation Young Lady's Illustrated Primer to Theming Cakewalk
Starship Krupa replied to Colin Nicholls's topic in UI Themes
Yes, when I first unleashed Racing Green on my fellow Cakewalk users. You pointed out that the difference in colors between the area below the track headers and the area below the clips pane was "jarring." That got me to start thinking about where in the UI our eyes should want to rest, and what things should stand out so that we can spot them easily when we want them. It's like a car's dashboard for driving at night, you want things to be bright and legible when you glance down to check speed and indicators, but you don't want it to pull the eye away from the road. As you might imagine, with my next theme, which uses the colors from a giant anime robot, that theory got a real workout. My palette for EVA 01 is purple, orange, green, black and violet. My only variation from the color palette information that I found online was that I came up with a slightly brighter green to use to stand out from certain backgrounds. I'm doing a deep rework of both EVA 01 and Racing Green right now. A lot of buttons and tabs have been altered. Selected clip backgrounds have gotten as dark as I could practically get them without losing visibility of that damn coal black clip fade line. When working on projects, I've always had trouble with distinguishing between the various clip states (selected, unselected, muted, unmuted, and combinations thereof). I'm trying to make that easier.