Jump to content

Amberwolf

Members
  • Posts

    831
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by Amberwolf

  1. FWIW, a couple decades back I used to do 3D modelling / animation with Lightwave3D, and had numerous wierd issues with Nvidia drivers, except for their WHQL versions, which are probably equivalent to the "studio" version they have today.     

     

    Some of the "gaming" versions they had did a better job at realtime 3D rendering for previews and such, but they caused so many wierd problems (most of them not apparently related to graphics!) that I stopped using anything other than their WHQL, and once I had a working version I then never updated it afterwards, since working is working and therefore no reason to change it (because changing it then risked me not being able to work on things and instead waste more hours and hours troubleshooting and fixing things). 

     

     

  2. 4 hours ago, GTsongwriter said:

    SoundID VoiceAI requires you be online the entire time to use it and there's no offline mode.  So, nope.  I only buy plugins that doesn't require to be always online, cause you know one day they might not exist anymore and you'll be stuck with a plugin that no longer works.

    Or you happen to be working on some time-critical project and your internet provider happens to go down...or something between you and them gets DDOSed and no connection can be made to their servers thru no fault of either of you.  Still keeps you from doing your work (and if it's a paid thing, could lose you a client). 

    • Like 1
  3. In the options for Keybindings, you can add midi control over functions.    

    Once in the Keybindings dialog, change from "computer" to "midi" and then select and bind the functions you want to the notes you want.    If you want to also use the keyboard to play those notes from without operating the functions, there's a checkbox to enable ro disable the control function as needed. 

    • Like 1
  4. 10 hours ago, treesha said:

    I dont think I can pick out the clips that you are talking about having messed up timing but you do so thats all that matters,

    Thanks for peeking anyway. :)   

     

     

    10 hours ago, treesha said:

    and dont use audiosnap so no idea about why they got messed up during rendering

    FWIW, audiosnap is a nifty way to rearrange the timing of a clip, even if you only do it manually.   For instance, several of the clips I used in the song have the pattern I wanted, but don't fit the timing of the rest of the piece where I need them.  So I put it where the first or other main notes or sounds line up with the other tracks, and then enable audiosnap on that clip, and turn on the markers at 'all resolutions".  Then I can grab the markers for the sounds that don't line up and just drag them until they do, and "magically" it now fits the rest of the piece. :)  

    Some of the clips also had wrong notes, so I then render the AS clip and then slice that up into separate notes wherever it's wrong, and use the clip properties dialog to change the pitch as needed.  

    Doing all this to a clip where it stands alone can leave obvious artifacts, but within a mix like this most people wouldn't even notice.   :) 

     

    I usually end up rendering the AS clips at some point, but for the ones that are messed up, I hadn't reached that point yet. :(

     

    What's worse...somehow, the problems are *retroactive*, meaning that *all* versions of the project have the problem with those clips....and I can't imagine how that is possible.  :(

    • Like 1
  5. To show the difference i've uploaded the previoius working version (which doesn't have the played in guitar bit at the end) over at soundclick here:

    040125 000001 100042J -- pre-audiosnap-broken-version, without timing problems. 

    https://soundclick.com/share.cfm?id=14987155

    The broken version is still on bandcamp here;

    https://amberwolf.bandcamp.com/track/the-next-breath

     

    The most obvious place to hear the differences is in the first several seconds after the piano break in the middle, starting around 1:08 or so. 

  6. 6 hours ago, treesha said:

    Sounds well put together, I like it. A couple of very low bass notes jumped out unexpectedly and seemed out of place? Maybe someone else will give feedback, maybe my listening environment accentuates the very lows in your songs. 

    I'ts more likely that my listening environment and equipment just doesn't let me hear the low low lows. ;)

     

    There are I think two synth notes that are prtty deep, maybe they have excessive lows (they sound nice here, but I don't have a useful sub).   I'll have to see what voxengo span shows, or a spectrum view in audacity or something. 

