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Everything posted by Cobus Prinsloo
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Mid input sound muted on tracks in Solo mode
Cobus Prinsloo replied to Cobus Prinsloo's topic in Feedback Loop
That would make sense, thank you! I'm not familiar with the term "power-cycling"? -
Mid input sound muted on tracks in Solo mode
Cobus Prinsloo replied to Cobus Prinsloo's topic in Feedback Loop
OK, it doesn't look like there's a way to delete a thread, so here goes: Problem solved. It seems that it was a Windows issue - after I restarted, Sonar was back to normal again. -
Hi, this is a new one for me. Out of the blue, when I solo a track, I cannot hear my MIDI keyboard. The MIDI works fine (as indicated on my Scarlett 4i4 interface), but there's no sound. I'm not aware that I changed anything in Preferences. The only unusual thing is that Sonar crashed 2-3 times today unexpectedly.
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Thank you, this is feedback that makes sense!
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Thanks, but it doesn't look like it's possible to change the thumbnails in the Mixer section. On R-clicking a thumbnail, it only gives the options to load or unload an instrument.
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Yes, it is a conundrum (pun intended). I started playing with SD and generated a Step Sequencer based on its drums successfully. However, after loading my own samples into SD, it seems to get confused with its channels. For instance, the Bassdr track (row no 36) works fine, but rows 37-40 all play channel 2 from the SD. Row 41 plays channel 6. Row 42 plays channel 3. Row 43 plays channel 6 again. Row 44 plays channel 3 again. Row 45 plays channel 5. Row 46 plays channel 3 again. Row7 plays channel 5 again. Can anyone make sense to me? FEATURE REQUEST: Please make it possible to load one's own drum thumbnails in the mixer, just like for instrument tracks in Sonar.
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This is fantastic, especially the fact that it can be routed through the Step Sequencer! Request: Yes, the video tutorials are adequate, thanks, but I do believe that Session Drummer 3 should get more visibility in the manual as a significant component of the DAW, as I've scanned through most of it over the past months but didn't even know that it was available (like some of the other folks in this thread). Lastly, if SD 3 could be updated to include the ability to view and do some limited tweaking to the waveform of any loaded sample, i.e., trimming/cropping, as is the case with Sitala, this will be an invaluable feature. Thanks for the good work.
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Thank you, guys, for all your input! Yes, I have come across very nice tutorials on YouTube. Nothing else needed.
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This is good news, thanks. I looked in my Sonar manual, found only 2-3 references to Session Drummer, but nothing on how to use it.
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Which version of Cakewalk or Sonar are we talking about? I'm surprised that such a feature was taken away and not replaced with something similar or better.
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Hi all. As I've mentioned before, I use the SS a lot for my drum tracks. Several virtual "instruments" have pretty decent drum kits, and I've set up SS templates for their use with MIDI (see screenshot) However, I have built up quite a large library of percussion sounds in WAV format, and want to know if there's any way to map WAV clips to keys of the MIDI keyboard to enable me to use them in my SS as well? If not, I think it would be a cool feature to add to Sonar. Lastly, what platform is recommended to post my music made in Sonar, for feedback? Thank you.
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Step Sequencer weirdness and me ... again!
Cobus Prinsloo replied to Cobus Prinsloo's topic in Cakewalk Sonar
I see what you mean. The fact that both clips have the same instance ID [2] led Sonar to believe that both are the same. So, I checked "Unlink Step Sequencer Clips" before copying it, and that solved this issue, thanks! In this new template, the clip velocities behave normally again. But, it still doesn't explain why the kick still plays back even while being muted in the original project. -
Hi, I use the SS a lot for my drum tracks, but every now and then it behaves weirdly and unpredictably. In my current project, I have a simple SS clip with only a kick and tambourine, but no matter what velocity changes I made to the Kick, it remained the same loudness. I even muted it (screenshot 1), and miraculously, it still plays audibly! (I made 100% sure there was no other hidden track with a kick in it). For further testing, I copied this clip to one of my templates (Screenshot 2, track 17), which already has two drum tracks (tracks 15, 16) that contain SS clips. NOW it is getting even weirder: when I double-click the newly pasted SS clip (tr 17) for editing, it displays the content of the Main Percussion track (tr 16). And when I close the SS editor, then suddenly the new test clip (17) has the same properties as the clip in track 16 (screenshot 3)! Can anyone guess why this would be happening? The drums used are from one of the old Cakewalk TTS-1's drum tracks.
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If you click once on an Arranger section header, it should select everything across its width, and then you can duplicate, copy or drag it to a new location.
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Restoring the Sonar window from minimized to full?
Cobus Prinsloo replied to Cobus Prinsloo's topic in Cakewalk Sonar
Yup -- this worked! It just happened to me again, and I followed your advice. Thank you! -
Hi all. Occasionally, Sonar refuses to restore itself from a minimized state to a full window. For some reason, when I switch to another program and try to switch back, Sonar refuses to be restored. I tried various methods; even Alt + Tab does nothing when Sonar is selected. And it is still running. It even displays a pop-up mini screen if I hover the mouse over the thumbnail in the taskbar. (see screenshot). The best thing I can do is Ctr +Alt+Del to force quit and restart. The only thing is, I have lost some work as a result. Has anyone else experienced this? I'm on Windows 10.
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Hi all. I'm using Fruity Loops' Sytrus 3 vst synth and it has a lot of great sound presets. However, several of them always cause Sonar to crash as soon as I start playing (even if it's only one note). The crash note always states an "Access violation" (see screenshot). I installed and tested this on another PC of mine with Cakewalk on, and there was no problem! In terms of specs and performance, this PC is not any better either. I changed the oversampling settings inside Sytus, but that didn't seem to make a difference.
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It can be beneficial for a band, say, for the guitarist.
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Hi, two requests, please: 1. (Pic 1): Can Sonar automatically generate a chord name corresponding to the chords played in the left hand, instead of going through the list of hundreds of different chord names? It will be especially helpful for guys like me who can barely read music notation. 2. (Pic 2) Please -- add the option to display horizontal grid lines in the Velocities section.
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Automation envelope repeat in Groove Clips?
Cobus Prinsloo replied to Cobus Prinsloo's topic in Cakewalk Sonar
Here is my solution: I kept only the first instance of the groove clip and then duplicated it (see screen shot). It still functions perfectly by changing pitch to the pitch markers above. Side note: it regularly occurs that when I press Play on this project, I can't get it to stop or pause. It simply keeps on playing, no matter how many times I try to stop it. Any ideas why this happens?