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Posts posted by Canopus
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Great news for users of CbB and Sonar that have Softube's ProChannel modules. It seems like those are working again.
As far as I know, the last ProChannel version of Passive-Active Pack, FET Compressor Mk I, and TSAR-1R Reverb that worked in ProChannel were version 2.5.46 from May 2022. Later versions would make CbB and Sonar crash hard when instantiated.
Today I tested version 2.5.83, released on April 29, and all of the plugins mentioned above can be instantiated without error. According to Softube’s change log, 2.5.83 contains a fix for an issue where a corrupt Preset Collection settings file would cause plug-ins to crash on Windows. I’m not sure if that was the root cause in the case of ProChannel, as I have ignored a number of updates from Softube, but it might very well be.
However, I did notice that three of the plugins still have a minor issue; selecting a preset in Focusing EQ, FET Compressor Mk I, and TSAR-1R Reverb made it deactivate, so you’d have to press the Enable button after a preset change to reactivate. But, of course, that’s a minor issue compared to a crash.
Personally, I will keep copies of version 2.5.46 and 2.5.83 to fall back upon, in case some future Softube release would make their VST2 ProChannel modules break again.
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Some of the things I would miss if I had to go back to SONAR Platinum:
- Articulation Maps
- Arranger Tracks
- Tempo Tracks
- Support for ARA2
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1 hour ago, JonD said:
Hey Steve, when you get up and running with SPLAT, let us know how it compares with CbB (For example, any glaring bugs/shortcomings?).
Here’s a list of feature enhancements and bug fixes from 2018.04 to 2022.11. But first, go get a cup of coffee. The document is 87 pages long.
The list ends there, so it’s not complete. There's a year missing, so I guess the guy who wrote it got tired of writing.
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Part of my Windows Taskbar:
Unfortunately, that's SONAR in all capital letters ...
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Or, you could press F11 in Sonar and temporarily remove it altogether.
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12 hours ago, John Faughey said:
i hope that once sonar gets release for real, someone will make a skin for us to upload that will give it a nice vibe....
First there would have to be a Sonar Theme Editor, or should I say a Color Scheme Editor, as it’s not called theme any longer in Sonar (which probably is a hint for the future). To make any more extensive modifications, that editor would also have to allow for changes to the glyphs/icons and not only to the colours. That function could either be built-in, or, more realistically, by allowing import of vector-based SVG files from external programs like Adobe Illustrator or GIMP.
Personally, I think that the former might appear in due time. However, I doubt the latter will ever happen.
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13 minutes ago, Nitrate Audio said:
wasnt this given away free at some point?
No, never. You might confuse it with UVI Grand Piano Model D which might have been free at some point.
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I think the reason for not clearly stating whether there will be perpetual licenses available in the future, or not, might be a wish to test the waters. If a sufficient number of users are willing to pay $15 monthly for a BandLab membership, maybe that will generate more revenue than outright purchases. If not, maybe the incentive to offer perpetual licenses might be greater.
Only time will tell.
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Maybe it's about time to dust this off.
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53 "We just have to wait and see."
54 GOTO 53
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53 "We just have to wait and see."
54 GOTO 53-
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Verify that you haven't got a very short Loop active at the beginning of that project.
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1 hour ago, GIM Productions said:
I was a little surprised also given that the market is moving towards very real graphics in the latest DAWs.
Um, not really. Like it or not, but the graphical user interfaces in software is moving in quite the opposite direction and has been for a number of years. Just compare Windows 11 to Windows 10 to Windows 7 to Windows Vista. The 3D skeuomorphism found in older software has for a long time been moving towards flat 2D interfaces. Not that I personally like that transition, but that's the way it is.
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Seems to have been down in the US and Europe for the last two hours. Works in Asia though.
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5 hours ago, guitarzan007 said:
Hey guys! I just want to say thank you so much. With a little hunting, I was able to find the Guitar Rig 6 dll, copied it to the VST folder in Cakewalk, and BAM!!! It worked perfectly. I really appreciate you taking the time to help me out. I'm so happy I can now use this in Cakewalk.
I would guess that you found the dll in C:\Program Files\Native Instruments\VSTPlugins 64 bit. If so, I would recommend that instead of moving plugins around, you simply add that path to Edit > Preferences > File > VST Settings | VST Scan Paths in Cakewalk, just as Promidi suggested.
If not, anytime that plugin is updated through Native Access, the updated dll will once again be put in NI's default plugin directory, and not update your copy in Cakewalk's VST folder.
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1 hour ago, T Boog said:
I have a Behringer UMC204 interface. How can u tell if it's using an asio4all driver?
Open the UMC Control Panel from Windows System Tray and click the About tab. If you see an "ASIO Compatible" logo, your interface is using Behringer's real ASIO driver, and not ASIO4All.
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14 minutes ago, Bassfaceus said:
ok thanks theres a whole heap of dlls in that folder ..what do i do with them?
Really? In that folder I've got one plugin; XSampler.vst3.
And don't move anything.
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C:\Program Files\Cakewalk\Shared Utilities\Internal\XSampler
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Wake me up when it’s $4.99.
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Cakewalk now exclusively available through BandLab Membership
in Deals
Posted
Maybe you know there are other parts of the Cakewalk forum than the Deals section?
I think the first mentioning of it was posted here, long before this thread was created. Soon after, other threads were created, like this one. Also, it was discussed extensively in other already existing threads, like this one.
That it didn't get immediate attention here in the Deals forum isn't that surprising, since so many here use other DAWs.