     

    I wish I could play on hte guitar what i hear in my head for the continuation of the last few measures; i'll have to build it in midi driving a vst thru an amp sim, 

     

    one problem i just noted when i opened the file jus tnow to look at those couple of deep bass synth notes and saw the AS clips screwed up in this latest version--something has gone wrong with every clip i used audiosnap on--it's not like they're unedited, but they're not playing correctly anymore, and they all look screwed up on screen.  rebuilding the wave form picturs doesn't fix it; so i have to play with it to figure out what is wrong.   Or go back to hte next older version that didn't have this problem.....

    wierd thing is that there was no problem at all before i rendered out the whole thing as a wave file to post up on bandcamp, but during the rendering process something broke, because a bunch of stuff is now off-time with each other because of the AS clip issues. 

    I've never seen this problem before....

     

     

  7. 4 hours ago, ISNANODA said:

    I think the problem  occurs when I stop the recording without finishing the recording.  It works like 10-15 times and after that I do the same thing and boom crash happens.

    Well, only you would know that the recording isn't finished--the program has no way to know that, so it cannot be crashing because of that. 

     

     

    Intermittent crashes for me are almost always plugins. They may not even be in the audio or MIDI path that's being worked on, and they may actually be disabled in the FX bin, but just being in the project one that has issues can cause problems.   

    Eliminating plugins one by one by removing them entirely from a completely separate copy of your project (so it doesn't affect your actual project), and retesting after each removal until the problem stops happening would show you which plugin it is, if it is one. 

    • Like 1
  8. 2 hours ago, Pathfinder said:

    I have known about StudioCats since the ORIGINAL cakewalk forums long, long ago. He actually is on my list already. But I value the smarts in this forum so I posed the question. Glad I did.

    I was being facetious....trying ;) to be silly

    • Like 1
  9. The Next Breath

    https://amberwolf.bandcamp.com/track/the-next-breath

    is a short (presently 1m49s) energetic 140bpm experiment currently using entirely wave sounds, some loops, some single hits, most chopped up and pitched, stretched, some mutilated, etc.   Mostly from Ghosthack, BigEDM, BlackOctopus, FunctionLoops (most of which prohibit me naming individual contributors for whatever wierd reason, so just giving the company sources). 

     

    Once I can figure out how to play the bits I want to play in on the real guitar I'll add those, sort of a not exactly lead, and some synth and piano bits played in via keyboard (or drawn in as MIDI if I can't end up playing them right), it'll be a little different, but probably not by much.    

     

    Eventually there may be an extended version...but this presetnly is already extended to double it's original length. ;)

    Version list with changes, edited as needed:

    04-06-25: 040125 000001 100027f -- First Public Version
    04-07-25: 040125 000001 100042j  -- detail edits, some mix changes, added further intro sounds

    04-08-25:  040125 000001 100053l -- more detail edits, added a couple of live guitar bits (one near beginning, one at end)..  More mix changes. 

    Current version always at 

    https://amberwolf.bandcamp.com/track/the-next-breath

     

     

    original version still at https://soundclick.com/share.cfm?id=14984630 for comparison if desired

    • Like 3
  10. 1 hour ago, Promidi said:

    I right clicked on the Pan control in a MIDI track and there is definitely no "Disable Control" on the context menu.   I checked in inspector and the  TV.

     

    Just in case: 

    In my ancient SONAR the disable control is only available on the actual MIDI track controls (including inspector view of those controls), not on a synth's track controls.

    I don't use the combined synth/midi tracks so I don't know how they appear there. (and I don't have the modern Sonar to compare with). 

  11. If all audio ends up this way, not just the guitars, there is something in your audio monitoring path causing the problem.  This could be a ground on your monitor audio cables, or a plugin or console setting within CbB,  or in the audio interface settings or cabling, or if you use an external mixer it could be something there.

    If it is only on the guitar tracks, then it has to be something common to all the projects with the problem, which almost certainly has to be a plugin on those tracks. 

     

     

  12. 2 hours ago, mettelus said:

    but commercial power won't see this

    Brownouts can happen anywhere that has sufficient loading on the grid. 

     It used to happen here in Phoenix back in the 80s fairly often, then whatever SRP and APS did then fixed most of it, and we only had it happen a little in the early 90s.  After that, brownouts virtually never happened until the last few years when it has happened a few times in the hotter weeks of summer each year, with a few complete power failures as well (oddly those almost always happen late at night when there is much less load on the grid).

    These days I use a laptop so none of that loses any of my work, since it kinda has it's own built in UPS ;) but a friend of mine a few miles away had power conditioners installed in his condo because he didn't want to risk damage to expensive A/V equipment and bigscreen TV and computer, and UPSes on everything important so no data loss (even on hte DVRs) happens.

     

    Some people I know from california (don't know exactly where, but more than one area) have had numerous brownouts over the last several years, mostly in summer, worst when there have also been "rolling blackouts".  

     

     

     

    • Like 1
  13. I don't think this would make a difference bounced or not bounced, as it doesn't happen to me, but:

    Not sure if it applies to the newer versions, but in my old SONAR, using the advanced options in the paste dialog, it has:

    what to do with existing material: 

    -blend old and new

    -replace old with new

    -slide over old to make room

    I always leave it on the first option,  as I almost never need to do either of the others. 

     

  14. Long ago when I wanted a theremin sound, I used Mysteron by FxPansion.  I had a touch screen monitor back then, which made it pretty fun to mess around with.   

     

    But you could also use a joystick-to-MIDI adapter and "driver" program like this https://www.fergonez.net/softwares/fjoymidi or others easily found in a websearch. ;)   

    Or a joystick-to-mousepointer program like this https://www.imgpresents.com/joy2mse/j2m.htm 

  15. well, it's better than my guitar playing, and the instrument is better than my electric guitar, a modified firstact i found at goodwill...

     

    (i don't use it much once i got a used ibanez  6 string bass that i can lay on my lap to play using the closest frets tot he bridtge for guitar parts and then the normal frets for bass stuff but i can only play one or two strings at at ime. ). 

  16. Hmm...I'd never heard of it till now, but:

    https://forum.modartt.com/viewtopic.php?id=5897

    Quote

    High Resolution MIDI Velocity CC#88 was adopted by the MMA around 2010, giving controllers and instruments a velocity range of 0-16,000+, instead of the basic MIDI 0-127. Pianoteq is one of the few software instruments that respond to it, and I am fortunate enough to have a controller (VAX77) that transmits it.

    Are there any other controllers out there (especially 88 key with piano touch) that can transmit it?

    Do you feel it actually makes a real-world difference vs 0-127? More subtleties in playing nuance, or you really can't tell?

     

  17. 9 hours ago, craigb said:

    Jazzpanese? 😁

    Very nice!

    Look up Real Folk Blues by the same group; y ou'll probably like that too.   She also worked with Origa for the Ghost In The Shell : Stand Alone Complex theme (one of my favorite pieces), and at least some of the in-series music.   

  18. 7 hours ago, TheSteven said:

    On the other hand, you won't have an update cause the plugin to not be found in project and losing its settings in the process.

    which is why i gave up on sineplayer; every update broke all of my sounds, forcing redownload of gigabytes of them even though there's nothing different about them and the content and everything else is still there...just the updated version can't find it's *** with both hands.... :/   

     

     And if I *don't* update, then they randomly decide to change the structure of their server site which somehow causes sineplayer to not be able to find my content, even though its' on MY system, not theirs, and should have nothing to do with their website...but it does.   Their fix?  Have me install the update, which still breaks all my stuff and forces me to still have to redownload everything.  Screw that. :/ 

     

    So...I'd rather NOT have updates; I'd rather be able to just sit down and make music whenever I feel like it. .   

     

    • Like 2
  19. There's a bunch of ways to do backups, but doing a periodic full backup, then regular (frequent) incremental  "difference" backups is probably the quickest.

    The only catch with them is that if you have a total failure, you have to restore the image, then each of the difference backups, to get back to where you were just before the failure. 

    If the difference backups are not the difference from the last backup, but the idfference from the *full* bakcup, then you only need to restore the last difference bakcup after restoring the full one. 

     

     

    • Like 1
×
×
  • Create New...